
- Collect the handkerchief and the file.
- Move ahead.

- Click the rocks 3x’s and collect the dungeon key.
- Move down once.

- Insert the dungeon key.
- Enter the doorway.

- Click the hay 3x’s; collect the justice token.
- Click the jug; collect the slingshot balls.
- Move down once.

- Insert the justice token to trigger a mini game.
- Solve the game by arranging the discs to complete the pictures.
- Enter the doorway.

- Select the file to cut the bars and trigger a hidden objects area.

- Find the items.
- Collect the saw.

- Click the papers 4x’s; collect the slingshot.
- Collect the tongs.
- Select the saw to cut the boards and click them aside.
- Collect the bagpipes.
- Move down once.

- Shoot the slingshot toward the cauldron.
- Select the tongs and place the 6 pieces of coal into the cauldron; collect the cauldron with coal.
- Insert the bagpipes; collect the dice.
- Move ahead.

- Click the door and place the dice down to trigger a mini game.
- Solve the game by finding the dice.
- The solution is random.
- Enter the doorway.

- Collect the unicorn tile, the dipper, the cabinet key and the prisoner’s token.
- Click the papers 4x’s; click the portrait.
- Select the cauldron with coal to fill the iron and click it closed.
- Move to the Torture Room.

- Insert the cabinet key to trigger a hidden objects area.


- Find the items.
- Select the hammer to smash the bottle; collect the ship.
- Select the knife to slice the bag; collect the ore.
- Click the shell; collect the pearl.
- Select the mirror shards and place them into the frame; collect the mirror.
- Collect the glowing fragment and place them onto the box; assemble the tiles to complete the image.
- Collect the Aries tile.
- Move to the Underground Well.

- Insert the unicorn and Aries tiles to trigger a mini game.
- Solve the game by arranging the tiles correctly.
- Collect 1 /2 tower models.
- Move to the Dungeon.

- Insert the prisoner’s token; collect the parchment.
- Move to Isaac’s Workshop.
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- Place the parchment down and place the iron onto it and click it 2x’s.
- Move to the Dungeon.

- Zoom into the lock and enter the code: X – III – VII – IX to trigger a hidden objects area.

- Find the items.
- Select the eggshell half and place it with the other; collect the egg.
- Select the mushroom and place it along with the other; collect the mushrooms.
- Select the scissor half and attach it onto the other; collect the scissors.
- Collect 2 /2 tower models.
- Move to Isaac’s Workshop.

- Attach the tower models to trigger a mini game.
- Solve the game by following the clues to move the items throughout the different rooms.
- Place the logs into the fireplace; use the candelabra to ignite them and collect the curtain tie.
- Attach the curtain tie; select the broom to clear the cobwebs.
- Select the sponge and use it to wipe the mirror; collect the crest and place it into the chest.
- Collect the oven mitt and use it to click the dome and collect the ham.
- Give the ham to the dog and move upstairs.
- Select the knights’ spear to hit the chandelier and collect the key; use it to open the door.
- Click the rug and collect the mirror; place it near the dark stairwell to collect the pickaxe.
- Use the pickaxe to break the brick wall.
- Click the mini door to collect the saw and use it to cut the branches; collect the bow.
- Use the bow on the cello; collect the music note.
- Place the music note onto the piano; collect the heart and insert it into the armoire.
- Collect the scissors and use them to cut the cloth on the easel.
- Collect the portrait and place it with the knight.
- Collect the tower emblem.
- Move to the Tower Door.

- Insert the tower emblem.
- Collect the note and the gear wheel.
- Move to the Underground Well.

- Attach the gear wheel.
- Move down.

- Select the dipper to collect the round token.
- Insert the round token to trigger a mini game.
- Solve the game by arranging the discs and tiles correctly.
- Enter the doorway.

- Collect the corkscrew.
- Click the flag; collect the rug.
- Select the saw to use on the door lock and trigger a hidden objects area.

- Find the items.
- Select the castle parts and attach them to the castle; collect the castle.
- Click the flag; collect the butterfly.
- Select the key and place it into the lock; collect the brush.
- Select the knife to slice the painting; collect the horn.
- Select the mace to smash the wall; collect the coins.
- Collect the brush.
- Move to the Underground Lake.

- Use the brush to scrub the moss; collect the metal skull.
- Insert the metal skull.
- Enter the doorway.

- Collect the cat collar.
- Click the mask; collect the flask key.
- Move to the Room of Templars.

- Attach the cat collar; collect the sun with stars.
- Move to the Underground Lake.

- Insert the sun with star.
- Enter the doorway.

- Insert the flask key.
- Collect the cotton bud, the cross symbol, the nail puller and the fuse.
- Open the cork using the corkscrew and dip the cotton bud to create and collect the cotton bud with alcohol.
- Move to the Crypt.

- Select the nail puller to trigger a hidden objects area.

- Find the medallions.
- Collect the seal of darkness.
- Move to the Alchemy Laboratory.

- Insert the seal of darkness into the book; collect the dynamite recipe.
- Dip the cotton bud with alcohol into the fire; collect the burning cotton bud.
- Move to the Room of Templars.

- Insert the cross symbol; collect the modeling clay.
- Move to the Alchemy Laboratory.

- Select the fuse, the modeling clay and the dynamite recipe to trigger a mini game.
- Solve the game by clicking the matching bottles; then creating the dynamite using the recipe.
- Select the burning cotton bud and the dynamite to open the doorway.
- Enter the doorway.

- Collect the knife.
- Move to the Alchemy Laboratory and click the hidden objects area.

- Find the items.
- Collect the blue token.
- Move to the Secret Library.

- Insert the blue token.
- Click the paper 2x’s; collect the chimera’s horn.
- Move to the Room of Templars.

- Insert the chimera’s horn to collect the zodiac figurine.
- Move to the Secret Library.

- Collect 1 /2 dragons.
- Insert the zodiac figurine to trigger a mini game.
- Solve the game by arranging the figures correctly.
- Use the following sequence to solve X – IX , IX – I, XII – II, VIII – XI, VII – IV, XII – V, XI – VI, VIII – XI, XII – IX, XI – VI, VI – X, XI – VI
- Collect the stone book and the swords emblem.
- Move to the Tower Door.

- Insert the swords emblem.
- Read the paper; collect 2 /2 dragons.
- Move to the Crypt.

- Select the knife to collect the spear.
- Insert the dragons.
- Enter the doorway.
