The Agency of Anomalies: The Last Performance: Chapter 5: The Dressing Room

The Agency of Anomalies The Last Performance Walkthrough will be your assistant detective as you take on the case to discover a dark and mysterious brotherhood who has stolen the paranormal powers from a group of theater performers. In order to help them regain their powers and their human forms, you will need to get to the bottom of this mystery and discover where the theater's founder, Patrizia Edelshtain has disappeared to. With custom screenshots and detailed instructions to guide you in your hour of need, you'll have no problem solving the case with the Last Performance Walkthrough.


Welcome to the fifth chapter of The Agency of Anomalies: The Final Performance Walkthrough! In this chapter, you will finish helping the electric performer and will gain a new Power. You’ll also be starting the quest for the final Power. When you’ve completed this chapter and are ready to move on, please click on the navigation that appears at the top and bottom of this page.


Star

  • Pick up the STAR.
  • Go back once.
  • Click on the sparkling area to activate the HOS.
     

Pit HOS

  • Take the nutcracker and use it on the nut; take the WALNUT.
  • Take part of the alarm clock and put it on the other part of the clock; take the ALARM CLOCK.
  • Click on the FUSE to add it to your inventory.
  • Return to the room with the lightning performer (go back twice, take a left, go up the stairs, take a right, go left two times, and go forward two more time).
     

Stars

  • Put the five STARS and the FUSE on the ceiling (one of the stars is off screen in the screenshot).
  • Pull the lever.
  • Take the power; you will now have the Electricity Power.
  • Go back once and click on the sparkling area to activate the HOS.
     

Roof HOS

  • Use the screenshot to find the silhouette items; take the SKIRT.
  • Go back once and use the Electricity Power to activate a mini-game.
     

Electricity

  • For this game you have to connect the large minus and the large plus.
  • You have to connect the smaller minuses and the pluses to get across.
  • Look at the screenshot for the solution.
  • Go back to the dark dressing room (click back five times and then forward three times).
     

Electricity 2

  • Use the Electricity Power to activate another mini-game.
  • This game is exactly like the previous; use the screenshot for the solution.
     

Dressing Room

  • Pick up the poster, TELESCOPE EYE, and the WHETSTONE.
  • Go to the outside balcony by clicking back three times, taking a left, going up the stairs, and taking another left.
     

Telescope

  • Use the TELESCOPE LEG on the broken telescope to make it stand. Now use the TELESCOPE EYE, TELESCOPE HANDLE, and the CARVED LENSE on the telescope.
  • Take the STAR MAP that’s on the ground.
  • Return to the child’s room (go back once, take one right, then take two lefts and go forward twice).
     

Star Map

  • Use the STAR MAP on the ceiling to activate a mini-game.
  • Move the big stars around until all the little stars are lit. The screenshots below shows the correct arrangement for each of the three rounds.
     

Star 1

Star 2

Star 3

  • Click on the LAKE STONE to add it to the inventory.
  • Go outside to the front of the theater (you’ll have to back up ten times).
     

Gate

  • Use the LAKE STONE on the gate to open it.
  • Go through the now opened gate.
     

House

  • Pick up the note.
  • Go forward into the house.
     

Metal Belt Cottage

  • Grab the METAL BELT and the poster.
  • Use the WHETSTONE on the axe and then add the AXE to the inventory.
  • Go to the garden by clicking back twice, forward twice, taking a right, and then going forward two more times.
     

Chop

  • Use the AXE on the log and then take the WOOD CHIPS.
  • Go forward once to the garage.
     

Bucket

  • Click on the small house and use the METAL BELT on the broken bucket; take the BUCKET.
  • Pick up the CAUFRON HANDLE.
  • Click on the sparkling area to activate the HOS.
     

Tong HOS

  • Use the screenshot to put all the items where they go; as always the red circles indicate places where items that are off screen go. Finish the area and take the TONGS.
  • Return to the cottage (go back six times, take a right, and then go forward one time).
     

Cook

  • Put the CAULDRON HANDLE on the cauldron.
  • Click on the fireplace and put the WOOD CHIPS there.
  • Use the TONGS on the mold.
  • Click on the wooden pillar to move it and then pick up the TROWEL.
  • Move the plant to find the FISHING LINE.
  • Return to the garage (go back twice, go forward twice, take a right, and then go forward three more times).
     

Moss

  • Use the TROWEL on the moss to gather the MOSS.
  • Go back four times and forward once to find an HOS. Click on the sparking area to activate it.
     

Table HOS

  • Use the screenshot to find the silhouette items.
  • Take the STRANGE OLD KEY.
  • Take a left, go up the stairs, take a right, and take two lefts.
     

Net

  • Use the FISHING LINE on the net to get the BIG NET.
  • Return to the pond outside the cabin (go back eight times and take a right).
     

Pond

  • Use the BIG NET on the pond.
     

Brain Surgery

  • Use the Underwater Power on the pond to activate the mini-game.
  • Just like before you’ll be using the spray bottle to fill the sign with bubbles.
  • The screenshot shows the solution.
     

Better

  • Click on the pond and pick up the BINOCULARS and the SEAWEED.
  • Use the STRANGE OLD KEY on the chest’s lock; take the HELMET.
  • Return to the roof of the theater (go back once, forward three times, take a left, go upstairs, take a right, two lefts, and then go forward one more time).
     

Binoculars

  • Use the BINOCULARS on the mirror.
  • Use your Astral Projection Power to activate the mini-game.
     

Black Hole

  • The screenshot shows how to correctly arrange the gravity vortexes so they’ll fill the black hole.
  • Click on the sparkling area to activate the HOS.
     

Picnic HOS

  • Put the knife on the silverware, then take the silverware.
  • Grab some of the grapes and put them on the paper to get the applique.
  • Use the screenshot to gather the rest of the items; take the DRESS.