Witches' Legacy: The Ties that Bind: Chapter Five: In the City

Our Witches' Legacy: The Ties that Bind Walkthrough is your one-stop source for assistance as you and your daughter, Lynn, attempt to rescue her beloved Edward from a dark force determined to destroy your family. Rely on our detailed directions, our custom marked game screenshots, and our easy-to-understand puzzle solutions to save you from frustration in this exciting new hidden object adventure game!


Chapter-4-01-Gas

  • Collect the gasoline and the electronic keys.
  • Move into the Police Station.

 

Chapter-4-02-Shoelace

  • Speak to Jonathan.
  • Collect the shoelace.
  • Click the cupboard and insert the electronic keys to trigger a mini game.
  • Solve the game by inserting the keys into the correct locks.
  • Read the file; collect the caduceus.
  • Move to the Station Square.

 

Chapter-4-03-Caduceus

  • Insert the caduceus; collect the funnel and the magnet.
  • Click the magnet and attach the shoelace; collect the magnet on a shoestring.
  • Move into the Station Building and click the hidden objects area.

 

Chapter-4-04A-H-O-1

 

B

 

C

 

D

  • Find the items.
  • Collect the hourglass.

 

Chapter-4-05-Magnet

  • Select the magnet on a shoestring to collect the sheriff’s badge.
  • Move to the Police Station.

 

Chapter-4-06-Badge

  • Click the newspaper; insert the sheriff’s badge.
  • Read the note; collect the film and the unloaded revolver.
  • Click the unloaded revolver and insert the bullet; collect the revolver.
  • Move down once.

 

Chapter-4-07-Revolver

  • Shoot the revolver toward the lock.
  • Move into the Watson House Ruins.

 

Chapter-4-08-Helium

  • Collect the helium tank.
  • Click the helium tank and place the balloon; collect the balloon.
  • Move down once.

 

Chapter-4-09-Balloon

  • Select the balloon to aid the Imp and collect the spike.
  • Move to the Watson House Ruins.

 

Chapter-4-10-Spike

  • Place the spike into the birdcage.
  • Collect the hourglass and the ship’s prow.
  • Move down once.

 

Chapter-4-11-Hourglasses

  • Insert the hourglasses.
  • Move into the Oldhills City Cemetery.

 

Chapter-4-12-Church-Entrance

  • Click the church entrance to trigger a mini game.
  • Solve the game by aligning the chips in the correct places.
  • Use the following sequence to solve: A x 2 – E x 3 – A x 4 – C x 2 – A – B x 3 – A x 3 – B x 4 – F x 3 – B x 4 – D x 3 – B x 3
  • Click the hidden objects area.

 

Chapter-4-13A-H-O-2

 

B

  • Find the items.
  • Select the roses and place them into the vase; collect the vase of roses.
  • Select the anchor and place it into the box; collect the shell.
  • Select the star and insert it into the trunk; collect the boots.
  • Click the glowing fragmented pieces.
  • Collect the patterned plate.

 

Chapter-4-14-Post

  • Collect the post horn.
  • Move down once.

 

Chapter-4-15-Patterned

  • Insert the patterned plate.
  • Click the boards in the following sequence: B – A – C – B
  • Zoom in and collect the putty knife.
  • Move to the Watson House Ruins.

 

Chapter-4-16-Post-Horn

  • Insert the post horn into the post box; read the letter and collect the light bulb.
  • Move to the Oldhills City Cemetery.

 

Chapter-4-17-Airplane

  • Collect the airplane propeller.
  • Select the putty knife to open the paint can; dip the light bulb into the paint and collect the red light.
  • Move down once.

 

Chapter-4-18-Red-Light

  • Insert the red light and the film.
  • Click the cover closed.
  • Click each colored bottle and place the photo into the pans using the tweezers.
  • Collect the photo with code.
  • Move to the Police Station.

