Riddles Of Fate: Wild Hunt: Chapter One: Over the Bridge

Our Riddles of Fate: Wild Hunt Walkthrough is your key to rescuing the one man that can save you all from the ghostly army of the Wild Hunt. Rely on our easy-to-follow instructions, our beautiful custom screenshots, and our point-by-point puzzle solutions to help you save the town of Osville and rescue the young girl they seek.


House Key

  • Collect the house key.
  • Collect the oil can.
  • Zoom into the ledge of the well and collect the doll; read the note.
  • Click the door to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Select the pendulum and attach it to the clock; collect the clock.
  • Select the star and insert it into the box; collect the jack-in-the-box.
  • Collect the gear.

 

Wedge

  • Zoom into the mechanism; collect the wedge.
  • Inset the gear into the mechanism and pour the oil can over the lever.
  • Click the lever.
  • Move to the City Square.

 

Bucket

  • Collect the bucket.
  • Speak to the bat and collect the 1 / 3 coins.
  • Collect the slingshot.
  • Move down once.

 

Hook

  • Zoom into the well.
  • Attach the bucket onto the hook and click the handle.
  • Collect the bucket of water.
  • Move ahead.

 

Flames

  • Select the bucket of water to douse the flames.
  • Move into the Archives.

 

Piano Key

  • Collect the piano key.
  • Collect the 2 /2 coins.
  • Zoom into the shelf; collect the rungs.
  • Zoom into the table; collect the 3 / 3 coins and read the note.
  • Move down once.

 

Coins

  • Select the 3 coins and insert them into the slot.
  • Collect the hammer and the nails; read the note.
  • Read the note and attach the rungs to the ladder using the nails.
  • Select the hammer to drive in the nails; collect the ladder.
  • Move down once.

 

Slingshot

  • Select the slingshot and shoot it towards the raven; collect the 1/ 2 bat amulets.
  • Move to the Archive.

 

Ladder

  • Place the ladder down.
  • Zoom into the top of the ladder; collect the 2 / 2 bat amulets and the folio.
  • Move down once.

 

Bats

  • Zoom into the cage; insert the 2 bat amulets.
  • Collect Louis the bat.
  • Move into the Archive.

 

Bookstand

  • Zoom into the bookstand and insert the folio.
  • Collect the flint and the orb.
  • Move down once.

 

Orb

  • Zoom into the statue.
  • Insert the orb into the hand.
  • Move to the Bridge.

 

Crack

  • Zoom into the well.
  • Place the wedge into the crack.
  • Select the hammer to hit the wedge; collect the dagger.
  • Move into the Archive.

 

Painting

  • Zoom into the painting.
  • Select the dagger to slice the painting and collect the scepter.
  • Move down once.

 

Scepter

  • Zoom into the statue.
  • Place the scepter into the hand; collect the King’s amulet.
  • Move into the Archive.

 

Kings Amulet

  • Zoom into the bookstand.
  • Insert the king’s amulet to trigger a mini-game.
  • Solve the game by moving the king’s into the correct areas.
  • Click the king coins in the following sequence to solve the game:
  • D – C – B – A – E – F – A – B – C – F – D – E – A – B – F – A – E – D – F – E – A – B – F
  • Another mini-game will trigger.
  • Place the weapons in the correct areas to solve the game.
  • Another mini-game will trigger.
  • Solve the game by guiding the ball to the center.
  • Click the arrows in the following sequence to solve the game:
  • A – B – B – A – B – B – A – B - B
  • Collect the griffin feather.

 

Flint

  • Zoom into the table.
  • Select the flint to ignite the burner.
  • Place the feather into the flask.
  • Place Louis next to the flask; collect the potion of cold.
  • Move down once.

 

Dragon

  • Select the potion of cold and use it to douse the dragon.
  • Zoom into the door; insert the house key and click the key.
  • Move into the house.

 

Family

  • Zoom into the family.
  • Select the dagger to slice the rope.
  • Speak to the woman; collect the round key.
  • Collect the 2 /3 dolls.
  • Collect the needle and thread.
  • Zoom into the lock and insert the round key to trigger a hidden objects area.

 

HO2

  • Find the listed items.
  • Select the mirror and use it to read the note; collect the note.
  • Select the heart half and attach it to the other half; collect the heart.
  • Collect the corkscrew.
  • Move down 2 times.

 

Mitten

  • Zoom into the well.
  • Select the needle and thread to mend the mitten; collect the mitten.
  • Move ahead.

 

Cork

  • Select the corkscrew and use it to remove the cork.
  • Insert the cork into the mandrake.
  • Select the mitten to collect the mandrake.
  • Move to the Tower.