Echoes of the Past: The Kingdom of Despair: Chapter Four: The Scientist

Trust our Echoes of the Past: The Kingdom of Despair Walkthrough to help you fight your way through this dark kingdom as you search for a way to reverse the evil the witch has brought upon the land. Our detailed instructions, custom screenshots, and simple puzzle solutions are waiting to help you find the hidden amulets, defeat the witch, and return safely to your home world.


Shard

  • Examine the mirror and insert the shard.
  • Move ahead to the Laboratory.

 

Part

  • Collect the elevator part.
  • Read the note.
  • Move ahead and enter the Scientist’s Office.

 

Dagger

  • Collect the dagger and the clock hands.
  • Examine the wall and collect the storage battery.
  • Move upstairs to the Landing.

 

Electrode

  • Collect the electrode and the typewriter key.
  • Examine the door and collect the pliers.
  • Click the hidden objects area.

 

HO1

  • Find the animal bones.
  • Collect the bones.
  • Move down once.

 

Pliers

  • Select the pliers and use them to remove the boards from the cupboard.
  • Collect the pliers.
  • Collect the powder.
  • Move to and enter the Heart Doorway.

 

Bonnet

  • Examine the bedroom.
  • Click the doll’s bonnet.
  • Select the dagger to loosen and collect the screw.
  • Move to the Lake.

 

Flower Bed

  • Examine the flower bed and insert the clock hands to trigger a mini-game.
  • Click the flowers and switch them around until the numbers are arranged as it is on a clock.
  • Collect the manometer.
  • Move to the Artist’s Studio.

 

Drapes

  • Examine the drapes and then zoom into the sketch; insert the bones to trigger a mini-game.
  • Solve the game by recreating the skeletons.
  • Collect the bird skeleton.
  • Move to the Mirror Room behind the Owl Doorway.

 

Floor

  • Examine the center of the floor.
  • Insert the small lever and the storage battery into the mechanism.
  • Move to the tank and insert the manometer to trigger a mini-game,
  • Solve the game by clicking the atoms to reveal its outer glow.
  • Click the atoms when one green, one blue and one red atom lap over one another.
  • Do this until the flask is filled.
  • Collect the sulfuric acid.
  • Move to the Laboratory and zoom into the table on the left.

 

Table

  • Select the bone powder and the sulfuric acid into the bowl on the right.
  • Click the heating element.
  • Collect the bone glue.
  • Move ahead.

 

Bird

  • Insert the bird skeleton into the cupboard.
  • Collect the film.
  • Move down once.

 

Powder

  • Select the powder and use it on the glass cabinet.
  • Select the film and use it on the handprint; collect the handprint.
  • Move to the Landing.

 

Handprint

  • Examine the door and place the handprint onto the sensor.
  • Move through the doorway into the Hospital Room.

 

Weights

  • Collect the weights and the refrigerator handle.
  • Examine the table; collect the lamp.
  • Move to the Scientist’s Office.

 

Fridge

  • Attach the refrigerator handle onto the fridge.
  • Collect the ice cube and the beakers.
  • Move to the Mirror Room.

 

Diode

  • Insert the diode and the ice cube into the generator.
  • Collect the sodium chloride.
  • Move to the Laboratory.

 

Trolley

  • Examine the trolley and zoom into the beaker.
  • Place the beakers down to trigger a mini-game.
  • Solve the game by pouring the water from one of the beakers into the other until there is 5ml in one of the beakers.
  • Use the following pouring sequence to solve.
  • (C – B) (B – A) (C – B) (B – A) (A – C) (B – A) (C –B) (B – A) (C – B)
  • Collect the water.
  • Examine the scales and place down the weights to trigger a mini-game.
  • Solve the game by placing the weights onto the scales so that the scales will balance when 17g of medicine is placed onto the scale on the right.
  • Arrange the weights as shown.
  • Collect the ketorolac.
  • Pour the water, ketorolac and sodium chloride into the beaker.
  • Collect the pain killer.
  • Move to the Hospital Room.

 

Painkiller

  • Examine the table and place the painkiller down.
  • Select the syringe to extract some of the painkiller; collect the syringe.
  • Examine the woman’s arm and insert the syringe into the drip.
  • Collect the cupboard key.
  • Move to the Laboratory.

 

Cupboard Key

  • Select the cupboard key and open the cupboard.
  • Collect the empty oxygen pillow, the elevator part and the growth accelerant.
  • Move to the Landing.

 

Elevator

  • Examine the elevator mechanism.
  • Place the screw into the latch and insert the 2 elevator parts into the mechanism.
  • Move upstairs to the Observatory.

 

Wires

  • Collect the wires and the hacksaw.
  • Move to the Scientist’s Office.

 

Hacksaw

  • Select the hacksaw to open the chest.
  • Collect the bracelet and the hydrogen peroxide.
  • Move to the Stairs.

