Echoes of the Past: The Kingdom of Despair: Chapter Two: The Knight

Trust our Echoes of the Past: The Kingdom of Despair Walkthrough to help you fight your way through this dark kingdom as you search for a way to reverse the evil the witch has brought upon the land. Our detailed instructions, custom screenshots, and simple puzzle solutions are waiting to help you find the hidden amulets, defeat the witch, and return safely to your home world.


Shard

  • Examine the mirror and insert the mirror shard.
  • Enter the mirror to access the Cell.

 

Wire

  • Collect the wire cutter and the fountain piece.
  • Move to the Mirror Room behind the Heart Door.

 

Bedroom

  • Examine the bedroom.
  • Select the wire cutter to cut the wire; collect the toy prince and the hammer.
  • Move to the Nursery.

 

Doll house

  • Examine the doll house.
  • Place the toy prince onto the throne; collect the sleeping pills.
  • Move to the Garden.

 

Fountain

  • Examine the fountain; insert the fountain piece and the fountain part.
  • Collect the big hook.
  • Select the jug and place it into the water; collect the jug with water.
  • Move to the Cell.

 

Sleeping

  • Examine the table and place the sleeping pills into the meat.
  • Collect the meat laced with sleeping pills.
  • Give the panther the meat laced with sleeping pills.
  • Examine the stone above the door.
  • Select the hammer to dislodge it.
  • Insert the big hook into the hole.
  • Click the hidden objects area.

 

HO1

  • Find the pieces of armor.
  • Select the key and insert it into the chest; collect 2 pieces of armor.
  • Collect the armor.
  • Move ahead to the Camp.

 

Remover

  • Collect the rust remover and read the scroll.
  • Move to the Mirror Room.

 

Rust

  • Select the rust remover to use on the knight.
  • Collect the pick.
  • Move to the Cell.

 

Pick

  • Zoom into the alcove.
  • Select the pick to use on the wall and trigger a mini-game.
  • Solve the game by removing the stones and piling them onto the tile with the green crown.
  • Make sure every stone has either the matching icon or color of the prior stone.
  • Click the stones in ABC order.
  • Collect the Prince’s Portrait and the pendulum.
  • Move to the Nursery.

 

Doll House

  • Examine the doll house.
  • Insert the pendulum into the clock; collect the flag pieces.
  • Examine the wall.
  • Hang the Prince’s Portrait and the Queen’s Portrait.
  • Move through the Lion Door.

 

Wall

  • Examine the wall and place the flag pieces onto it to trigger a mini-game.
  • Click and drag the pieces to create the flag to solve the game.
  • Collect the flag.
  • Move to the Camp.

 

Flag

  • Place the flag onto the flagpole.
  • Move into the Tent.

 

Cuff

  • Collect the handcuff key and the chain armor.
  • Examine the shield; collect the lever.
  • Select the jug with water and pour it into the jar; collect the yellow paint.
  • Move to the Camp.

 

Fence

  • Examine the fence and insert the lever to trigger a mini-game.
  • Solve the game by moving the ball through the maze while avoiding the obstacles.
  • Move ahead to the Jousting Grounds.

 

Bow

  • Collect the bow string.
  • Give the horseman the armor.
  • Give the archer the chain armor.
  • Move to the Cell.

 

Free

  • Free the prisoner using the handcuff key.
  • Collect the moon shaped key.
  • Move to the Boudoir.

 

Desk

  • Examine the desk.
  • Insert the moon shaped key into the moon shaped drawer; collect the note and the toy tableware.
  • Move to the Nursery.

 

Tableware

  • Examine the table and place down the toy tableware to trigger a reverse hidden objects area.

 

HO2

HO2

  • Place the items where they belong.
  • Collect the aqua vita.
  • Move to the Cell.

 

Aqua

  • Give the prisoner the aqua vita; collect the handles.
  • Move to the Jousting Grounds.

 

Shield

  • Examine the shield and attach the handles to trigger a mini-game.
  • Solve the game by clicking the handles until the shield all show the same images.
  • Click the handles as follows: A- 2x’s , B- 11x’s , D – 9x’s, E – 2x’s, F – 10x’s
  • Move ahead to the Podium.

 

Seat

  • Click the seat on the right chair 2 times; collect the bracelet.
  • Move to the Stairs.

 

Bracelet

  • Examine the skeleton; give him the bracelet.
  • Enter the Feather Doorway.

 

Spearpoint

  • Collect the spear point and the metal brush.
  • Examine the mural; paint the bell yellow using the yellow paint.
  • Collect the heraldry part.
  • Move to the Mirror Room behind the Lion Doorway.

 

Spear

  • Place the spear point onto the spear.
  • Examine the shield and use the metal brush to scrub it.
  • Collect the shield.
  • Move to the Jousting Grounds.

 

Knight

  • Give the blue knight the shield.
  • Give the horseman the spear.
  • Collect the chest key.
  • Move to the Podium.

 

Heraldy

  • Click the middle chair and insert the heraldry part.
  • Click the chair again and collect the helmet and the map piece.
  • Move down once.

 

Helmet

  • Give the archer the helmet; collect the arrows.
  • Move into the Tent.

 

Box

  • Examine the small box and insert the map piece to trigger a mini-game.
  • Solve the game by conquering the armies.
  • Collect the crossbow part.
  • Insert the chest key into the chest; collect the sword.
  • Examine the crossbow and attach the bow string and the crossbow part.
  • Collect the crossbow.
  • Move down once.

 

Arrows

  • Zoom into the Shooting Range.
  • Place the arrows into the quiver.
  • Put the crossbow onto the barrier to trigger a mini-game.
  • Solve the game by hitting the bull’s eye 3 times.
  • Collect the golden ring.
  • Move down once and click the hidden objects area.

 

HO3

  • Find the royal emblems.
  • Click the loose brick; collect the royal emblem.
  • Collect the royal emblems.
  • Move to the Jousting Grounds.

 

Emblems

  • Examine the shield and place down the royal emblems to trigger a mini-game.
  • Solve the game by fitting the emblems into their slots.
  • Collect the golden crown.

 

Sword

  • Give the blue knight the sword; collect the big pearl.
  • Move to the Podium.

 

Pearls

  • Insert the Pearls and the Big Pearl into the chest; collect the golden buckle.
  • Move to the Tent.

 

Golden

  • Examine the chest.
  • Place the golden crown, the golden ring and the golden buckle onto it; collect the metal swords.
  • Move to the Mirror Room.

 

Niche

  • Examine the metal grate.
  • Place the metal swords onto the grate; collect the knight’s virtue.
  • Move to the Podium.

 

Virtue

  • Give the creature the Knight’s Virtue; collect the book amulet.
  • Zoom into the seat of the chair on the left; collect the mirror shard.
  • Move to the Book of Spells.

 

Amulet

  • Examine the book and insert the book amulet into it.
  • Move to the Stairs and enter the Feather Doorway.