Sable Maze: Norwich Caves: Chapter Four: Through the Stadium

Our Sable Maze Norwich Caves Walkthrough will be your personal guide as you navigate the treacherous twists and turns found deep in the underground caverns beneath the university. Rely on our detailed instructions, custom screenshots, and simple puzzle solutions to help you locate the missing students and escape the labyrinth before the swiftly rising waters spell your doom.


Handle

  • Zoom into the scoreboard.
  • Attach the handle and click it once; collect the scarf.
  • Select the nippers to collect the wire.
  • Zoom into the bleachers; collect the scheme.
  • Move to the Theatre.

 

Scheme

  • Zoom into the door.
  • Click the ropes in ABC order; collect the control panel.
  • Move to the Stadium.

 

Control

  • Select the control panel to open the stadium door.
  • Click the opened door to trigger a hidden objects area.

 

HO1

  • Find the listed items.
  • Select the wheel and place it on the bike to create the fixed exercise bike.
  • Select the golf club to collect the skates.
  • Select the screwdriver to remove the blade from the skate.
  • Select the blade and use it to remove the jump rope handle.
  • Select the handle and attach it onto the box to reveal the hacksaw.
  • Collect the hacksaw.
  • Move to the Library.
  • Click the desk to access a hidden objects area.

 

HO2

  • Find the listed items.
  • Select the nail file and use it to pry open the cookie jar; collect the cookie.
  • Give the cookie to the mouse and collect the “F.”
  • Insert the “F” into the drawer and collect the duster; use it to brush the dust.
  • Select the pen and dip it into the ink pot and create the pen with ink.
  • Collect the pen.

 

Chain

  • Zoom into the shelf.
  • Select the hacksaw to remove the chain.
  • Zoom into the door panel to trigger a puzzle.
  • Solve the puzzle by aligning the books correctly.
  • Click the books in ABC order to solve.
  • Enter the secret doorway.

 

Card

  • Zoom into the book.
  • Collect the punch card.
  • Zoom into the desk.
  • Click the blank pass and use the pen to collect the pass.
  • Move to the Theatre.

 

Punchcard

  • Zoom into the door.
  • Insert the blank punch card into the top of the punch-o-matic and click the handle.
  • Collect the punch card.
  • Zoom into the wall panel.
  • Collect the 1 / 7 tiles.
  • Insert the punch card into the slot and click the lever.
  • Pour the cup of coffee onto the fire.
  • Replace the burnt wire with the wire and click the lever.
  • Zoom into the stage and collect the trident.
  • Move to the Yard and take the path on the left toward the Square.

 

Office

  • Give the officer the pass.
  • Zoom into the door; collect the bey lee tile.
  • Zoom into the door.
  • Select the scarf to collect the light bulb.
  • Move to the right toward the Stadium.

 

Bleacher

  • Zoom into the bleachers.
  • Insert the bey lee tile into the bag lock.
  • Click the bag and collect the 4 / 5 slides and the mitten.
  • Click the locker room door to access a hidden objects area.

 

HO3

  • Find the listed items.
  • Select the first place trophy and place it onto the pedestal.
  • Select the pump and use it to inflate the basketball.
  • Select the basketball and throw it into the basket; collect the third place trophy and place it onto the pedestal to uncover the tile.
  • Select the tile and insert it into the locker to reveal the ski pole.
  • Select the ski pole and use it to bust the aerobics ball and reveal the ring.
  • Collect the ring.
  • Move to the Theatre.

 

Hatch

  • Zoom into the stage and attach the ring to the hatch.
  • Click the hatch open and collect the climbing pick.
  • Click the book; collect the 5 / 5 slides.
  • Move to the Hidden Niche.

 

Projector

  • Zoom into the projector and click the side panel; insert the light bulb.
  • Insert the 5 slides and click the button to scroll through the 5 slides.
  • Notice the code; use the code to open the cabinet lock.
  • Collect the ID card, the 2 / 7 tiles and the tracing paper.
  • Move to the Square.

 

ID

  • Zoom into the door.
  • Insert the ID card to trigger a puzzle.
  • Solve the puzzle by moving the plates across all of the cells.
  • Click the squares in ABC order.
  • Enter the doorway.