House of 1000 Doors: Serpent Flame: Chapter Six: See the Light

Our House of 1000 Doors Serpent Flame Walkthrough is your survival guide as you attempt to discover what ancient evil unleashed a slew of powerful serpents onto the world. Make use of our detailed chapter-by-chapter directions, our custom screenshots, and our puzzle solutions to ensure that these are not the end of days for the world as we know it.


Sun

  • Click the case 2 times; insert the sun.
  • Move the tokens to the matching slots.
  • Start by moving the yellow token to the middle slot.
  • Collect the backgammon layout.
  • Move to Simon’s room.

 

Puzzle

  • Place down the puzzle pieces and the backgammon layout onto the backgammon board.
  • Arrange the pieces as shown on the layout.
  • Collect the exo-planet.
  • Move to the Outside Tower.

 

Exo

  • Zoom into the statue; place the exo-planet into the statue’s hand.
  • Move into the portal.

 

Nibiru

  • Speak to the Nibiru citizen.
  • Lay the 5th element layout onto the mechanism; collect the light element.
  • Move to the Mechanism.

 

Light

  • Insert the light element onto the mechanism.
  • Congratulations! You have successfully completed the main game of House of 1000 Doors Serpents Flame.