Dark Realm: Queen of Flames: Chapter Two: Into the Woods

Our Dark Realm: Queen of Flames Walkthrough will be your personal guide you as you make your way to the Queen of Flames to bargain for the lives of your father and the villagers who have been turned into flame banshees by a dark and dangerous power. Trust our detailed game instructions, our custom marked screenshots, and our simple puzzle solutions to see you through to the end of this enthralling hidden object adventure game!


Chapter-2-01-Handsaw-2

  • Select the handsaw to cut the tree.
  • Zoom into the butterfly.
  • Place the jar down and use it to collect the fireflies.
  • Click the jar closed and click it once more.
  • Zoom into the cave and click the hidden objects area.

 


Chapter-2-02A-H-O-1

 

B

 

 

C

 

 

D

  • Find the items.
  • Collect the fire symbol.

 

 

Chapter-2-03-Handsaw-3

  • Select the handsaw to continue to cut the tree.
  • Collect the metal plate.
  • Select the medallion and select the stone whisper to awaken the statue.
  • Move under the tree (pink).

 

 

Chapter-2-04-Toy-Zep

  • Collect the toy zeppelin.
  • Move up and move ahead to the Deep Forest.

 

 

Chapter-2-05-Boots-3

  • Select the magic boots to become invisible.
  • Move to the right.

 

 

Chapter-2-06-Path

  • Zoom into the path to trigger a mini game.
  • Solve the game by uncovering the symbols on the path.
  • Move to the left.

 

 

Chapter-2-07-Pole-2

  • Select the pole to use in the trap; collect the raw meat.
  • Move down once and under the tree.

 

 

Chapter-2-08-Raw

  • Give the wolf cubs the raw meat; collect the wolf cubs.
  • Move up and ahead.

 

 

Chapter-2-09-Cubs

  • Give the wolf her cubs; click the door.
  • Move ahead.

 

 

Chapter-2-10-Man

  • Speak to the man.
  • Collect the note.
  • Move down once.

 

 

Chapter-2-11-Bluebell

  • Collect the bluebell.
  • Collect the fire blossom.
  • Collect the morning jasmine.
  • Move into Grandfather’s Cottage.

 

 

Chapter-2-12-Recipe

  • Zoom into the fireplace.
  • Click the wood – pot and water.
  • Place the vegetables, bluebell, and fire blossom and morning jasmine into the pot.
  • Select the bowl to collect the bowl of soup.
  • Give grandfather the bowl of soup.
  • Zoom into the closet.

 

 

Chapter-2-13-Boots-4

  • Select the magic boots to become invisible.
  • Exit the closet.

 

 

Chapter-2-14-Teleport

  • Collect the teleportation model and thread.
  • Zoom into the closet.
  • Click the objects aside; collect the ship in a bottle and the pin cushion.
  • Zoom into the pin cushion; collect the large needle.
  • Select the thread to use with the large needle to create and collect the needle and thread.
  • Select the needle and thread to mend the torn gloves; collect the gloves.

 

 

Chapter-2-15-Gloves

  • Select the gloves to remove the coals; collect the teleportation stone.
  • Select the pole to smash the ship in a bottle.
  • Collect the round glass and the ship.
  • Move down once.

 

 

Chapter-2-16-Cap

  • Zoom into the telescope.
  • Click the cap; place the round glass.
  • Place the metal plate to trigger a mini game.
  • Solve the game by moving the telescope to find the fire symbols.
  • Collect the diagram.

 

 

Chapter-2-17-Fire

  • Insert the fire symbol.
  • Click the symbols as shown on the diagram.
  • Zoom into the orb to trigger a mini game.
  • Solve the game by dragging the orb to the center of the maze.

 

 

Chapter-2-18-Stone

  • Select the medallion and select the stone whisper to use on the stone book.
  • A mini game will trigger.
  • Solve the game by placing the items correctly in the scene.
  • Collect the bird symbol.

 

 

Chapter-2-19-Bird

  • Insert the bird symbol to trigger a mini game.
  • Solve the game by aligning the symbols in the birdhouse to match those on the gate.
  • Use the following sequence to solve: C x 2 – A – B

 

 

Chapter-2-20-Boots-5

  • Select the magic boots to become invisible.

 

Chapter-2-21-Rocks

  • Click the rocks aside; collect the seal, the map, the boots, the journal and the medallion half beneath them.
  • Move up and ahead.

 

 

Chapter-2-22-Pole-3

  • Select the pole to collect the sword hilt.
  • Place the teleportation model, the toy zeppelin and the ship.
  • Collect the scroll and the teleportation stone.
  • Click the scroll 2x’s and collect the stone eye and scroll.
  • Select the 2 teleportation stones to create and collect the teleportation stones.
  • Move down 2x’s.

 

 

Chapter-2-23-Stone-Eye

  • Insert the stone eye.
  • Select the medallion and select the stone whisper to use on the 2nd dragon statue.
  • Insert the teleportation stones; collect the infused teleportation stones.
  • Move ahead 2x’s.

 

 

Chapter-2-24-Infused

  • Insert the infused teleportation stones.
  • Zoom into the gate to trigger a mini game.
  • Solve the game by aligning all the stones to point to the center.
  • Use the following sequence to solve: B – C – A x 2
  • Then arrange the tiles to complete the image.
  • Move ahead.