First-Week Priority Path
In My Time at Sandrock, focus on building a steady workshop loop first instead of chasing every quest marker. Each morning, check the Commerce Guild board and take one easy commission (a timed job request that gives gols, player EXP, and workshop reputation). Pick jobs you can finish with materials you already have or can craft that same day, so you keep income and progress moving without getting trapped in one risky order.
For Day 1-3, stick to production basics: gather wood and stone, salvage scrap from junk piles, and keep your machines running whenever you are active. Prioritize your core machines early so raw scrap turns into bars, bricks, and parts while you handle other tasks. In Sandrock, water is what your machines consume, so manage it carefully and skip unnecessary crafting queues at the start.
What to unlock in your first week
As soon as you get Data Discs (research items from ruins and salvage), hand them in at the Research Center to unlock better machine diagrams. Do not hold them in week one. Better machines widen the list of commissions you can complete on time. When story quests ask for crafted items, queue those parts early, then keep your daily commission rhythm so story progress and income grow together.
By Day 4-7, aim for consistency: one commission, one research hand-in, one resource run, then craft overnight. Upgrade tools only when they fix a real bottleneck, like gathering a required material too slowly to hit deadlines. If you start to feel behind, pause story turn-ins for a day, stockpile basic bars and parts, and reset your production pipeline. In My Time at Sandrock, steady workshop flow beats rushing the story.
