Riddles of Fate: Memento Mori: Chapter Three: London Town

Our Riddles of Fate: Memento Mori Walkthrough will be a valuable tool as you attempt to hunt down several dangerous criminals for Death who threaten the very existence of the world! Turn to our detailed instructions, our custom marked screenshots, and our simple puzzle solutions whenever your run into a wall in your search or don't know where to turn next! We'll step you through every obstacle and every puzzle to ensure the world survives another day!


Chapter-3-01-Sill

  • Zoom into the window sill; collect the empty oil can.
  • Collect the apartment key sketch.
  • Click the papers 2x’s; collect the oil.
  • Click the empty oil can and pour the oil into it.
  • Select the oil can to lubricate the rusty key and collect the broken apartment key.
  • Move to your House.

 

Chapter-3-02-Apt-Key-Sketch

  • Place the apartment key sketch into the holder and the broken apartment key into the mold.
  • Click the needle 2x’s; collect the apartment key.
  • Move to the Apartment.

 

Chapter-3-03-Apt

  • Insert the apartment key and click it once.
  • Enter the doorway.

 

Chapter-3-04-Pendulum

  • Collect the pendulum.
  • Move down once.

 

Chapter-3-05-Pendulum-Game

  • Place the pendulum to trigger a mini game.
  • Solve the game by clicking the clock weight in the correct sequence.
  • Use the following solution to solve: A – B –C, B – A – C, C – A – B
  • A hidden objects area will trigger.

 

Chapter-3-06A-H-O-1

  • Find the paired items.
  • Collect the hammer.

 

Chapter-3-07-Hammer

  • Select the hammer to strike the chisel and collect the wheel par.
  • Move to the Square.

 

Chapter-3-08-Chisel

  • Select the chisel to collect the magnet.
  • Move to the Apartment.

 

Chapter-3-09-Magnet

  • Select the magnet to collect the knitting needle.
  • Move to the Square.

 

Chapter-3-10-Knitting

  • Select the knitting needle to pick the lock.
  • Move to the left.

 

Chapter-3-11-Shelf-Handle

  • Collect the shelf handle and attach it onto the cabinet; click it open.
  • Collect the diary page and the apothecary book.

 

Chapter-3-12-Apothecary

  • Click the apothecary book to trigger a mini game.
  • Solve the game by placing the misplaced items correctly in the scenes.
  • Collect the coat of arms.
  • Move to the Square.


Chapter-3-13-Coat-Arms

13

  • Insert the coat of arms.
  • Collect the diary page and the lever.
  • Attach and click the lever to trigger a mini game.
  • Solve the game by aligning the symbols based on the icons on the rim.
  • Move ahead.

 

Chapter-3-14-Doll

  • Click anywhere.
  • Collect the doll and the broken wheel.
  • Move down once.

 

Chapter-3-15-Doll-Game

  • Place the doll to trigger a mini game.
  • Solve the game by selecting the items and placing them correctly on the doll.
  • Collect the scissors.
  • Move to the Pharmacy.

 

Chapter-3-16-Scissors

  • Select the scissors to collect the silver rivet.
  • Insert the rivet and click it to trigger a hidden objects area.

 

Chapter-3-17A-H-O-2

Chapter-3-17A

B

  • Find the items.
  • Select the pills to create and collect the smoking beaker.
  • Select the mushrooms and the pestle and place them into the mortar; collect the mortar and pestle.
  • Collect the wedding photo.
  • Move to the Apartment.

 

Chapter-3-18-Wedding-Pic

  • Click the frame.
  • Place the wedding photo into the frame; collect the doll.
  • Move to the left.

 

Chapter-3-19-Doll-2

  • Place the doll to trigger a mini game.
  • Solve the game by selecting the items and placing them correctly on the doll.
  • Collect the wheel spindle.
  • Move ahead.

 

Chapter-3-20-Wheel

  • Select the chisel to collect the wheel part.
  • Select the broken wheel and repair it using the wheel parts and spindles.
  • Collect and place the wheel onto the wagon.
  • Move ahead.