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Dark Tales: Edgar Allan Poe's The Black Cat Walkthrough & Cheats

Dark Tales:  Edgar Allan Poe's The Black Cat Walkthrough provides a step-by-step guide with screenshots and video solutions to the most difficult puzzles.  The Black Cat is a class hidden object adventure game.  This walkthrough is for the PC and Mac versions of the game.
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Dark Tales:  Edgar Allan Poe's The Black Cat Walkthrough provides a step-by-step guide with screenshots and video solutions to the most difficult puzzles.  The Black Cat is a class hidden object adventure game.  This walkthrough is for the PC and Mac versions of the game.  


Street Corner
  • Click on the black cat.
  • Pick up the RAG from the wall on the left
  • Pick up the BUCKET on the right
  • Examine the grate
  • Note the RAZOR; you need something to keep your hands clean
  • Note the RING; you need to find something to slip through the ring
  • Fill up the BUCKET with water
  • Head forward

    dark-tales-edgar-allan-poe-the-black-cat:street-corner.jpg

Front Gate
  • Examine the right bench
  • Click on the hat
  • Pick up the GLOVE
  • Pick up the BRANCH
  • Use the BUCKET on the hole
  • Pick up the BALL that floats up

    dark-tales-edgar-allan-poe-the-black-cat:front-gate.jpg

Street Corner
  • Return to the Street Corner
  • Use the GLOVE on the water in grate area
  • Receive the RAZOR
  • Return to Front Gate
Front Gate
  • Examine the left bench
  • Use the BRANCH and RAZOR on the bench
  • Click on the RAZOR to open it and then move it to the end of the BRANCH
  • Use the blue string laying on the bench to tie everything together
  • Receive the RAZOR TOOL
  • Give the BALL to the dog
  • Use the RAZOR TOOL on the leash
  • Click on the gate to open it
Estate Entrance
  • Examine the window to the left
  • Click on the window
  • Pick up the RIBBON
  • Pick up the LADDER to the right of the door
  • Examine the hole in the ground; note you need a shovel
  • Examine the front steps; note you need something to
  • Back up twice to the Street Corner
  • Use the RIBBON on the RING
  • Return to the front door
  • Use the RING on the door and click on the knocker
  • Enter the house

    dark-tales-edgar-allan-poe-the-black-cat:entrance.jpg

Foyer
  • Examine the lion to the right; it has a key under its paw.
  • There is a piece of the pedestal that is active; click on that and the paw will lift
  • Pick up the GARDEN KEY
  • Note that the small chest of drawers to the left is missing a drawer handle
  • Note that there are 5 directions you can go from this point.
  • Head straight; the garden has something stuck in the lock and you cannot use the key
  • Head to the downstairs right and pick up a SPADE HEAD
  • Head to the upstairs right; note there is nothing to do here.

    dark-tales-edgar-allan-poe-the-black-cat:foyer.jpg

  • Do the hidden object scene by the umbrella stand; the items required are somewhat variable
  • There are 2 areas you need to open to find items
  • Receive the OIL CAN when finished

    dark-tales-edgar-allan-poe-the-black-cat:hos-1.jpg

Sitting Room
  • Examine the door to the left; note the lock puzzle is missing a piece
  • Examine the mirror
  • Use the RAG on the mirror 3 times; the mirror will break
  • Pick up the WINDOW HANDLE
  • Examine the door to the right
  • Use the OIL CAN on the door hinges

    dark-tales-edgar-allan-poe-the-black-cat:sitting-room.jpg

  • Do the hidden object scene on the chair
  • Click on the 3 buttons on the back of the chair to expose the peacock feather
  • Receive the HAND PICK
  • Enter the door to the right

    dark-tales-edgar-allan-poe-the-black-cat:hos-2.jpg

Library
  • Examine the gramophone; note it is missing a record and has a locked area
  • Pick up the LION KEY
  • Note the door to the right; it is missing a lock puzzle piece
  • Note the clock; it is missing gears and a winding key
  • Note the sofa; it has an area to put together the SPADE.
  • Put the SPADE HEAD down; note you need a NAIL and HAMMER

