The Agency of Anomalies: The Last Performance: Chapter 2: Hubert

The Agency of Anomalies The Last Performance Walkthrough will be your assistant detective as you take on the case to discover a dark and mysterious brotherhood who has stolen the paranormal powers from a group of theater performers. In order to help them regain their powers and their human forms, you will need to get to the bottom of this mystery and discover where the theater's founder, Patrizia Edelshtain has disappeared to. With custom screenshots and detailed instructions to guide you in your hour of need, you'll have no problem solving the case with the Last Performance Walkthrough.


Welcome to Chapter Two of our Agency of Anomalies: The Last Performance Walkthrough, where we’ll meet Hubert, figure out how to gain the power of Stretch, and explore more of the theater. When you’ve completed this chapter and are ready to move on, please click on the navigation that appears at the top and bottom of this page.

Tulip

  • Talk to Hubert.
  • Take the TULIP-SHAPED KEY.
  • Go back to the dressing room (go back twice and take a right).
     

Lock

  • Use the TULIP-SHAPED KEY to unlock the door; go through.
     

Pages

  • Take the note that’s on the door.
  • Pick up the DIARY PAGE that’s on the cupboard.
  • Return to the theater with Hubert (go back twice and then forward twice).
     

Diary

  • Put the DIARY PAGE into the book.
  • This will start a mini-game.
     

Sleepy

  • Place the pieces by putting them on the small dots.
  • Use the screenshot to put them in the correct place.
  • Take the PLIERS and the RECIPE BOOK.
  • Return to the garden room (go back twice, turn right, and then go forward).
     

Pliers

  • Use the PLIERS on the cupboard.
  • Open the cupboard and grab the WRENCH.
  • Go outside to the main gate (go back five times).
     

Mask

  • Access the panel and use the WRANCH on the red mask; take the MASK.
  • Click on the sparkles to access the HOS.
     

Cart HOG

  • Put the chocolate into the box to get the chocolate box.
  • Put the horn on the broken unicorn to collect the unicorn.
  • Collect the rest of the items shown in the screenshot to receive the PRUNER.
  • Go forward once.
     

Berry

  • Zoom into the suitcase and then use the PRUNER on the bush.
  • Go back to the ticket booth (it’s two forwards and a left).
     

Leaf

  • Use the PRUNER on the plant.
  • Return to the dressing room (go back once and take a right).
     

Flower

  • Click on the desk and use the PRUNER on the plant.
  • Go forward into the garden room.
     

Book

  • Access the cupboard and put the RECIPE BOOK on the pot.
     

Cook

  • First use the knife to cut the ingredients; next use the matches to heat the pot, then the tube on the ingredients, then the spatula on the ingredients.
  • Finally, use the paintbrush on the ingredients.
     

Paint

  • Use the paintbrush on the MASK to get the HYPNOTIC MASK (you have to cover the whole thing with the mixture).
  • Go back to the theater (back twice and then move forward twice).
     

Hubert

  • Use the HYPNOTIC MASK on Hubert.
  • You will be given the Super-flexibility Power; take it.
     

Cursor

  • Use the Super-flexibility Power to reach the rope (put your mouse over the rope for the cursor to change; click the rope).
     

Theater

  • There will be a mini-game; you have to move the cursor to arrange the outlines to create a picture (the lines themselves don’t move, you’re just changing the perspective). Use the screenshot to see how it’s supposed to look.
  • Go forward.
  • Click on the sparkling area to begin an HOS.
     

Shovel HOG

  • Put the two halves of the medallion together to collect the medallion.
  • Put the ace with the other playing cards to make the flush.
  • Collect the rest of the items shown in the screenshot to collect the CROWBAR.
     

Strap

  • Take the STRAP.
  • Return to the garden room (go back three times, take a right, and go forward).
     

Crowbar

  • Use the CROWBAR on the trap door.
  • Go downstairs.
     

Basement

  • Take the CHAIN HOOK and the Poster.
  • Go back three times and then move forward once to find an HOS. Click on the sparkles to activate it, and then use the screenshot to find the silhouette items.
     

Glass Cutter HOG

  • Go forward two more time to reach the room behind the curtain.
     

Hook

  • Put the CHAIN HOOK on the chain.
  • Press the handle.
  • Click on the mirror to use activate an Astral Projection Power mini-game.
     

AP Mini

  • Move the gravity vortexes around so that the black hole gets filled.
  • Look at the screenshot to see the correct solution.
     

Mirror

  • Click on the mirror and use the WRENCH on the bolts to get the WIRES.
  • Return to the room beneath the trapdoor. (go back three times, take a right, go forward, and then go downstairs).
     

Wires

  • Use the WIRES on the panel.
  • This will activate a mini-game.
     

Wire Mini Game

  • The numbers on the buttons shows how many sparkles should be next to each one; when you click a button it attracts all neighboring sparkles and pushes away sparkles that are right next to it.
  • To complete the mini-game follow the directions in the screenshot.
  • Go forward once.
     

Tank Room

  • Pick up the HEAVY GLOVE and the LOCKER KEY.
  • Go back to the garden room by clicking back twice.
     

Locker

  • Use the LOCKER KEY on the locker and then pick up the KNIFE.
  • Go back once.
  • Access the desk and use the HEAVY GLOVE to collect the MIRROR SHARDS.
  • Go back once and take two lefts to get to the ticket booth.
  • Use the HEAVY GLOVE to collect the MIRROR SHARDS.
  • Go back once and then up the stairs.
     

Mirror Fix

  • Use the GLUE on the broken mirror and then put both of the MIRROR SHARDS on it.
  • Use the Astral Projection Power on the mirror, which will activate the mini-game. 
     

Second Astral Projection

  • Move the gravity vortexes around until you can fill the black hole; note that the red vortexes can’t be moved. Please see the screenshot for the correct arrangement of the gravity vortexes.
  • Access the mirror and then click on the lever.
  • Take a left through the now opened gate.
     

Stairs

  • Pick up the HANDLE.
  • Use the KNIFE on the palm.
  • Take the NET and the HACKSAW.
  • Go up the stairs.