Calavera: Day of the Dead: Chapter Four: Sins

Keep our Calavera: Day of Dead Walkthrough close as you join Alan on the hunt to save his beloved Catalina from the world of the dead. Consult with our carefully crafted puzzle solutions, our custom screenshots, and our extremely detailed chapter-by-chapter instructions as your journey takes you further and further beyond the border of this world and the next.


Matches

  • Click the bar; collect the matches.
  • Click the remote and insert the batteries; collect the remote control.
  • Use the remote on the TV until you get a phone number.

 

Phone

  • Click the phone and then the power box.
  • Insert the hairpin to trigger a puzzle.
  • Solve the puzzle using the hairpin to open the lock.
  • A new mini-game will trigger.
  • Select the buttons at the top to make the top lines match the bottom lines to solve this mini-game.
  • Collect the gluttony vial.
  • Click the phone and dial 77 – 56 – 9
  • Move to the Transformation Altar.

 

Altar

  • Click the altar and insert the gluttony vial onto one of the pins.
  • Collect the combination lock gear.
  • Move to the Bar.

 

Suitcase

  • Click the suitcase and read the newspaper.
  • Click the lock and place the combination lock gear onto the suitcase.
  • Move to Street No. 1.
  • Click the fountain to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Select the 2 totem pieces and insert them into the fountain; collect the totem.
  • Collect the page.
  • Move to the Bar.

 

Page

  • Click the bar and insert the page into the book.
  • Arrange the bottles according to the page.
  • Move to the Clock Tower Top.

 

Grabber

  • Click the ledge and select the grabber to collect the safe dial.
  • Move to Street No. 2 and enter the Pecados Hotel.

 

Lace

  • Collect the lace.
  • Click the safe and attach the safe dial to trigger a mini-game.
  • Use the safe combination according to the number pattern on the bottles, click the arrows as follows:
  • Green 7 – red 3 – green 2 – red 5 – green 4 – red 1 – green 6.
  • Collect the knight.

 

Chess

  • Click the chess board and place the knight down to trigger a puzzle.
  • Arrange the chess pieces to the squares with pictures of knights of the same color.
  • Move the knights as follows to solve the puzzle.
  • Move the black knight that is on A1 as follows: B3 – D2
  • Move the black knight that is on A2 as follows: B4 – C2 – A1 – B3
  • Move the white knight that is on A4 as follows: C3 – A2 – B4 – C2 A1
  • Collect the Amethyst and the Sloth vial.

 

Shrine

  • Click the shrine; collect the cash register button.
  • Click the poster.
  • Select the solvent and use it to remove the stain with the brush.
  • Notice the combination.
  • Move to the Transformation Altar.

 

Sloth

  • Click the altar.
  • Place the Sloth vial onto the pin and collect the keys.
  • Move into the Pecados Hotel.

 

Drawer

  • Select the keys to unlock the drawers.
  • Move up the steps to the Fight Club.

 

Champ

  • Speak to the Champion and attempt to take his trophy.
  • Click the ring; collect the small key.
  • Click the seats; collect the air tank.
  • Click the window; collect the fuel.
  • Place the lace onto the silver plate and click the red button.
  • Collect the silver plate.
  • Move to the Bar.

 

Lock

  • Click the suitcase.
  • Use the code 945 to unlock the suitcase and collect the light bulb.
  • Move to Street No.2

 

Register

  • Click the cart.
  • Place the cash register button onto the register; collect the paper money.
  • Move to the Gateway.

 

Money

  • Give the vendor the paper money.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the button on the side of the watch to move the hands to 12 hours.
  • Collect the door handle.
  • Move to the Hair Salon.

 

Back door

  • Click the back door and attach the door handle.
  • Click the handle.
  • Click the door remove and replace the light bulb then click the cord.
  • Insert the amethyst onto the door to trigger a mini-game.
  • Arrange the arrow tiles as shown to create a path for the snake collecting all rings and avoiding the stars.
  • Move through the doorway into the Jewelry Store.

 

Paper

  • Examine the paper in the dummy’s hand.
  • Click the table and place the silver plate onto the red box.
  • Click the plates until the heads looks like the one in the picture; collect the dummy head.
  • Attach the dummy head onto the dummy; collect the envy vial.
  • Click the hidden objects area.

 

HO3

  • Find the listed items.
  • Place the candle behind the piece of paper; collect the code 516.
  • Enter the code 516 into the lock box; collect the emerald.
  • Collect the slingshot.
  • Move to the Transformation Altar.