    dark-tales-edgar-allan-poe-the-black-cat:library.jpg

  • Do the hidden object scene
  • Receive the DRAWER HANDLE

    dark-tales-edgar-allan-poe-the-black-cat:hos-3.jpg

Foyer
  • Return to the Foyer
  • Use the DRAWER HANDLE on the chest of drawers
  • Pick up the HAMMER
  • Do the hidden object scene
  • Pick up GEARS

    dark-tales-edgar-allan-poe-the-black-cat:hos-4.jpg

Estate Entrance
  • Return to the front entrance
  • Use the HAND PICK on the front steps
  • Pick up the CLOCK KEY
Front Gate
  • Examine the bench to the right
  • Use the HAMMER on the NAIL on the bench
  • Receive the NAIL
Sitting Room
  • On the way to the Library, do hidden object scene in the sitting room
  • The key is behind the panel in the wall.
  • Receive CAGE KEY

    dark-tales-edgar-allan-poe-the-black-cat:hos-4.jpg

Library
  • Return to the Library
  • Examine the couch
  • Place the SPADE HEAD, NAIL, and HAMMER on the couch
  • Put the SPADE HEAD on the handle
  • Put the NAIL on the spade
  • Use the HAMMER on the nail
  • Receive the SPADE
  • Examine the clock
  • Place the GEARS on the clock
  • Place the CLOCK KEY on the clock and click it twice
  • The gears will start to move, which makes it easier to place them.
  • Put the GEARS in the proper place (see image)
  • Receive the MYSTERIOUS PAPER

    dark-tales-edgar-allan-poe-the-black-cat:clock.jpg

  • Do the hidden object scene
  • Receive MATCHES

    dark-tales-edgar-allan-poe-the-black-cat:hos-6.jpg

Estate Entrance
  • Return outside
  • Use the SPADE on the  hole
  • Dig up the FLOWER
Library
  • Return to the Library
  • Examine the door to the right
  • Place the FLOWER
  • Match the pieces to the door, starting with the second flower.
  • Head out the door

    dark-tales-edgar-allan-poe-the-black-cat:flower-lock.jpg

Side Porch
  • Examine the table; you need some missing puzzle pieces
  • Examine the birdcage
  • Use the CAGE KEY on the birdcage
  • Click on the floor to clean it off and then a button
  • The bottom of the cage will open; pick up the TILE

    dark-tales-edgar-allan-poe-the-black-cat:porch.jpg

Sitting Room
  • Return to Sitting Room
  • Examine the door to the left
  • Place the TILE
  • Move the tiles around so the 3 small tiles are lined up with the same images
 

Living Room
  • Examine the fireplace
  • Use the MATCHES on the firewood
  • Use the MYSTERIOUS PAPER on the firewood to get a code (7284)
  • Examine the skeleton in the chair
  • Pick up the BOLT CUTTER
  • Note the skeleton missing a leg
  • Examine the window; note you need two handles.
  • Examine the safe; enter the code
  • Pick up the COLORED TILES

    dark-tales-edgar-allan-poe-the-black-cat:living-room.jpg

Side Porch
  • Return to the porch (through the library)
  • Examine the table
  • Place the COLORED TILES
  • Solve the puzzle by matching the tiles to the drawing
  • Clicking one tile will cause the 8 tiles touching it to move clockwise (right-clicking will cause them to move counter-clockwise)
  • Start with the red tiles first and then the orange  
  • Pick up the WINDOW HANDLE  


