Chimeras: Tune Of Revenge: Chapter Five: The Vampire

Allow our Chimeras: Tune of Revenge Walkthrough to be your companion as you struggle to find the truth behind the vengeful organ grinder. You were originally sent to the town of Greysand to investigate a death that occurred thirteen years ago, but when a street fair is disrupted by murder your investigation becomes a lot more dangerous. It soon becomes apparent that the perpetrator of these murders, the organ grinder, is in some way linked to the man who died so many years ago. Our endless tips, step-by-step instructions, and custom screenshots will be your guide as you race to discover the truth of the past all while dodging a plethora of magical, and deadly, creatures. Do you have what it takes to get to the bottom of things?


Statue

  • Click on the statue pedestal and use the CHISEL on the plaque.
  • Read the note and take the STETHOSCOPE.
  • Use TERRANCE on the fire to get the first LION BAS-RELIEF.
  • Click on the doorway and take the BUTTON ‘2’ that’s on the pillar.
  • Go back to the drug store.

 

Safe

  • Use the STETHOSCOPE on the safe to trigger a puzzle.
  • To solve the puzzle, push the red button, then the green, then the red eight times in a row, then the green, then the red, then the green three times in a row, then the red twice.
  • Click on the opened safe to activate a hidden object area.

 

Safe Hidden Object Area

  • Put the five pills in the bottle to get the bottle of pills
  • Put the scope on the microscope to get the microscope
  • Collect the remaining items listed.
  • Take the FIRE AMULET.
  • Go back once.

 

Showcase

  • Click on the showcase and put the FIRE AMULET on the chest.
  • Take the DYNAMITE.
  • Go to the mansion.

 

Mansion

  • Put the DYNAMITE on the pillar; use TERRANCE to light it.
  • Go into the mansion.

 

Mansion Hall

  • Talk to the vampire.
  • Click on the table and take the TREBLE CLEF and the RUBBER BAND. Read the note.
  • Go back to the dead end.

 

Crates

  • Click on the crates and use the RUBBER BAND on the branch.
  • Take the SLINGSHOT.
  • Return to the mansion.

 

Slingshot

  • Use the SLINGSHOT on the tree to get the BOAT HOOK.
  • Go back to the dead end.

 

Grate

  • Use the BOAT HOOK on the grate to get the TIN CAN, BUTTON ‘9’, and the MAGNET.
  • Return to the mansion.

 

Doghouse

  • Click on the dog house to find the second CANNONWHEEL PART.
  • Put the TIN CAN in the bowl to get the ARCHIVE KEY off the dog’s collar.
  • Go back to the dead end.

 

Door

  • Use the ARCHIVE KEY on the door.
  • Go into the archive.

 

Archive

  • Click on the table to get the UNIQUE SCREWDRIVER, LION BAS-RELIEF, and to read the note.
  • Click on the archivist.
  • Go to the attic of the monster house.

 

Chest

  • Use the UNIQUE SCREWDRIVER on the screws of the chest to get the SMALL GOLDEN GEAR.
  • Click on the organ and put the TREBLE CLEF in the slot.
  • Use the UNIQUE SCREWDRIVER on the screw to get the GOLDEN FEATHER.
  • Go to the kitchen.

 

Cabinet

  • Use the UNIQUE SCREWDRIVER on the screw in the cabinet to get the BIG GOLDEN GEAR.
  • Go to the drug store.

 

Drugstore

  • Use the UNIQUE SCREWDRIVER on the screws in the medicine cabinet to get the BIRD’S EYE.
  • If you’re collecting the lost pets the griffin can be found here.
  • Go outside.

 

Showcase

  • Use the UNIQUE SCREWDRIVER (man, this thing is getting a LOT of use) on the screws in the showcase to get the second GOLDEN FEATHER.
  • Go to the mansion.

 

Doghouse

  • Use the UNIQUE SCREWDRIVER on the screws in the doghouse to get the GOLDEN CREST.
  • Place the LION BAS-RELIEF on the crest on the house; take the BUTTON ‘4’.
  • Go into the mansion hall.

 

Feather

  • Use the two GOLDEN FEATHERS, the GOLDEN CREST, the SMAL GOLDEN GEAR, the BIG GOLDEN GEAR, and the BIRD’S EYE on the peacock (the eye I collected is off-screen in my inventory).
  • Take the SILVER ARROW.
  • Go back to the drug store.

 

Buttons

  • Put the BUTTON ‘2’, BUTTON ‘4’, and BUTTON ‘9’ on the cash register.
  • Push buttons 2, 4, 6, and 9 to open the register and get SOUTH AMERICA and the GARGOYLE STATUE PART.
  • Go outside.

 

Statue

  • Click on the crates and put the GARGOYLE STATUE PART on the statue.
  • Take the GARGOYLE.
  • Go to the hunter’s room in the monster house.

 

Crossbow

  • Put the SILVER ARROW on the crossbow to get the CROSSBOW.
  • Go to the mansion hall.

 

Vampire

  • Use the CROSSBOW on the vampire.
  • Click on the woman and take the cursed cars and the UTILITY KNIFE.
  • Go to the archive.