Haunted Legends: The Curse of Vox: Chapter One: Into the Filler's House

Our Haunted Legends The Curse of Vox Walkthrough will be your personal tour guide as you explore the haunted habitat of the Filler family. Rely on our detailed, step-by-step instructions, our custom screenshots, and our simple puzzle solutions to discover the truth behind the murder of Sylvia Filler's brother and what has caused the spirits of the house to walk again.


Note

  • Read and collect the note.
  • Click the car and collect the handle.
  • Attach the handle to the niche and click it once; collect the letter and open the suitcase.
  • Collect the report and the small axe.
  • Move ahead toward the mansion.

 

Pot

  • Click the flower pot and collect the small wheel.
  • Click the window; collect the chess queen and the article.
  • Click the basket; collect the book and the handkerchief.
  • Move down once and go right.

 

Attempt

  • Attempt to speak to the ghost.
  • Click the swing.
  • Select the small axe and use it 3 times to clear the roots; collect the key part.
  • Click the trapdoor; collect the small key.
  • Move down once and go towards the mansion.

 

Mouse

  • Click the window then click the mechanical mouse.
  • Attach the small wheel and the mechanical key; collect the mechanical mouse.
  • Move down once and go to the right.

 

Swing

  • Click the swing.
  • Select the mechanical mouse and use it to move the owl away; collect the ruler.
  • Click the trapdoor; select the ruler to open it.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the grapes and place them into the barrel; collect the glass of wine.
  • Select the bottle and pour it into the bowl; collect the ferret.
  • Collect the empty watering can.
  • Move down once.

 

Fountain

  • Click the fountain; dip the watering can into the water and collect the watering can.
  • Select the watering can to water the flower.
  • Select the handkerchief to clean the key part; collect the key part.
  • Move ahead towards the mansion.

 

Key Parts

  • Click the door and insert the 2 key parts to trigger a mini-game.
  • Solve by clicking the claws in the ABC order.
  • Then rotate the outer 2 rings to complete the picture.
  • Move ahead.

 

Woman

  • Speak to the woman.
  • Click the shelf; collect the earring.
  • Click the hidden objects area.

 

HO2

HO2

  • Place the items where they belong.
  • Rearrange the portraits based on the shadows on the wall; collect the nose.
  • Find the silhouetted items.
  • Place the nose onto the statue; collect the clock weight.
  • Click the clock and attach the clock weight.
  • Collect the valve wheel and insert it into the groove; collect the scales.
  • Attach the scales to the statue; collect the sword.
  • Insert the sword into the stone; collect the scissor emblem.
  • Move upstairs.

 

Balcony

  • Click the balcony; attempt to grab the bird.
  • Give the crow the earring and collect the bird.
  • Click the armor and collect the paper emblem.
  • Move down and go left.

 

Man

  • Attempt to collect the man.
  • Look out of the window.
  • Click the painting on the left; collect the strings.
  • Move down 3 times.

 

Catch

  • Attempt to catch the man.
  • Move to the right.

 

Trap

  • Attempt the catch the man.
  • Click the trap door twice.
  • Click the hidden objects area.

 

HO3

  • Find the listed items.
  • Click the note; collect the wines information.
  • Click the wines and rearrange them correctly; collect the wine collection.
  • Collect the stone emblem.
  • Move down once, go ahead 2 times and turn left.

 

Emblems

  • Click the painting on the right.
  • Insert the stone, paper and scissor emblems to trigger a mini-game.
  • Play rock – paper –scissors, win 3 times and collect the sword.
  • Move down 3 times and go to the right.