Living Room
  • Return to the Living Room
  • Place the WINDOW HANDLES on the window
  • The cat will jump out
  • Pick up the TWEEZERS that the cat happened to be sitting on

    dark-tales-edgar-allan-poe-the-black-cat:garden-porch.jpg

Foyer
  • Return to the Foyer
  • Examine the Garden Door
  • Use the TWEEZERS in the lock
  • Use the GARDEN KEY in the lock
  • Go through the door to the Garden Porch and head right
Side of the House
  • Pick up the SPARE BOILER PARTS

    dark-tales-edgar-allan-poe-the-black-cat:side.jpg

  • Do the hidden object scene
  • Click on the trashcan to look inside for items
  • Receive the SAW
  • Return to the Garden Porch and go forward

    dark-tales-edgar-allan-poe-the-black-cat:hos-7.jpg

Windmill
  • Touch the bottom of the Windmill; the flags will drop
  • Examine the Tree
  • Place the LADDER
  • Use the SAW on the branches
  • Pick up the ROPE
  • Examine the Fountain; note the broken fountain and gnome
  • Examine the door
  • Use the BOLT CUTTER on the door

    dark-tales-edgar-allan-poe-the-black-cat:windmill.jpg

  • Do the hidden object scene to the right
  • There is a loose stone on the ground where some items may be hiding
  • Receive GLUE

    dark-tales-edgar-allan-poe-the-black-cat:hos-8.jpg

Boiler Room
  • Enter the building
  • Go through the rightmost door
Pool Room
  • Examine the pool table
  • Pick up the NEWSPAPER and BROKEN BILLIARD CUE
  • Examine the chest to the right
  • There is a scrap missing from the top

    dark-tales-edgar-allan-poe-the-black-cat:pool-room.jpg

  • Do the hidden object scene
  • The top of the teddy bear will open as will the green box
  • Receive the GEAR

    dark-tales-edgar-allan-poe-the-black-cat:hos-9.jpg

Boiler Room
  • Place the ROPE on top of the cabinet to the right
  • Click on the bottom of the rope
  • You will end up outside
Windmill
  • Examine the fountain
  • Use the GEAR
  • Click on the ballet dancer
  • Drag the end of the ROPE to the dancer
  • The rope will wind up

    dark-tales-edgar-allan-poe-the-black-cat:boiler-room-1.jpg

Boiler Room
  • Enter the boiler room and head left
  • Use the SAW on the boards blocking the doorway
  • Pick up the BOARDS
  • Enter the room

    dark-tales-edgar-allan-poe-the-black-cat:boiler-room-2.jpg


Arbor Sitting Room
  • Examine the dressing table; note the missing piece to the lock
  • Pick up the ROLLER ORGAN PART
  • Examine the table
  • Pick up OWL KEY
  • Place the BROKEN BILLIARD CUE and GLUE on the table
  • Drag the long end of the cue onto the other end
  • Use the GLUE on the joint
  • Receive a BILLIARD CUE
  • Examine the far corner
  • Use the BILLIARD CUE on the spider web
  • Receive the ICE PICK
  • Note the picture of the gnome

    dark-tales-edgar-allan-poe-the-black-cat:arbor-sitting-room.jpg

Windmill
  • Return outside
  • Examine the fountain area
  • Use the ICE PICK on the gnome
  • Pick up the CODE SCRAP
Pool Room
  • Return to the pool room
  • Examine the chest
  • Place the CODE SCRAP on the chest
  • Press the buttons in order matching the number in the code to the number of points on the buttons (1, 8, 4, 5, 7, 2, 3) 
  • Pick up a LOCK PIECE   

    dark-tales-edgar-allan-poe-the-black-cat:pool-room-chest.jpg

  • Do the hidden object scene
  • Receive the CANDLE

    dark-tales-edgar-allan-poe-the-black-cat:hos-10.jpg

Sitting Room
  • Return to the sitting room
  • Examine the dressing table
  • Place the LOCK PIECE on the table
  • All pieces spin but they also lock together from the center out
  • You need to now select the proper keys; match the plant leaves and stems
  • Receive the PAWL

