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Tales of Terror: House on the Hill Walkthrough & Cheats

Our Tales of Terror: House on the Hill Walkthrough will guide you through six hair-raising chapters as you attempt to make your way through this haunted mansion. Trust our detailed instructions, our simple puzzle solutions, and our custom marked screenshots to help you find and free your fellow prisoners and escape the house with your lives!
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Walkthrough Table of Contents
Chapter Two: The House

Author: Date: Jun-10-2014

Tales of Terror: House on the Hill Walkthrough: 001-room

  • Click to zoom in on the fuel.
  • Take the Fuel.
  • Click to zoom in on the table to the right.
  • Take the Batteries.
  • Click on the lampshade to remove it.
  • Click on the open window, watch the cutscene.
  • Take the Chips.
  • Zoom in on the blanket on the left.
  • Click to remove the blanket. 
  • Use the Chips on the container to feed the bird.
  • When the bird flies away, take the Screwdriver.
  • Go back one screen and then got to the right.

 


Tales of Terror: House on the Hill Walkthrough: 002-blowtorch

  • Click to zoom in on the bag on the left.
  • Use the Fuel and the Metal Nozzle.
  • Take the Blowtorch.
  • Click to zoom in on the chains.
  • Use the Blowtorch.
  • Go back and then go to the left.

 


Tales of Terror: House on the Hill Walkthrough: 003-crank

  • Zoom in on the table.
  • Use the Screwdriver.
  • Take the Crank.
  • Go back and then go forward.

 


Tales of Terror: House on the Hill Walkthrough: 004-notes

  • Zoom in on the instrument.
  • Use the Musical Notes.
  • Use the crank on the slot on the right.
  • Click to turn the Crank.
  • Use the String.
  • Play the mini-game.

 


Tales of Terror: House on the Hill Walkthrough: 005-string-game

  • The Solution is 2,4,1,3,6,5,4,1,2.
  • Take the Tongs.
  • Go back one screen.
  • Go to the right and then go to the left.

 

Tales of Terror: House on the Hill Walkthrough: 006-tongs

  • Click to zoom in on the mouse hole on the right.
  • Use the Tongs.
  • Take the Switch.
  • Go back two screens.
  • Go forward.

 


Tales of Terror: House on the Hill Walkthrough: 007-lamp

  • Click to zoom in on the lamp.
  • Use the Switch on the lamp.
  • Click to turn off the lamp.
  • Take the Bulb.
  • Go back once.
  • Go to the right.
  • Go forward.

 


Tales of Terror: House on the Hill Walkthrough: 008-bulb

  • Click to zoom in on the lamp on the right wall.
  • Click to remove the broken bulb.
  • Use the Bulb.
  • Go forward two screens.

 


Tales of Terror: House on the Hill Walkthrough: 009-hairdryer

  • Take the Ladder.
  • Click to zoom in on the gate on the right.
  • Click on the hair dryer to open it.
  • Use the Batteries on the hair dryer.
  • Take the Hair Dryer.
  • Go back one screen.

 


Tales of Terror: House on the Hill Walkthrough: 010-ice

  • Click to zoom in on the window on the left.
  • Use the Hair Dryer on the ice.
  • Take the Sculpture Part.
  • Take the Note.
  • Go back one screen.

 


Tales of Terror: House on the Hill Walkthrough: 011-sculpture

  • Click to zoom in on the door on the right.
  • Use the Sculpture Part.
  • Play the mini-game.

 


Tales of Terror: House on the Hill Walkthrough: 012-house

  • You must find the 13 differences in the house.
  • The house will grow as you find the differences.
  • Go to the right when you are done.

 


Tales of Terror: House on the Hill Walkthrough: 013-nut

  • Click on the curtain to move it.
  • You will receive the Ribbon.
  • Click to zoom in on the left.
  • Take the Shelled Nut.
  • Click on the sparkles to play the HOG.

 


Tales of Terror: House on the Hill Walkthrough: 014-hog

  • Find all the items on the list.
  • You will receive Flower 2.
  • Go back one screen.

 


Tales of Terror: House on the Hill Walkthrough: 015-key

  • Click to zoom in on the door on the left.
  • Use the Ribbon.
  • Click to pull it.
  • Click to turn the key.
  • Go to the left.

 


Tales of Terror: House on the Hill Walkthrough: 016-upside-down

  • Zoom in on the windowsill.
  • Take Flower 3.
  • Click to zoom in on the chandelier.
  • Read the note.
  • Take the Fire Iron.

 


Tales of Terror: House on the Hill Walkthrough: 017-magnet

  • Zoom into the window.
  • Use the Fire Iron to break the window.
  • Take the Magnet.
  • Go back one screen.

 


Tales of Terror: House on the Hill Walkthrough: 018-cloth

  • Click to zoom in on the side table on the left.
  • Use the Fire Iron on the drawer.
  • Take the Cloth.
  • Go to the left.

 


Tales of Terror: House on the Hill Walkthrough: 019-glass

  • Zoom in on the windowsill.
  • Use the Cloth to get the Glass.
  • Go back one screen.

 


Tales of Terror: House on the Hill Walkthrough: 020-magnet

  • Click to zoom in on the crack in the floor.
  • Use the Magnet.
  • Take the Photo.
  • Go back two screens.
  • Go to the left.
  • Go forward.

 


Tales of Terror: House on the Hill Walkthrough: 021-nut

  • Zoom in on the table.
  • Use the Shelled Nut on the nutcracker.
  • Click to turn the lever twice.
  • Take the Cracked Nut.
  • Go back twice.
  • Go to the right.
  • Go forward.
  • Go to the left.

 


Tales of Terror: House on the Hill Walkthrough: 022-squirrel

  • Zoom in on the windowsill.
  • Use the Cracked Nut on the bowl.
  • Take the Squirrel.
  • Go back one screen.
  • Go to the right.

 


Tales of Terror: House on the Hill Walkthrough: 023-dollhouse

  1. Zoom in on the fireplace.
  2. Use the Glass on the cloth.
  3. Click to remove the cloth.
  4. Zoom in on the wheel. 
  5. Use the Squirrel on the wheel.
  6. Zoom in on the dollhouse.
  7. Click on the button.
  8. Watch the scene and then take the Golden Key.

 


Tales of Terror: House on the Hill Walkthrough: 024-key

  • Zoom in on the key impression.
  • Use the Golden Key.
  • Click on the sparkles to play the HOG.

 


Tales of Terror: House on the Hill Walkthrough: 025-hog

  • Find all the items on the list.
  • You will receive the Wineglass.
  • Go forward.
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