
- Insert the helmet to trigger a mini game.
- Solve the game by arranging the knights’ gear correctly.
- Enter the doorway.

- Collect the wolf figurine and the mace.
- Select the mace to smash the barrel and trigger a hidden objects area.

- Find the items based on the clues.
- Collect the treble clef.

- Click the form to trigger a mini game.
- Solve the game by correctly assembling the armor.
- Click the lever.
- Move to the Second Floor Corridor North.

- Insert the treble clef.
- Enter the doorway

- Click the mirror 4x’s to trigger a mini game.
- Solve the game by adjusting the tiles to complete the image.
- Collect the king chess piece and the tuning peg.
- Select the tuning peg to insert into the cello; collect the stone tile.
- Move the Second Floor Corridor North.

- Insert the stone tile; collect the rifle token.
- Move to the Lord’s Study.

- Insert the wolf figurine.
- Enter the doorway.

- Click the bear skin rug; collect the stone feather.
- Collect 1 /3 ancient books; insert the empty cup and click the button; collect the cup of coffee.
- Move to the Lord’s Study.

- Collect 2 /3 ancient books.
- Select the cup of coffee to splash onto the page and reveal the text.
- Click the clock open and set the clock to 7:00; collect the queen chess piece.
- Place the king and queen chess pieces onto the board and zoom in to trigger a mini game.
- Solve the game by moving the white pieces to the top and the black pieces onto the bottom.
- Use the following sequence to solve: ( 9 -2 ) ( 7 – 6 ) ( 3 – 4 ) ( 4 – 9 ) ( 1 – 8 ) ( 6 – 1 ) ( 8 – 3 ) ( 2 – 7 ) ( 3 – 4 ) ( 9 – 2 ) ( 4 – 9 ) ( 7 – 6 ) ( 2 – 7 ) ( 1 – 8 ) ( 6 – 1 ) ( 8- 3 )
- Collect the music cabinet key.
- Move to the Music Room.

- Insert the music cabinet key to trigger a hidden objects area.

- Find the items.
- Click the drawer; collect the castanets.
- Collect the antler.
- Move to the Hunting Room.

- Insert the rifle token.
- Click the death cloth.
- Click and drag the noose; collect the library key.
- Attach the antler.
- Move to the Lord’s Study.

- Insert the library key.
- Enter the doorway.

- Select the glue and attach the stone feather; collect the bear paw.
- Click the ladder.
- Zoom into the book on the top shelf.
- Collect the glowing gem.
- Move to the Hunting Room.

- Insert the glowing gem to trigger a mini game.
- Solve the game by removing the gems until only one remains by jumping one over the other.
- The solution is random.
- Collect 1 /2 stone tiles.
- Move to the Music Room.

- Insert the bear paw; collect 2 /2 stone tiles.
- Move to the Library.

- Insert the stone tiles into the floor.
- Collect the brass stamp and place it into the book, click it once.
- Collect the glass eye.
- Move to the Hunting Room.

- Insert the glass eye; collect 3 /3 ancient books.
- Move to the Library.

- Insert the ancient books to trigger a mini game.
- Solve the game by aligning the books correctly.
- Use the following solution to solve: I – VII, II – III, III – IX, IV – VI, V –VIII, VI – VII, and VIII – IX
- Collect the dog emblem.
- Move to the Tower Door.

- Insert the dog emblem.
- Click the page; collect the lever.
- Move to the Armory.

- Insert the lever and click it once.
- Enter the doorway.