    dark-tales-edgar-allan-poe-the-black-cat:arbor-chest.jpg

Boiler Room
  • You should now have all the pieces to fix the boiler and the door
  • The parts were off to the right when you exited the house
  • The FIREWOOD came off the door
  • The CANDLE came from the Pool Room
  • Use the CANDLE on the chandelier in the boiler room to light the CANDLE
  • Examine the boiler
  • Place the SPARE PARTS on the boiler
  • Move the Wheel and Rod to their spots
  • Pick up the nut that is in the middle and drag it to the center of the wheel
  • Place the FIREWOOD in the boiler
  • Use the CANDLE on the boiler
  • The boiler now works
  • Examine the locked door
  • Place the PAWL on the door and it will now open

    dark-tales-edgar-allan-poe-the-black-cat:boiler.jpg

Fountain
  • Examine the Fountain near the bottom; you need to turn it back on
  • Examine the Fountain near the top; you need to get something to clean of the moss
  • Examine the pipes to the left
  • You need something to dig out the pipe and repair it
  • Examine the table; note you can put something together here
  • Pick up the CUP
  • Head forward

    dark-tales-edgar-allan-poe-the-black-cat:fountain.jpg

Gazebo
  • Examine the organ; you need some pieces
  • Examine the mirror; you need something to clean it
  • Pick up the RECORD

    dark-tales-edgar-allan-poe-the-black-cat:gazebo.jpg

  • Do the hidden object scene
  • The metal box with the horn opens
  • Receive a CLAMP
  • Head forward

    dark-tales-edgar-allan-poe-the-black-cat:hos-11.jpg

Folly
  • Examine the door; note the swing needs a weight on it
  • Note the sandbox

    dark-tales-edgar-allan-poe-the-black-cat:folly.jpg

  • Do the hidden object scene
  • Pick up a SMALL SHOVEL

    dark-tales-edgar-allan-poe-the-black-cat:hos-12.jpg

Fountain
  • Return to the fountain
  • Examine the pipes
  • Use the SMALL SHOVEL
  • Use the CLAMP
  • Click on the valve wheel
Windmill
  • Return through the arbor to the windmill
  • Do the hidden object scene
  • Receive a SACK

    dark-tales-edgar-allan-poe-the-black-cat:hos-14.jpg

Folly
  • Return to the Folly
  • Use the SACK on the sand 
Fountain
  • Use the SACK of SAND on the fountain water to get a WET SACK OF SAND
  • Use the CUP on the water to get a CUP OF WATER
Folly
  • Use the WET SACK OF SAND on the swing by the door
  • Pick up the ROLLER ORGAN HANDLE, STICK, and PLIERS

    dark-tales-edgar-allan-poe-the-black-cat:folly-door.jpg

  • Do the hidden object scene
  • Receive a BRUSH

    dark-tales-edgar-allan-poe-the-black-cat:hos-13.jpg

Gazebo
  • Examine the roller organ
  • Place the CUP OF WATER on the table to start the puzzle
  • You need to fill the 3 containers with the correct amount of water.  These amounts are shown with Roman numerals and red lines
  • Fill the center container and pour into the right container
  • Pour the right container back into the cup
  • Fill the left container and then pour into the right container
  • Pour the one unit of water in the left container into the center container
  • Pour out the right container
  • Fill the left container and pour into the right container
  • Pour out the right container into the mug
  • Pour the one unit of water in the left container into the right container
  • Fill the left container and pour into the right container   
  • Place the HANDLE and ROLLER ORGAN PART
  • Click on the handle
  • Pick up a PAPER CLIP and HANDKERCHIEF
  • Use the HANDKERCHIEF on the mirror  


