Witches' Legacy: Hunter and the Hunted: Chapter Six: On the Airship

Our Witches' Legacy: Hunter and the Hunted Walkthrough will act as your personal compass and map as you hunt down the members of the Order who are responsible for kidnapping your daughter Lynn. Use our detailed step-by-step instructions, our custom marked screenshots, and our simple puzzle solutions in order to make your way through the Order of the Witch Hunter's castle as you attempt to save Lynn by convincing the Order that your daughter only uses her magic for good.


Sun Medallion

  • Collect the sun medallion.
  • Collect the star.
  • Move down once.

 

Sun

  • Insert the sun medallion into the lantern and collect the butterfly.
  • Insert the star into the groove and click it once to collect the manometer.
  • Move ahead once.

 

Butterfly

  • Place the butterfly into the box and click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the milk and pour it into the blender; collect the banana milkshake.
  • Collect the tea strainer behind the blender.
  • Select the strawberry and insert it into the drawer; collect the lever.
  • Collect the lever.

 

Manometer

  • Attach the manometer and the lever onto the control panel to trigger a mini-game.
  • Solve the game by arranging all of the levers to point to 3.
  • Click the buttons in the following sequence to solve.
  • B x 2 – A x 2 – C x 2 – B x 2 – E – D – E – D 
  • Move to the right.

 

Lynn

  • Examine Lynn and collect the antidote.
  • Place the dream catcher next to Lynn.
  • Move through the portal.

 

Talk Lynn

  • Speak to Lynn.
  • The antidote and the medallion part toward Lynn.
  • Collect the medallion.

 

HO2

  • Find the listed items.
  • Select the pump to inflate and collect the ball.
  • Select the rag to clean the license plate; collect the 4.
  • Collect the keys.

 

Keys

  • Place the keys into the lock and collect the door handle and the bat figurine.

 

Sharp

  • Collect the sharp stone.
  • Move down once.

 

Door Handle

  • Place the door handle into the groove and click it once.
  • Collect the magical sphere.
  • Select the sharp stone to smash the glass cover and place the back figurine down.
  • Collect the battery.
  • Move to the right.

 

Battery

  • Place the battery down to trigger a mini-game.
  • Solve the game by guiding the battery to the input by sliding the blocks out of the way.
  • Collect the wings.

 

Magical Sphere

  • Place the magical sphere down to trigger a mini-game.
  • Solve the game by aligning the connectors to run from the magical sphere to the locks.
  • Move ahead.

 

Compass

  • Collect the compass needle.
  • Move down two times.

 

Compass Needle

  • Attach the compass needle onto the compass and collect the little harp.
  • Insert the wings into the box and collect the golem emblem.
  • Move to the right than move ahead.

 

Little Harp

  • Insert the little harp into the groove.
  • Click the hidden objects area.

 

HO3

  • Find the listed items.
  • Select the circular pulley and place it into the frame; collect the pulley.
  • Select the key and place it into the handcuffs; collect the handcuffs.
  • Collect the pulley.
  • Move down once.

 

Pulley

  • Attach the pulley onto the broken click it once.
  • Collect the Sapphire.
  • Move down once.

 

Sapphire

  • Place the Sapphire into the groove and take the Satyr’s flute.
  • Click the hidden objects area.

 

HO4

  • Find the listed items.
  • Select the fork and use it on the pasta; collect the swallow.
  • Select the wine label and place it onto the bottle; collect the wine.
  • Collect the wine.
  • Move to the right and move ahead one time and click the hidden objects area.

 

HO5

  • Find the listed items.
  • Select the handle and place it onto the vice; collect the emblem.
  • Select the feather, mushroom and the apple and place it into the cauldron; collect the cauldron.
  • Collect the golem emblem.

 

Wine

  • Pour the wine into the jug.
  • Place the satyr’s flute into the hand and collect the satyr horns.
  • Insert the satyr horns into the grooves to trigger a mini-game.
  • Solve the game by arranging the irises to the color and shape matched pupils.
  • Move down once.

 

Golem Emblem

  • Insert the two golem emblems into the shield.
  • Collect the crystal key.
  • Move ahead.

 

Crystal

  • Place the crystal key into the lock to trigger a mini-game.
  • Solve the game by dragging the spiders so that none of the webs intersect.
  • Move ahead.

 

Enchanted

  • Give the guy the enchanted scroll.
  • Give the guy the medallion.
  • Congratulations! You have successfully completed the main game of Witches Legacy: Hunter and the Hunted Coll. Edi.