Fairy Tale Mysteries: The Puppet Thief: Chapter Four: Into the Grand House

Our Fairy Tale Mysteries: The Puppet Thief Walkthrough is your lifeline when it comes to making it through your first assignment as an examiner for the Brothers Grimm. Your task: track down the monster that's been stealing the souls of the children of Arbourshire. Thankfully, you'll have our detailed step-by-step instructions, custom screenshots, and solutions to all puzzles to help see you through this nightmare.


Green

  • Lift the fog by using the green crystal.
  • Go into the grand house.


Puppet Leg

  • Pick up the magigram.
  • Zoom into the fountain.
  • Find the listed items; collect the puppet leg.
  • Go through the arch and go into the lounge.


Painting

  • Zoom into the painting.
  • Click the lever.
  • Go through the fireplace to get into the mirrored lounge.


Pose

  • Zoom into the painting; notice the pose position.
  • Zoom into the tarot cards; pay attention to their arrangement.
  • Go to the lounge.


Cards

  • Examine the tarot cards to trigger a puzzle.
  • Move the cards around to match the order they were in inside of the mirrored lounge.


Painting Puzzle

  • Zoom into the painting; insert the puppet leg to trigger a puzzle.
  • Move the puppet in the painting to match the pose of the painting in the mirrored lounge.
  • Examine the chest; collect the clock.
  • Go to the mirrored lounge.


Mantle

  • Put the clock onto the mantle.
  • Examine the chest; collect the puppet orb.
  • Go to the grand house lobby.


Doors

  • Examine the large doors.
  • Use the puppet orb on the statue.
  • Go into the hall.


Curtains

  • Click the curtains open.
  • Zoom into the mosaic.
  • Find the mosaic tiles places all around the room.
  • Once all the tiles are collected; insert them into the mosaic frame to trigger a puzzle.


Tile Puzzle

  • Move the tiles around to create a completed picture.
  • Once completed; go into the puppeteer’s chamber.


Battle

  • Notice the light pattern.
  • Click the lights in the same pattern to destroy the puppets.
  • Use the purple crystal to capture the evil puppeteer.