Final Cut: Homage: Chapter Three: At the Train Depot

Our Final Cut Homage Walkthrough will help you develop a winning strategy as you embark on yet another stunning adventure in the Final Cut series. This time, you're caught up in the whims of a serial killer known only as "The Director," and he wants to make you and your family stars in his latest work of "art." Use our detailed instructions, custom screenshots, and puzzle solutions to help deal this would-be killer's plans a final blow.


Small Rock

  • Collect the small rock.
  • Click the cloth.
  • Select the small rock to smash the glass; collect the paintbrush and the metal working file.
  • Select the metal working file to use on the gate; click it once.
  • Click the button.
  • Select the lighter to illuminate the scene.

 

Hatchet

  • Collect the hatchet.
  • Click the bricks to trigger a puzzle.
  • Solve the puzzle by clicking the arrows in the pattern that will allow the electricity to flow.
  • Click the button.

 

Rope

  • Click then collect the rope.
  • Select the hatchet to crack open the crate.
  • Click the debris; collect the short planks and 1/ 4 departure boards.
  • Place the short planks and the rope onto the ladder; collect the ladder.
  • Place the ladder down; move to the Train Depot.
  • Click the hidden objects area.

 

HO1

  • Find the silhouetted items.
  • Select the paperclip and place it into the zip slide; collect the hammer.
  • Select the hammer to smash the glass bottled boat; collect the glass shard.
  • Select the glass shard to open the purse; collect the letter opener.
  • Click the snow globe; collect the letter.
  • Select the letter opener to open the letter; collect the combination wheel.
  • Insert the combination wheel into the briefcase; collect 2 / 4 departure boards.

 

Iron Bar

  • Collect the iron board.
  • Collect the note, 3 /4 departure boards, the train ticket and the card.
  • Move down once.

 

Departure Board

  • Select the iron board to use on the fan.
  • Collect 4 /4 departure boards and the ticket puncher.
  • Place the 4 departure boards onto the board to trigger a game.
  • Solve the game by finding the matching pairs.
  • Collect the clue and the cog.
  • Insert the train ticket into the ticket puncher.
  • Click it 3 times; collect the punched train ticket.
  • Move to the Train Depot.

 

Punched

  • Insert the punched train ticket into the ticket slot.
  • Move into the Dining Car.

 

Water Bottle

  • Click the envelope; collect 1/ 2 filmstrips.
  • Collect the clock hand.
  • Collect the water bottle.
  • Select the paintbrush to use on the shards; collect the register button.
  • Move down once.

 

Clock Hand

  • Place the clock hand onto the clock; set the time to 5:20.
  • Insert the cog to trigger a puzzle.
  • Solve the puzzle by aligning the cogs correctly.
  • Collect the triangular key and the tweezers.
  • Move to the Dining Car.

 

Triangular

  • Click the rug.
  • Insert the triangular key into the lock to trigger a puzzle.
  • Solve the puzzle by recreating the golden design.
  • Collect the register crank.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the jar; collect the ice pick.
  • Select the medallion and attach it onto the hat; collect the conductor hat.

 

HO2

HO2

  • Find the silhouetted items.
  • Collect the mouse toy.
  • Move down once.

 

Register Button

  • Attach the register button along with the crank to trigger a puzzle.
  • Solve the puzzle by making all of the flags green.
  • Collect the dime.
  • Move into the Darkroom.

 

Filmstrip 2

  • Collect 2 /2 filmstrips and insert them into the editing machine to trigger a mini game.
  • Solve the game by adjusting the knobs until the masks are aligned on the reel.
  • Collect the film reel and attach it to the projector.
  • Click the button to move to the Darkroom Camp.

 

Water Bottle

  • Speak to the man.
  • Give him the water bottle; collect the token base.
  • Collect the cent.
  • Move to the Train Depot.

 

Dime

  • Insert the dime and the cent into the slot.
  • Collect the developing liquid.
  • Move to the Darkroom.

 

Developing Liquid

  • Pour the developing liquid onto the tray.
  • Select the tweezers to pick up the undeveloped photos and place them into the tray; collect the photos.
  • Place the photos onto the board to trigger a puzzle.
  • Solve the puzzle by connecting the pictures correctly.
  • Click the picture of the bricks and align it with the wall.
  • Click the bricks from the wall; collect the rust remover and tongs.
  • Move to the Darkroom Camp.

 

Tongs

  • Select the tongs to remove the snake; collect the tragedy half.
  • Move to the Dining Car.

 

Remover

  • Select the rust remover to pour onto the lock.
  • Click the box; collect the wind – up key and the scissors.
  • Insert the wind –up key into the mouse toy.
  • Move to the Darkroom Camp.

 

Scissors

  • Select the scissors to remove the button.
  • Collect the lasso and 1 / 2 train ornaments.
  • Select the mouse toy to use on the owl; collect 2 / 2 train ornaments.
  • Move to the Train Depot.

 

Train Ornaments

  • Place the 2 train ornaments onto the box.
  • Collect the photo fragment and the comedy half.
  • Click the token base; place the tragedy and comedy halves onto the token base.
  • Collect the mask token.
  • Move to the Darkroom.

 

Mask Token

  • Place the mask token into the slot; collect the note and the crumpled page.
  • Click the crumpled page.
  • Collect the fuse and the phone book page.
  • Move to the Catwalk.

 

Fuse

  • Insert the fuse into the mechanism.
  • Move down 2 times.

 

Hotel Address

  • Click the paper; click the Hotel address.
  • Exit the car.
  • Move into the Hotel Lobby.