Phantasmat: The Endless Night: Chapter One: Time for School

Our Phantasmat: The Endless Night Walkthrough will guide you through this fantastic new addition to the Phantasmat series, providing you with step-by-step instructions, custom marked screenshots, and solutions to all the puzzles you'll encounter in the game. With these resources by your side, you'll have no trouble solving this mystery in this chilling hidden object adventure game!


Scene

  • Click anywhere in the scene.
  • Click the cellphone 2x’s.
  • Collect the wallet, the newspaper and Aimee’s shoe.
  • Click the wallet; collect the quarter.
  • Select Aimee’s shoe to smash through the windshield.
  • Attempt to exit the car.
  • Exit through the windshield.

 

Nail Polish

  • Attempt the collect the scarf.
  • Collect the nail polish remover.
  • Click the car trunk.
  • Collect the road flare.
  • Click the hidden objects area.

 

HO1

HO1

HO1

HO1

HO1

HO1

  • Find the items.
  • Collect the jack.

 

Quarter

  • Select the quarter to remove the # 9; collect 1 /2 stag badges.
  • Select the jack to open the door.
  • Enter the doorway into the Entrance Hall.

 

Vinyl

  • Click the panel; collect the vinyl record.
  • Collect the map.
  • Click the 2 brochures; collect 2 /2 stag badges.

 

Stag

  • Insert the stag badge to trigger a mini game.
  • Solve the game by adjusting the knobs correctly to unlock the cabinet.
  • Align the buttons as shown and click and drag the horns in the correct direction.
  • Move to the Corridor.

 

Flare

  • Toss the road flare onto the scene.
  • Select the nail polish remover to use on the latch.
  • Click the latch 2x’s and collect the baseball glove.
  • Attempt to move forward.
  • Speak to the hall monitor.
  • Move down once.

 

Photo

  • Examine the photo; collect the heart lock.
  • Move down once.

 

Baseball Glove

  • Select the baseball glove to remove the vines.
  • Examine the photo; collect the valve.
  • Insert the heart lock and collect the hair oil.
  • Move to the Entrance Hall and upstairs to the Chemistry Classroom.

 

Can Opener

  • Collect the can opener.
  • Speak to Billy.
  • Move down once.

 

Knob

  • Click the radio knob.
  • Select the can opener to collect the first aid key.
  • Move to the Corridor.

 

First Aid

  • Insert the first-aid key; collect the dirty magnifier and the empty syringe.
  • Click the hair oil 2x’s and insert the syringe; collect the syringe with oil.
  • Move to the Chemistry Classroom.

 

Syringe

  • Select the syringe with oil to lubricate and open the lock.

 

Switch

  • Click the switch.
  • Speak to Billy to receive the empty inhaler.
  • Click the hidden objects area.

 

HO2

HO2

HO2

  • Find the items.
  • Collect the periodic table of elements.

 

Ink

  • Click the ink bottle; collect the G-clef.
  • Move to the Teacher’s Office.

 

Schedule

  • Collect the class schedule and the dry typewriter ribbon.
  • Insert the g-clef; collect 1 /2 infirmary seals.
  • Place down the vinyl record; collect the mini bulb and the caduceus.
  • Insert the caduceus part; collect the battery lamp and 1 /2 element locks.
  • Move down once.

 

Dry

  • Place the dry typewriter ribbon into the ink tray; collect the typewriter ribbon.
  • Move to the Teacher’s Office.

 

Ribbon

  • Attach the typewriter ribbon.
  • Zoom into the note and click it once.
  • Collect 1/ 3 instructions.
  • Move down 2x’s.

 

Periodic

  • Click the lock and place the periodic table of elements onto it to trigger a mini game.
  • Solve the game by adjusting the tumblers to the correct elements.
  • Collect the inhaler canister and 2 /3 instructions.
  • Move to the Chemistry Classroom.

 

Inhaler

  • Select the inhaler canister and place it into the empty inhaler; collect the inhaler and use it on Billy.
  • Speak to Billy and give him the newspaper; speak to him again.
  • Collect the paper fortune teller and click it 5x’s.
  • Collect 2 /2 element locks.
  • Attach the valve and place the dirty magnifier into the water; collect the clean magnifier.
  • Insert the 2 element lock and collect the safe code.
  • Move to the Teacher’s Office.

 

Safe

  • Place the safe code down to trigger a mini game.
  • Solve the game by adjusting the squares to match those in the code.
  • Use the following solution to solve: H – E – D – A – B – E – D – A – B – C – F – E – B – A – D – G – H – I – F – E – D – G – H – I – F – E – H – I –F – E – D – G – H – E – F – I
  • Collect the fuse and 3 /3 instructions.
  • Select the clean magnifier to zoom into the bottles and trigger a mini game.
  • Solve the game by clicking the matching notes on the bottles.
  • Collect the bleach.
  • Move down once.

 

Bleach

  • Place the instructions and the bleach down to trigger a mini game.
  • Solve the game by creating the insecticide.
  • Click the bottle and the top.
  • Select the shard to slice the bottle and create the funnel.
  • Select the funnel and the tape and attach them onto the bottle.
  • Pour the 2 bottles into the funnel; click the funnel.
  • Select the shard to slice the sprayer and place the tape onto it.
  • Insert the sprayer into the solution.
  • Collect the insecticide.
  • Move to the Corridor.