Mayan Prophecies: Ship of Spirits: Chapter 5: The Cure

Our Mayan Prophecies Ship of Spirits Walkthrough will help you stay out of trouble as you explore the dangers and mysteries of the ancient Spanish Galleon your boat crashed into. Chock full of valuable information and custom screenshots to help you complete each and every chapter, this comprehensive Mayan Prophecies Walkthrough is a must-have companion to this exciting hidden object adventure game.


Boy HOA

  • Click on the HOA puzzle to the boy’s left to initiate it.
  • Collect the items circled in red, then the multi-move items circled in yellow.
  • Click on the plate to release and capture the hummingbird.
  • Click twice on the ribbon to free and collect it.
  • Open the small chest to retrieve the scroll.
  • Slice the orange a couple of times with the knife to get a segment.
  • Place the two chalk pieces into the box.
  • Place the sail on the boat to turn it into a sailboat.
  • When finished take the GLASS JAR and proceed down the steps.

 

Door

  • Zoom in on the door to the right and take the calendar piece.
  • Move to the far end and climb up the ladder to the middle deck.

 

Middle Deck HOA

  • Click on the HOA to the left to initiate it.
  • Collect the items circled in red.
  • Those circled in yellow require multiple moves.
  • Click on the statue to release and capture the hummingbird.
  • Toss the coconut into the basket to get the full allotment of coconuts.
  • Give the stain a good clean with the rag to find the star.
  • Return the horn to the skull to pick up the ram skull.
  • Take the AESCULAPIUS SIGN.
  • Go back down the ladder.

 

Door

  • Zero in again on the door to the right and insert the AESCULAPIUS SIGN.
  • Enter the doorway.

 

Infirmary

  • This is the infirmary? Looks like Golden Staph heaven! Zoom in on the chair, glance through the book, and note the stitching concealing something sewn into the chair.
  • Zero in on the HOA puzzle to the left.

 

Infirmary HOA

  • Click on the HOA to the left to initiate it.
  • Collect the items circled in red.
  • Those circled in yellow require multiple moves.
  • Click on the statue to release and capture the hummingbird.
  • Flip through the book a few times to acquire the picture of the cat.
  • Turn on the burner to create steam.
  • Combine the glass bowls with the frame to complete the hourglass.
  • Empty the contents of the bottle into the beaker to make the ball float to the top.
  • Open the pouch to find the tarot cards.
  • When complete, receive the STONE DIAL and return to the sarcophagus.

 

Valve Puzzle

  • The object of the puzzle is to turn all four dials so that the points match up to their identical colors markers on the door.
  • The purple, green and red dials each turn ¼ turn for every click.
  • The pink one however only makes ¼ turn for every click.
  • Each one also controls the actions of certain other dials.
  • When it’s all said and done though, the solution is pretty simple – maybe the developers missed a loophole.
  • Click on the purple dial three times.
  • Then click on the pink dial seven times. Bingo – door opens!
  • Through you go – does the red glow mean you’re heading to hell?

 

Idol

  • Take the BOAT HOOK to the left.
  • Place the three STATUETTES from inventory into their appropriate positions on the idol.
  • Take the calendar piece and the YELLOW DUST that appear at the base to the left.
  • Head back to the infirmary.

 

Potion Puzzle

  • Zero in on the weird-looking contraption in the background.
  • Place the YELLOW DUST and the GLASS JAR on it to initiate the puzzle.
  • The aim is to mix the ingredients appropriately in order to create the antidote for the poor boy outside, using the clues pinned to the shelf on the left.
  • The powders have to be dropped into the two funnels, using the scoop, and mixed using the lever to the right.
  • There are seven steps to the solution, noting that the first color given in every pairing goes to the left funnel, the other to the right.
  • When each pairing is mixed, click on the glass jar and it will automatically deposit the contents into one of the empty containers.
  • So here are the steps – Mix the blue and white powders, then yellow and red, yellow and light blue, blue and orange, green and red, light blue and gray, and finally pink and purple.
  • When complete, take the HEALING POTION and return to the sarcophagus.

 

Healing

  • Give the HEALING POTION to the boy and receive the WIND GOD AMULET from him.