Fountain
  • Examine the table
  • Place the STICK and BRUSH on the table
  • Drag the BRUSH onto the end of the STICK
  • Click on the violin pegs and a string will pop
  • Click on the broken string and it will go onto the table
  • Drag the string onto the joint
  • Receive the LONG BRUSH
  • Use the LONG BRUSH on the moss on the fountain
  • You now need a TIGER  key (which is not the same as a LION key)

    dark-tales-edgar-allan-poe-the-black-cat:fountain-table.jpg

Library
  • Return to the Library inside the house
  • Examine the gramophone
  • Place the RECORD onto it and click the handle
  • Use the OWL KEY (from the Arbor Sitting Room)
  • Pick up the OWL STATUETTE

    dark-tales-edgar-allan-poe-the-black-cat:library-2.jpg

Upstairs Hall
  • Click on the drapes to the left
  • Examine window area
  • Use the PLIERS on the CLOTHES HANGER twice
  • Receive the CLOTHES HANGER
  • Examine the door to the right
  • Place the NEWSPAPER under the door and click it to slide it under
  • Use the PAPER CLIP on the door lock
  • Click on the newspaper to pull it out
  • Pick up the KEY and use it in the lock

    dark-tales-edgar-allan-poe-the-black-cat:hallway.jpg

  • Do the hidden object scene
  • Click on the painting of the horse for some items
  • Pick up the PLATE  

    dark-tales-edgar-allan-poe-the-black-cat:hos-15.jpg

Living Room
  • Return to the Living Room, left in the foyer, and left in the sitting room
  • Use the PLATE on the fire
  • You will get the clue for the upstairs door
Upstairs Hall
  • Do the hidden object scene again
  • Receive a SCREWDRIVER

    dark-tales-edgar-allan-poe-the-black-cat:hos-16.jpg

    .
  • Examine the door down the hall.
  • Note that the solution from the PLATE is tacked up next to the lock.
  • Simply match the images to open the lock.

    dark-tales-edgar-allan-poe-the-black-cat:animal-door-lock.jpg

Office
  • Enter the office
  • Examine the globe
  • Use the SCREWDRIVER on the hole in the globe
  • Pick up the PEN
  • Use the SCREWDRIVER on the 3 screws
  • Note you need a COBRA KEY
  • Examine the desk
  • Note the area to the right which is missing part of a skeleton
  • Pick up the CANDLE

    dark-tales-edgar-allan-poe-the-black-cat:office.jpg

Living Room
  • Return to the Living Room and pick up the SKELETON from the chair
  • Light the CANDLE in the fireplace
  • Return to the Office
Office
  • Place the SKELETON on the base
  • Light the other candle on the desk with the CANDLE
  • Click on the ring on the skeleton
  • Examine the bookshelf where the blue light is shining
  • Look at the Hints book
  • Simply place the books indicated next to each other.  It does not matter where
  • Examine the handle out of reach after solving the puzzle
  • Use the CLOTHES HANGER to pull it

    dark-tales-edgar-allan-poe-the-black-cat:office-2.jpg

Telescope Room
  • Examine the desk
  • Place the PEN in the holder
  • Pick up the HORSE, BENT GEAR, and LAMP
  • Examine the Fireplace
  • Place the LAMP in the bracket on the left
  • Pull the lever on the right

    dark-tales-edgar-allan-poe-the-black-cat:telescope-room.jpg

  • Do the hidden object scene
  • Click on the 2 doors and 1 drawer on the cupboard
  • Receive INCENSE STICKS

    dark-tales-edgar-allan-poe-the-black-cat:hos-17.jpg

Bedroom
  • Enter the bedroom
  • Pick up the EAGLE KEY on the bed
  • Examine the dressing table
  • Place the HORSE statue and the INCENSE STICKS
  • Light the incense with the CANDLE

    dark-tales-edgar-allan-poe-the-black-cat:bedroom.jpg

  • After the cutscene, examine the dresser
  • Solve the Flower Puzzle
  • Receive a TELESCOPE LENS  
  

