
- Collect 1/ 5 feathers.
- Select the hacksaw and use it to cut the latch.
- Collect the rosin.
- Move ahead.

- Click the music sheet and collect the set of keys.
- Collect the bow screw.
- Click the latches to trigger a hidden objects area.
- Click the compartments to uncover certain items.
- Find the silhouetted items.
- Collect the broken bow.

- Examine the top of the cello to trigger a puzzle.
- Solve the puzzle by adjusting the pegs correctly.
- Select the bow screw to repair the broken bow.
- Select the rosin to use on the bow; collect the bow and place it onto the cello.
- Collect 2 / 5 feathers.
- Move to the Backstage Hallway and go up to the Upper Hallway.

- Collect the 3/5 feathers.
- Select the set of keys and use them in the lock.
- Enter the doorway.

- Collect the dustpan, the 1/2 fuses, the 4/5 feathers and the paint thinner.
- Move down once.

- Select the paint thinner to use on the glue.
- Collect 2/2 butterfly wings.
- Move to the Stage Lift.

- Select the dustpan to use on the stones.
- Collect the 2/2 fuses.
- Insert the two butterfly wings into the trunk to trigger a hidden objects area.

- Find the silhouetted items.
- Collect the handle.
- Move to the Upper Hallway.

- Place the handle onto the door; click it once and enter the doorway.

- Collect the walking cane.
- Insert the 2 fuses to trigger a puzzle.
- Solve the puzzle by lighting all the fuses.
- Collect the sun and click the broken bulb.
- Move down once.

- Select the walking cane to move the wire.
- Move up the ladder.

- Collect the feather.
- Find the silhouetted items.
- Collect the moon.
- Move to the Orchestra Pit.

- Insert the moon and the sun into the slots and collect the box cutter.
- Insert the 5 feathers to trigger a puzzle.
- Solve the puzzle by placing the feathers in the correct spaces.
- Collect 1 / 2 wooden roses.
- Move to the Upper Hallway.

- Select the box cutter to slice the sandbag.
- Click the trunk to trigger a hidden objects area.

- Find the listed items.
- Select the egg and place it into the cup; collect the egg cup.
- Select the ball and place it along with the paddle; collect the cricket set.
- Collect the weight.
- Move to the Lighting Booth.

- Select the box cutter to slice the chair.
- Collect the mask piece.
- Move to the Fly Gallery.

- Place the weight onto the others to trigger a puzzle.
- Solve the puzzle by placing the weights correctly.
- Use the following sequence to solve the puzzle.
- B – C , B – A , C – A , B – C , A – B , A – C , B – C, B – A , C – A , C – B , A – B, C – A ,
- B – C, B – A, C – A
- Select the walking cane to use on the ladder.
- Move Backstage.

- Insert the mask piece to trigger a puzzle.
- Solve the puzzle by recreating the 3 mask expressions.
- Collect the star.
- Click the curtain to trigger a hidden objects area.



- Find the silhouetted items.
- Collect 1 / 2 clock hands.
- Move to the Lighting Booth.

- Insert the star into the slot.
- Collect the towel.
- Move to the Fly Gallery.

- Select the towel to remove the light bulb.
- Move to the Lighting Booth.

- Insert the light bulb into the lamp.
- Move to the Backstage then move ahead to the Stage.

- Give Gaspar Marie's locket.
- Click the bricks to trigger a hidden objects area.

- Find the silhouetted items.
- Collect the hand fan.
- Move down once.

- Select the hand fan to use on the ashes.
- Collect the corkscrew.
- Move ahead.

- Select the corkscrew to use on the board.
- Collect the reeds and the 2/2 clock hands beneath it.
- Move down once.

- Insert the 2 clock hands to trigger a puzzle.
- Solve the puzzle by using all the small gears to create a large gear.
- Collect 2 / 2 wooden roses.
- Move to the Manager’s Office.

- Insert the two wooden roses into the drawer.
- Collect the ledger.
- Move to the Stage Lift.

- Give the manager the ledger.
- Collect the garden door activator.
- Move to the Passageway.

- Attach the garden door activator onto the door to trigger a puzzle.
- Solve the puzzle by opening the lock.
- Use the following sequence to solve the puzzle
- A x 2 – B x 3 – C – D – E – A x 3 - B x 2 – C x 3 – D – E x 3 – A x 3 – B x 3 – C x 3 – D – E x 2
- Enter the doorway.
