Love Chronicles: Salvation: Chapter One: The Light Wizard's Village

Trust our Love Chronicles Salvation Walkthrough to guide you through the depths of time in search of the dark lord Zander, the one responsible for the witch Alura's evil ways. Use our detailed, step-by-step instructions for each and every chapter, our custom screenshots beautifully marked, and our solutions to all the puzzles and mini-games you'll encounter as you step back through time and attempt to stop this senseless corruption from ever happening.


Arrival

  • Click the tree hollow then click the mirror.
  • Collect the mirror.
  • Examine the sign.
  • Move ahead to the Well of the World of Evil.

 

Planks

  • Click the sparkles to access a mini-game.
  • Lay the 3 wooden planks onto the ladder.
  • Select the knife to slice the rope and collect the shears.
  • Select the shears to trim the bush; collect the bottle.
  • Use the spray bottle on the bees; collect the hammer.
  • Select the hammer to smash the vase; collect the nails.
  • Place the nails into the ladder.
  • Drive the nails into the ladder using the hammer; collect the ladder.
  • Move ahead to Alura’s flower.

 

Bush

  • Click the bush; collect the carpet beater.
  • Click the box; collect the red scarf.
  • Move to the Village of the Light Wizards.

 

Door

  • Place the ladder onto the door.
  • Move inside of the Wizard’s house.

 

Fireflies

Fireflies

  • Click the fireflies.
  • Collect six of the fireflies and insert them into the globe to light up the scene.
  • Play the hidden objects area.
  • Collect the wings and insert them into the book; collect the sun.
  • Place the knob onto the suitcase and click it; collect the pistol and the moon.
  • Click the mirror; collect the brooch and the hair comb.
  • Collect the flask.

 

Beater

  • Select the carpet beater and use it on the pillow.
  • Click the pillow to access a hidden objects area.

 

HO1

HO1

  • Find the 16 feathers.
  • Find the silhouetted items.
  • Collect the feather duster.
  • Move down once.

 

Cages

  • Click the cages.
  • Use the feather duster on the cages to trigger a puzzle.
  • Solve the puzzle by clicking the birds in the same pattern that they chirp and flap 3 times.
  • Collect the 4 coins.
  • Move to the Wizard’s house.

 

Mirror

  • Lay the mirror against the staff.
  • Click the hollow of the tree 2 times.
  • Insert the 4 coins into the chest and click it open; collect the amulet holder, the gem, the note and the candle.
  • Move to the Well to the World of Evil.

 

Lantern

  • Click the lantern and insert the candle.
  • Use the matches to light the candle.
  • Click the frog and zoom into the well to trigger a puzzle.

 

Shadows

  • Match the animals to their shadows to solve the puzzle.
  • Move into the Well to the World of Evil.

 

Stump

  • Click the tree stump and collect the gem and the plates 1 / 2.
  • Move ahead to Zander’s mountain.

 

HO2

  • Click the hidden objects area.
  • Click the board and collect the clock hand.
  • Click the clock and insert the clock hand; change the time to 12:00 and collect the bird.
  • Place the bird onto the seeds and collect the butterfly.
  • Attach the arm onto the dummy.
  • Click the dummy and collect the clover.
  • Collect the glowing crystal.
  • Click the vase and insert the glowing crystal.
  • Click the pod and change the number to 713; collect the moon.
  • Insert the moon, butterfly and clover into the slots.
  • Collect the key and insert it into the lock.
  • Click the chest and collect the plates 2 / 2.

 

Rope

  • Click the steps and collect the rope and the gem.
  • Move ahead on the left.

 

Scarf

  • Zoom into the door.
  • Place the red scarf onto the blade.
  • Connect the rope to the blade; collect the hunting knife.
  • Move to Alura’s Flower.

 

Knife

  • Click the bushes and cut them using the hunting knife; collect the brushwood.
  • Collect the wizard figurine.
  • Move to Zander’s mountain.

 

Wizard Game

  • Click the side of the steps and insert the wizard figurine to trigger a puzzle.
  • Move the wizards into the correct areas to move the dragon into the blue zone.
  • The solution is random.
  • Move up the stairs to the Mountain Top.

 

Paper

  • Collect the paper sheet.
  • Click the niche; collect the note and the door handle.
  • Move to the shack on the marsh.

 

Handle

  • Click the door and attach the door handle.
  • Click the handle and move inside of the forge.
  • Click the hidden objects area.

 

HO3

  • Find the listed items.
  • Select the key and use it to unlock the cabinet; collect the spoon and the handle.
  • Select the sewing needles and insert them into the sock then attach the yarn; collect the mended sock.
  • Collect the handle.

 

Gem

  • Click the tree stump; collect the gem to receive the bracelet.
  • Collect the coal.
  • Click the fireplace and collect the tongs.
  • Zoom into the molding and collect the amulet.
  • Move to At the Mountain Top.

 

Sheet

  • Click the niche and insert the paper sheet.
  • Use the coal on the paper sheet to read the clue.
  • Collect the lock impression.
  • Move to Alura’s flower.

 

Mosaic

  • Click the mosaic and insert the amulet to trigger a puzzle.
  • Arrange the tokens to match the elements.

 

Flask

  • Place the flask onto the flower; collect the flask with nectar.
  • Click the box and attach the handle.
  • Click the handle; collect the precious metal.
  • Move to the Forge.

 

Brushwood

  • Click the fireplace and insert the brushwood.
  • Use the matches to light the wood.
  • Insert the precious metal into the pan; collect the molten metal.
  • Click the mold and insert the molten metal.
  • Click the brick and use the tongs to collect the molten flat key.
  • Click the bucket and insert the molten flat key; collect the flat key.
  • Click the table.
  • Place down the 2 plates, the lock impression and the flat key to trigger a puzzle.

 

Key Game

  • To solve the puzzle create a copy of the key that matches the lock impression.
  • Rotate the trays in ABC order to match the trays shown.
  • When the trays are all in position click them in ABC order using the red button to create the impression.
  • Collect the special key.
  • Move to At the Mountain Top.

 

Key

  • Click the niche; place the special key into it.
  • Move down the elevator.