 

Chapter-4-19-Photo-Code

  • Place the photo code; enter the code 8759 into the keypad to trigger a mini game.
  • Solve the game by re-arranging the tiles to complete the image.
  • Use the following sequence to solve: B – L – K – J – B – B – F – C – C- F – F
  • Collect the Cerberus head.
  • Move to the Oldhills City Cemetery.

 

Chapter-4-20-Cerberus-Head

  • Attach the Cerberus heads; collect the axe.
  • Move to the Watson House Ruins.

 

Chapter-4-21-Axe

  • Select the axe to chop the branches.
  • Move into the Abandoned Garden and click the hidden objects area.

 

Chapter-4-22A-H-O-3

 

B

 

C

  • Find the items.
  • Select the nutcracker to crack the walnut; collect the cracked nut.
  • Place the eggs into the nest; collect the nest.
  • Select the phot fragments and place them into the frame; collect the photo.
  • Collect the toggle switch.
  • Move down once.

 

Chapter-4-23-Toggle

  • Attach the toggle switch.
  • Click the cover.
  • Place the funnel and pour in the gasoline.
  • Click the cover, click the toggle switch.
  • Collect the half of medallion.
  • Move ahead.

 

Chapter-4-24-Halves

  • Insert the medallion halves.
  • Click the book, read the note and collect the harp.
  • Move to the Oldhills City Cemetery and click the hidden objects area.

 

Chapter-4-25A-H-O-4

  • Find the items.
  • Select the skull and place it onto the flag; collect the pirate ship flag.
  • Select the top hat, the mustache and the monocle and place them onto the bust; collect the gentleman.
  • Select the dove and place it with the other; collect the doves.
  • Collect the father’s portrait.

 

Chapter-4-26-Harp

  • Place the harp; collect the stained glass.
  • Move to the Abandoned Garden.

 

Chapter-4-27-Daughter

  • Insert the daughter and father portraits to trigger a mini game.
  • Solve the game by moving the items to the correct positioning.
  • Use the following sequence to solve: D – E – D – D – E – D – B – C – E – A – E – A – E – A – E – C – B – B – E – B – C - E
  • Move into Father’s Workshop.

 

Chapter-4-28-Skimmer

  • Collect the skimmer net.
  • Move down once and click the hidden objects area.

 

Chapter-4-29A-H-O-5

  • Find the items.
  • Select the trowel to dig the dirt and collect the chest.
  • Select the wheels and place them onto the skates; collect the roller skates.
  • Select the roof and secure it on the house using the hammer; collect the birdhouse.
  • Select the molds and place them into the pail; collect the sand pail.
  • Collect the glue.

 

Chapter-4-30-Corkscrew

  • Select the skimmer to collect the corkscrew.
  • Move ahead.

 

Chapter-4-31-Radio-Knob

  • Collect the wrench.
  • Select the corkscrew to remove the cork.
  • Attach the ship’s prow; collect the radio knob.
  • Move down once.

 

Chapter-4-32-Knob

  • Attach the radio knob; click it once.
  • Collect the airplane wing.
  • Move ahead.

 

Chapter-4-33-Plane-Prop

  • Place the airplane propeller wing and glue onto the table and use the items to assemble and collect the airplane.
  • Attach the airplane onto the fan and click the cord.
  • Collect the yellow plate.
  • Move down 2x’s.

 

Chapter-4-34-Plates

  • Insert the green and yellow plates.
  • Collect the rubber ducky.
  • Move ahead.

 

Chapter-4-35-Bird

  • Click the bird.
  • Give the Imp the rubber ducky and the wrench.
  • Collect the stained glass.
  • Move ahead.

 

Chapter-4-36-Hat

  • Click the hat.
  • Insert the stained glass to trigger a mini game.
  • Solve the game by arranging the pieces to complete the image.

 

Chapter-4-37-Letter

  • Click the floor panel then click the package.
  • Read and collect Elizabeth’s letter.
  • Move to Abigail’s House.

 

Chapter-4-38-Liz

  • Give Elizabeth’s letter to Abigail.
  • Congratulations! You have successfully completed the main game of Witches Legacy: The Ties That Bind C. E.