Bridge to Another World: Burnt Dreams: Chapter Four: Mining

Our Bridge to Another World: Burnt Dreams Walkthrough is prepared to guide you through this captivating journey as you search for your missing brother who was enveloped by the monstrous mists all those years ago. Rely on our detailed instructions, our custom marked screenshots, and our simple puzzle solutions to help you save your brother from his imprisonment by an evil countess.


Miner

  • Speak to the miner; receive the bell.
  • Click the cart; select the dragon to move the rocks.
  • Collect the spool.
  • Collect the painting piece and the antler.
  • Move down 3 times.

 

Bell Game

  • Place the 3 bells onto the stand to trigger a mini game.
  • Solve the game by clicking the bells in the color matched patterns shown on the door.
  • Enter the doorway.

 

Chisel

  • Collect the chisel.
  • Collect the lock part.
  • Click the cabinet; collect the coffee pot and the piano key.
  • Collect the painting piece and place the piano key onto the piano.
  • Select the spool to collect the magic thread.
  • Move to the Inner Gallery.

 

Magic Thread

  • Select the magic thread to mend the painting.
  • Collect the bell figurine piece.
  • Move to the Belfry.

 

Clock Hands

  • Click the clock hands; collect the bell figurine piece.
  • Click the clock and insert the 2 bell figurine pieces to trigger a mini game.
  • Solve the game by matching the bells.
  • Click the bells in the correct sequence.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the dancer and place it onto the box; collect the dancers.
  • Click the box to reveal the nameplate part and the bead.
  • Find the other bead and place both beads onto the rosary; collect the rosary.
  • Click the pouch; collect the gold coins.
  • Select the rag to clean the dirt; collect the teapot.
  • Collect the nameplate part.
  • Move to the Mine.

 

Nameplate

  • Place the nameplate down.
  • Collect the painting piece and the chalk.
  • Click the canister to trigger a mini game.
  • Solve the game by restoring the picture.
  • Collect the miner picture.
  • Move ahead.

 

Miner Picture

  • Select the miner picture to use on the miner; receive the flute.
  • Collect the pick, use it on the cart; collect the statuette.
  • Select the chalk to use on the symbols; collect the jewelry.
  • Move down once.

 

Nut

  • Select the nut to stabilize the furnace; click it once.
  • Collect the statuette.
  • Insert the coal and use the dragon to ignite it.
  • Place the coffee pot onto it and insert the jewelry into the pot.
  • Collect the molten gold.
  • Move to the Swamp.

 

Flute

  • Give the statue the flute.
  • Move ahead.

 

Antler

  • Attach the antlers onto the skull; collect the postman’s badge.
  • Move ahead and click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the feathers and place them onto the dream catcher; collect the dream catcher.
  • Select the grapes and place them into the bottle and place the label onto the bottle; collect the bottle of wine.
  • Select the pick and use it on the wig; collect the wig.
  • Select the flower and place it down; collect the honeycomb.
  • Select the needle to remove the stone; collect the envelope.
  • Select the hammer to smash the jar; collect the cuckoo.
  • Collect the cuckoo.

 

Lock Part

  • Collect the lock part.
  • Move to the Miners Room.

 

Molten

  • Pour into the molten gold; collect the golden key.
  • Read the newspaper; insert the 2 lock parts into the lock.
  • Collect the stone mask.
  • Move to the Belfry click the hidden objects area.

 

HO3

  • Find the listed items.
  • Select the jaw; attach it to and collect the skull.
  • Select the handle and place it onto the blade; collect the knife.
  • Select the pick to collect the frog.
  • Collect the statuette.

 

Postman

  • Place the postman’s badge onto the bag; collect the bread.
  • Insert the cuckoo into the clock; collect the bird part.
  • Move to the Cave.

 

Stone Mask

  • Insert the stone mask; collect the puppet part.
  • Give the bread to the fish; collect the snake stone and the fishing line.
  • Move down once.

 

Bird Part

  • Attach the bird part; collect the bird.
  • Move down once.

 

Bird

  • Place the bird onto the box.
  • Collect the frog and the letter.
  • Move to the Belfry.

 

Letter

  • Give the gryphon the letter.
  • Collect the door lock piece.
  • Move to the Miner’s Room.

 

Statuettes

  • Place the 4 statuettes onto the stand to trigger a mini game.
  • Solve the game by aligning the statues correctly.
  • Collect the egg.
  • Move down once and go ahead 3 times.

 

Egg

  • Insert the egg into the nest; collect the door lock piece.
  • Place the frog onto the basket; collect the painting piece and the stencil plate.
  • Move ahead.

 

Door Lock

  • Insert the 2 door lock pieces into the door.
  • Attempt to move ahead.

 

Puppet

  • Attach the puppet part followed by the remaining pieces.
  • Select the fishing line to use on the puppet; collect the puppet and the flower symbol.
  • Move to the Forest.

 

Stencil

  • Collect the poster.
  • Place the stencil plate onto the stump; select the dragon to use on the stump.
  • Collect the puppet.
  • Move ahead.

 

Puppets

  • Place the puppets into the tree.
  • Move up the path.