Basement
  • Go back to the hidden room and down the secret passage
  • Enter the workshop in the back of the cellar

    dark-tales-edgar-allan-poe-the-black-cat:basement.jpg

Workshop
  • Pick up the POLE HOOK
  • Examine the vise, which needs a handle
  • Examine the dresser
  • Open the bottom drawer and pick up a WRENCH
  • Note the locked door

    dark-tales-edgar-allan-poe-the-black-cat:workshop.jpg

  • Do the hidden object scene
  • Open the middle drawer
  • Receive the CROWBAR

    dark-tales-edgar-allan-poe-the-black-cat:hos-18.jpg

Basement
  • Return to the main room
  • Examine the storage door
  • Use the CROWBAR on both hinges
  • Enter the storage room
Storage Room
  • Pick up the VINEGAR BOTTLE
  • Examine the vase on the shelf
  • Use the WRENCH on the vase
  • Pick up the VASE SHARD
  • Examine under the sink
  • Use the WRENCH on the valve
  • Pick up the VALVE and FRETSAW
  • Examine the bag under the worktable
  • Use the POLE HOOK on the bag
  • Use the VASE SHARD on the bag
  • Pick up the MORTAR/PESTLE

    dark-tales-edgar-allan-poe-the-black-cat:storage.jpg


Basement
  • Examine the boiler
  • Place the VALVE on the boiler and click on it
  • Examine the table
  • Place the FRETSAW on the table
  • Click on the 2 wingnuts
  • Drag the wrapping in the drawer onto the blade
  • Pick up the SAW BLADE
  • Examine the far door
  • Use the SAW BLADE on the door

    dark-tales-edgar-allan-poe-the-black-cat:basement-2.jpg


Chemistry Room
  • Do the hidden object scene
  • Click on the shawl
  • Receive the WAX STATUE

    dark-tales-edgar-allan-poe-the-black-cat:hos-19.jpg


Basement
  • Return to the boiler
  • Place the WAX STATUE in the pan on the boiler
  • Pick up the CHEMISTRY PLATE
Chemistry Room
  • Examine the panel to the right
  • Place the CHEMISTRY PLATE
  • Make the chemical formulas listed
  • There are only 2 sides to the plates
  • Clicking on one plate will rotate that one and the ones to the left and right (if they are there!).  
  • After solving one formula, you can use the reset button.  
  • It will not reset the solved formula.
  • Pick up the CHALK  
  • Examine the table
  • Place the CHALK, MORTAR/PESTLE, and VINEGAR
  • Drag the CHALK into the MORTAR
  • Use the PESTLE on CHALK
  • Click on the top of the large container
  • Place the CHALK into the large container
  • Place the VINEGAR into the large container
  • Click on the top again
  • Pick up the KEY

    dark-tales-edgar-allan-poe-the-black-cat:chemistry-table.jpg


Workshop
  • Examine the cupboard
  • Use the KEY in the lock
  • Pick up the VISE HANDLE
  • Do the hidden object scene
  • Receive the HAMMER

    dark-tales-edgar-allan-poe-the-black-cat:hos-20.jpg

  • Examine the Vise
  • Place the VISE HANDLE
  • Place the BENT GEAR
  • Click on the vise handle
  • Use the HAMMER on the gear
  • Pick up the GEAR

    dark-tales-edgar-allan-poe-the-black-cat:workshop-2.jpg


Telescope Room
  • Return to the telescope room
  • Examine telescope
  • Place the GEAR and the TELESCOPE LENS
  • Move the lenses around as indicated on the diagram

    dark-tales-edgar-allan-poe-the-black-cat:telescope.jpg

  • Do the hidden object scene
  • Pick up the CAGE WITH MOUSE

    dark-tales-edgar-allan-poe-the-black-cat:hos-21.jpg


Gazebo
  • Return through the garden and arbor house to the gazebo
  • Do the hidden object scene
  • Pick up the CHEESE
  • Examine the gate
  • Use the SAW BLADE 3 times on the gate

    dark-tales-edgar-allan-poe-the-black-cat:hos-22.jpg


Coach
  • Examine the door
  • Pick up the STEEL BAR
  • