Amaranthine Voyage: The Living Mountain: Chapter Five: Moving Around the Market Place

Depend on our Amaranthine Voyage: The Living Mountain Walkthrough as you prepare yourself for a journey beyond your wildest imagination. Track down the missing Johnathon through a beautiful, exotic world using our custom marked screenshots, detailed step-by-step instructions, and solutions to all the puzzles you'll encounter as you play this gorgeous hidden object adventure game.


Ferguson

  • Speak to Ardent.
  • Give him the dancing slippers.
  • Collect the note and open the door to trigger a hidden objects area

 

Ferguson

  • Find the items based on the clues.
  • Select the button and place it into the button collage; collect the button.
  • Select the nail puller and use it to remove the nail on the # 6; collect the # 9.
  • Select the cage door and place it onto the cage; collect the bird cage.
  • Select the scroll and insert it into the capsule; collect the capsule.
  • Collect the bird seeds.

 

Ferguson

  • Click the tiles in ABC order.
  • Click the tiles and then the lid.
  • Collect the magnifier and the 2 / 3 fountain pieces.
  • Move to the Pavilion.

 

Ferguson

  • Place the birdseed into the feeder.
  • Collect the 3/3 fountain pieces.
  • Move down once.

 

Ferguson

  • Insert the 3 fountain pieces into the fountain to trigger a puzzle.
  • Solve the puzzle by rotating the pieces into the correct alignment.
  • Collect the rainwater gem.
  • Move to the Market Square.

 

Ferguson
Select the rainwater gem to douse the green flames.
Speak to Ardent and collect the clue.
Move to the Hidden Entrance.

 

Ferguson

  • Speak to Ardent.
  • Click the feathers aside; collect 1 / 3 moon crystals.
  • Place the magnifier onto the brick to trigger a mini-game.
  • Solve the game by finding the pairs.
  • Collect the pillar switch and 2 /3 moon crystals.
  • Click the items aside; collect the lock pick tools.
  • Move down once.

 

Ferguson

  • Select the lock pick tool to open the lock and trigger a mini-game.
  • Solve the game by stacking the coins in the correct areas to gather all the chips.
  • Click the book open; collect the signet ring and 3 / 3 signet rings.
  • Move to the Hidden Entrance.

 

Ferguson

  • Place the sun crystal and the three moon crystals along with the jar of fireflies onto the pedestal.
  • Click the lid on the jar of fireflies.
  • Click the mirror.
  • Move into the Guardians Guild Hall.

 

Ferguson

  • Insert the pillar switch into the slot.
  • Collect the staff and the 1/2 marble eyes.
  • Move into the Chamber of Deep Sleep.

 

Ferguson

  • Select the staff to use on the mattress; collect the sphere part.
  • Insert the signet ring into the lock to trigger a mini-game.
  • Solve the game by rotating the rings and aligning the similar items.
  • Click the clothes away; collect the empty vial and the guardian’s locket.
  • Move down once.

 

Ferguson

  • Attach the sphere part onto the sphere.
  • Click the hidden objects area.

 

Ferguson

  • Find the listed items.
  • Select the weight and hang it on the curve and crack the bubble; collect the water lily.
  • Click the purple box; collect the rings.
  • Select the red gemstones and place it onto the figure; collect the chess figures.
  • Select the wing and attach it to the eagle; collect the eagle.
  • Collect the candle holder.
  • Move to the Chamber of Deep Sleep.

 

Ferguson

  • Insert the candle holder onto the stand and click it.
  • Move into the Ceremonial Ground.

 

Ferguson

  • Collect the talisman of water, the crown and the chalk.
  • Move to the Chamber of Deep Sleep.

 

Ferguson

  • Select the chalk to use on the bricks to trigger a puzzle.
  • Solve the puzzle by using the chalk to create lines in the bricks making groupings of 4 diamonds.
  • Collect the crown ruby.
  • Move to the Guardian’s Guild Hall.

 

Ferguson

  • Place the locket chain, the guardian’s locket, the crown and the crown ruby into the doorframe.
  • Move into the Library Tower.

 

Ferguson

  • Zoom into the table.
  • Find the matching paper pairs.
  • Collect the ritual dagger, the coin and the clue.
  • Click the hidden objects area and collect the silhouetted items.
  • Collect the freezing potion, the rope and the topaz.
  • Click the book and then the pages.
  • Collect 2 / 3 moon diamonds and 2 /2 marble eyes.
  • Move to the Ceremonial Ground and click the hidden objects area.

 

Ferguson

  • Find the listed items.
  • Select the spoon and place it into the soup; collect the soup.
  • Select the orange half and place it onto the juicer; collect the orange juice.
  • Select the saddle and place it onto the horse; collect the saddled horse.
  • Select the needles and place it into the yarn; collect the knitting set.
  • Collect the cloth.

 

Ferguson

  • Select the ritual dagger to collect the agrimony.
  • Insert the two marble eyes into the mask.
  • Select the empty vial to collect the vial of tears.
  • Select the freezing potion to pour onto the wax until it is completely covered.
  • Click the ice three times and collect the mortar and pestle.
  • Place the rope onto the hook and move to the Tower Top.

 

Ferguson

  • Collect the brush and the container ornament.
  • Click the set of matching feathers and collect the talisman of air.
  • Move to the Library Tower.

 

Ferguson

  • Place down the container ornament.
  • Collect the clue and the mountain statuette.
  • Move to the Tower Top.

 

Ferguson

  • Place the mountain statuette, the mortar and pestle, the agrimony and the vial of tears onto the stand.
  • Click the agrimony and the vial of tears and then the pestle.
  • Collect the mirror shard.
  • Move to the Library Tower.

 

Ferguson

  • Insert the mirror shard into the mirror.
  • Use the cloth to wipe the mirror and trigger a mini-game.
  • Solve the game by moving through each spot only once.
  • Move ahead and click the hidden objects area.

 

Ferguson

  • Find the listed items.
  • Select the hammer and use it on the anvil; collect the blacksmith set.
  • Select the brush and use it on the plate; collect the clean plate.
  • Select the dart and place it into the pipe; collect the blowgun.
  • Select the pick and use it to collect the gem.
  • Collect the builder’s emblem.
  • Move to the Crypt on the right.

 

Ferguson

  • Collect the tile piece and the wind up key.
  • Select the coin to collect the 1/4 screws.
  • Click the plaque and collect the sunbeam fragment.
  • Move down once.

 

Ferguson

  • Insert the sunbeam fragment into the slot and collect the talisman of earth.
  • Insert the tile piece into the slot and click it once.
  • Select Bonnie to place onto the large stone and collect the talisman of fire.
  • Zoom into the door and insert the water, air, earth and fire talismans to trigger a puzzle.
  • Solve the puzzle by eliminating the tokens until the remaining tokens match the spheres beneath them.
  • Enter the doorway.