 

Bracelet

  • Give the skeleton the bracelet.
  • Enter the Dove Doorway.

 

Decoration

  • Collect the garden decoration and the mechanism parts.
  • Examine the mechanical toy and collect the screwdriver.
  • Move to the Lake.

 

Decor

  • Place the garden decoration onto the shrub; pour the growth accelerant onto it.
  • Click the flower and collect the crystal.
  • Move to the Gallery.

 

Bone GLue

  • Select the bone glue to mend the ripped painting.
  • Collect the princess’s portrait.
  • Move to the Nursery.

 

Princess

  • Examine the wall and place the Princess’s portrait onto it; collect the earring.
  • Move to the Gallery.

 

Earring

  • Examine the portrait and place the earring onto it.
  • Collect the frame part.
  • Move down once.

 

Witch

  • Examine the witch portrait; insert the frame part to trigger a mini-game.
  • Solve the game by finding the 10 differences.
  • Collect the record.
  • Move to the Scientist’s Office.

 

Mechanism

  • Examine the wall and insert the mechanism parts to trigger a reverse hidden objects area.

 

HO2

  • Place the items where they belong.
  • Collect the typewriter key.
  • Move to the Observatory and click the hidden objects area.

 

HO3

  • Find the spindles.

 

HO4

  • Select the screwdriver to fasten all the spindles.
  • Find the gears.
  • Collect the safe part.
  • Move down once.

 

Painting

  • Click the painting twice.
  • Examine the safe and click the panel; attach the safe part to trigger a mini-game.
  • Solve the game by switching the tiles around until the wires are connected.
  • Collect the potassium permanganate and the x-ray film.
  • Move down once.

 

Xray

  • Examine the wall and place the x-ray film into the drawer; collect the x-ray.
  • Move down once.

 

Pillow

  • Examine the table and place the oxygen pillow onto the pad.
  • Pour the potassium permanganate into the flask and the hydrogen peroxide into the dish; collect the full oxygen pillow.
  • Move to the Hospital Room.

 

Power

  • Examine the power box and place the x-ray onto the lamp and insert the wires into the slot to trigger a mini-game.
  • Solve the game by selecting a wire and then selecting 2 clamps to attach them to.
  • Collect the mirror shard.
  • Give the full oxygen pillow to the woman; collect the lens.
  • Move to the Stairs and enter the Dove Doorway.

 

Dove

  • Examine the mirror and insert the shard.
  • Move ahead to the Barn.

 

Trough

  • Examine the feeding trough and collect the telescope part.
  • Click the chest 2 times; collect the glass cutter.
  • Click the rabbit hutch.

 

Coin

  • Collect the coin, the chicken leg and the step.
  • Move to the Mirror Room.

 

Toy

  • Examine the mechanical toy; insert the coin into the slot.
  • Collect the typewriter key.
  • Move to the Observatory.

 

Cut

  • Select the glass cutter and use it to cut the display cabinet.
  • Collect the crystal.
  • Examine the telescope and attach the telescope part and the lens.
  • Click and drag the handle to find the following constellations: Scorpio, Gemini and Virgo.
  • Move to the Landing and click the hidden objects area.

 

HO5

  • Find the listed items.
  • Collect the tools.
  • Move to the Scientist’s Office.

 

Tools

  • Examine the wall and insert the tools to trigger a reverse hidden objects area.

 

HO6

  • Place the items where they belong.
  • Collect the metal planet.
  • Move to the Hospital Room.

 

Device

  • Examine the device on the floor; insert the metal planet to trigger a mini-game.
  • Draw the constellations that were shown in the telescope.
  • Collect the lamp.
  • Move to the Mirror Room.

 

Lamp

  • Examine the device on the floor and insert the 2 lamps to trigger a mini-game.
  • Solve the game by adjusting the slider to create a wavelength matching the drawn example.
  • Notice the code.
  • Move to the Observatory.

 

Typewriter

  • Examine the typewriter and insert the 3 typewriter keys.
  • Type: Via Lactea; collect the needle.
  • Move to the Hospital Room.

 

Record

  • Place the needle and the record onto the gramophone.
  • Collect the blue vitriol.
  • Move to the Laboratory.

 

Left

  • Examine the table on the left.
  • Place the blue vitriol into the dish on the left.
  • Click the heating element; collect the crystal.
  • Move to the Observatory.

 

Box Game

  • Examine the box and insert the 4 crystals to trigger a mini-game.
  • Solve the game by creating a continuous line connecting all the stars while using each line only once.
  • Collect the metal balance.
  • Move to the Mirror Room.

 

Balance

  • Examine the alcove and insert the metal balance.
  • Collect the Scientist’s Virtue.
  • Move to the Observatory.

 

Scientist

  • Give the scientist the Scientist’s Virtue.
  • Collect the book amulet.
  • Collect the seeds.
  • Move to the Book of Spells.

 

Book

  • Examine the book and insert the amulet.
  • Move through the Dove Doorway.