Amaranthine Voyage: The Living Mountain: Chapter One: Traversing the Tavern

Depend on our Amaranthine Voyage: The Living Mountain Walkthrough as you prepare yourself for a journey beyond your wildest imagination. Track down the missing Johnathon through a beautiful, exotic world using our custom marked screenshots, detailed step-by-step instructions, and solutions to all the puzzles you'll encounter as you play this gorgeous hidden object adventure game.


Ferguson

  • Speak to Mr. Ferguson.
  • Collect the 1/5 map pieces, the can opener and the pocket knife.
  • Select the pocketknife to open the package.
  • Collect the strange stone, the photograph and the note.
  • Click the paper and collect the 2/5 map pieces.
  • Select the pocketknife to open the drawer and collect the car keys.

 

HO1

HO1

HO1

  • Find the silhouetted items.
  • On the 3rd hidden objects area, click the glass top and the drawer to uncover some items.
  • Collect the cat food.

 

Cat Food

  • Place the cat food into the bowl.
  • Select the can opener to open the can and collect the 3/5 map pieces.
  • Move to the Front Yard.

 

Gloves

  • Click the door and collect the gloves.
  • Select the gloves to remove the thorns and collect the 4/5 map pieces and the stick.
  • Select the stick to collect the 5/5 map pieces.
  • Move down once.

 

Map Pieces

  • Zoom into the table and place down the five map pieces to trigger a puzzle.
  • Solve the puzzle by rotating and dragging the pieces into place.
  • Collect the map to the village.
  • Move to the Front Yard.

 

Map

  • Place the map to the village on the seat.
  • Insert the car keys into the ignition and click it once.

 

Suitcase

  • Click the door open and collect the suitcase.
  • Click the board.
  • Collect the nail and the note.
  • Move into the Tavern.

 

Slice Cheese

  • Collect the slice of cheese, the salt shaker and the map.
  • Click the bell and speak to Lily.
  • Show her the photograph and talk to her; collect the quill.
  • Click the book open and use the quill to sign it.
  • Collect the room key and insert it into the lock.
  • Enter the doorway.

 

Window

  • Examine the window.
  • Place down the suitcase.
  • Select the nail to open the lock and trigger a hidden objects area.

 

HO2

  • Find the listed items.
  • Select the sugar cube and place it into the tea cup; collect the sweet tea.
  • Select the fan blade and insert it into the fan; collect the fish.
  • Select the doll half and place it onto the other doll half; collect the nesting dolls.
  • Select the buckle and place it onto the shoe; collect the buckled shoes.
  • Collect the coffee pot.
  • Move to the Village Center.

 

Grace

  • Speak to Grace and collect the whistle.
  • Click the papers and collect the scissors.
  • Move into the Constable’s Office.

 

Whistle

  • Select the whistle to use on the man at the desk; give him the coffeepot.
  • Click the box 2 times.
  • Click the case and examine the book.
  • Click the page and collect the paper.
  • Move to the Tavern.

 

Paper

  • Place the paper into the fireplace and collect the strange paper.
  • Move to the Constable's Office.

 

Strange Paper

  • Examine the box and insert the strange paper to trigger a puzzle.
  • Solve the puzzle by spinning the cylinders and aligning the symbols correctly.
  • Collect the spyglass and 1 / 2 strange medallions.
  • Collect the note and the cat paw.
  • Move to the Tavern Room.

 

Spyglass

  • Insert the spyglass into the stand.
  • Align the levers to collect the clue.
  • Select the cat paw to remove the board.
  • Give the mouse the slice of cheese.
  • Select the scissors to open the package and collect the strange stone.
  • Move to the Village Center.

 

Strange Stones

  • Insert the 2 strange stones into the grooves.