PuppetShow: Destiny Undone: Chapter Six: Shack

Rely on our PuppetShow Destiny Undone Walkthrough during your investigation of the missing Master of Puppets. Consult our expert instructions, custom screenshots, and detailed solutions to all the puzzles you'll encounter during gameplay in order to track down the Master of Puppets and save him from his ultimate destiny.


Doll

  • Click Felicia.
  • Click the doll and click her once more; collect the cannon.
  • Click the vacuum cleaner and collect it.
  • Move to the house.

 

Door

  • Click the door.
  • Click the wasp’s nest and use the vacuum cleaner on it; collect the rope ladder.
  • Move down once and move ahead on the left.

 

Fish

  • Click the fish.
  • Select the saw and use it to saw the fish.
  • Collect the fish key.
  • Move toward the lighthouse.

 

Leaky

  • Collect the leaky bucket.
  • Click the rocks and click them once more.
  • Collect the handle.
  • Click the hatch and collect the 1 / 2 barrel.
  • Attach the handle to the latch and click it and move down the hatch.

 

Steps

  • Click the steps.
  • Collect the puppet, the hat pattern and the pliers.
  • Click the box and use the puppet helper on it.
  • Click the ground; collect the fly and the hat pattern.

 

Tricorn

  • Click the puppet house.
  • Click the tricorn hat to trigger a puzzle.
  • Select the knife and use it to create the patterns.
  • Add the feather once the patterns are completed.
  • Collect the tricorn hat.

 

Wig

  • Click the wig.
  • Assemble the wig on the head as it appears on the diagram.
  • Collect the man’s wig.
  • Leave the puppet house and move down one time.

 

Pliers

  • Click the stones.
  • Collect the button using the pliers.
  • Move down once.

 

Chest

  • Click the chest; insert the fly.
  • Click the chest and insert the cannon to trigger a puzzle.
  • Click the arrows to move the cannon rods.
  • Solve the puzzle by clicking the cannons in the order that follows:
  • E – D – F – H – E –E –F –F – F –D – D –A – A-B –B –D – A – A – B – B – B
  • Collect the harpoon gun.

 

Tar

  • Click the tar spill and place down the leaky bucket.
  • Insert the triangle into the tar; collect the bucket.
  • Move down one time.

 

Water

  • Click the water tower and place the rope ladder onto it.
  • Click the top and click it open.
  • Insert the bucket and collect the bucket of water.
  • Move toward the house.

 

Water Bucket

  • Pour the bucket of water onto the robot.
  • Click the robot; collect the wrench.
  • Move ahead and go to the right.

 

Pier

  • Click the pier.
  • Collect the hat pattern and the harpoon underneath it.

 

War Bonnet

  • Click the puppet house.
  • Click the war bonnet to trigger a puzzle.
  • Paint the hat according to the diagram.
  • Collect the war bonnet; leave the puppet house.

 

Boat

  • Click the boat; place the harpoon gun into the sand.
  • Place the harpoon onto the gun; click the lever.
  • Collect the bag.
  • Click the crane.
  • Select the wrench to collect the hook.
  • Move to the shack.

 

Hook

  • Click the door and attach the hook onto the ropes.
  • Click it.
  • Click the crane; put the bag on the hook.
  • Click the handle.
  • Click the door and insert the fish key to trigger a hidden objects area.

 

HO1

  • Find the 15 hidden fish.
  • Click the cabinet door.
  • Click the hat and then the chest.
  • Click the mermaid and collect the hidden fish.
  • Collect the octopus.
  • Move to the beach.

 

Octopus

  • Click the chest; insert the octopus.
  • Click the back of the chest to trigger a puzzle.
  • Click the tentacles in A-B-C order to solve the puzzle.
  • Collect the button and the jewel.
  • Move to the shack.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the crocodile’s jaw; collect the float.
  • Select the knife to slice the mesh; collect the feather.
  • Collect the dynamite.
  • Move into the lighthouse and down the hatch.

 

Mechanism

  • Click the mechanism and insert the 2 buttons.
  • A puzzle will trigger.
  • The solution will be randomized.

 

Train

  • Enter the train.
  • Collect the nail drawer.
  • Move to the left and move down one time.

 

Nail

  • Click the crate; select the nail drawer to use on the crate.
  • Collect the lever.
  • Move down the hatch.

 

Dynamite

  • Click the stones; place the dynamite into the crevice.
  • Use the lighter to ignite the fuse.
  • Move into the train.

 

Lever

  • Insert the lever into the slot.
  • Click the lever.