
- Collect the owl badge, the shield and the hexagonal pedestal.
- Insert the fairy emblem; collect the fan emblem.
- Click the gate to trigger a hidden objects area.

- Find the items.
- Collect the walking cane.
- Move to the Foyer.

- Click the 2 plants; collect the broken handle.
- Collect the copper leaf and the broken beetle.
- Insert the hexagonal pedestal; collect the spigot.
- Move down once.

- Attach and click the spigot; collect the lion head.
- Place the copper leaf to trigger a mini game.
- Solve the game by matching the herbs.
- Collect the leather pouch.
- Move to the Foyer.

- Click the broken handle and insert the lion head.
- Click the leather pouch 2x’s; collect the knight token.
- Insert the jeweled flower and the lion handle.
- Move to the Grand Hall.

- Select the walking cane to collect the golden horse.
- Collect the bird emblem.
- Move to the Portrait Gallery.

- Speak to Brianne.
- Collect the glass vial.
- Insert the golden horse; collect the tower card.
- Insert the bird emblem; collect the silver spider.
- Insert the fan emblem; collect the golden rose.
- Move to the Wine Cellar.

- Insert the silver spider.
- Collect the copper key.
- Move to the Foyer.

- Insert and click the copper key; collect the metal octopus.
- Click the match and collect the lantern.
- Move to the Grand Hall.

- Hang the lantern near the painting to trigger a mini game.
- Solve the game by reassembling the image.
- Examine the note.
- Collect the sandman scroll.
- Move to the Portrait Gallery.

- Give the sandman scroll to Brianne.
- Collect the quill.
- Move down once.

- Insert the quill.
- Move ahead and click the hidden objects area.

- Find the items.
- Collect the perfume card.

- Click the window 2x’s.
- Insert the owl badge; collect the bracelet.
- Move down once.



- Insert the tower and perfume cards to trigger a mini game.
- Solve the game by placing the items in the scene correctly.
- Move into Hubert’s Study and click the hidden objects area.

- Find the items.
- Collect the bell emblem.

- Place the bracelet and the golden rose onto the statue.
- Collect the clock tower model.
- Move to the Library.

- Insert the bell emblem.
- Collect the griffin emblem and the wooden carp.
- Move down once.

- Insert the griffin emblem; collect the vial token.
- Insert the vial and knight tokens into the mechanical board to collect the mechanical board symbol.
- Move to Hubert’s Study.







- Insert the mechanical board symbol to trigger a mini game.
- Click the knight token 2x’s.
- Solve the game by capturing the Mab in 15 moves.
- Click the scroll then the vial token 2x’s to trigger a mini game.
- Solve the game by assembling the bottle correctly.
- Solution: Ax 3 – B x 3 – C x 2 – D – H – G – E – F
- Click the scroll then the middle piece.
- Solve the game by assembling the pieces to create the shape.
- Click the engraved table.
-
Collect the Cassiopeia stone and the mechanical board.
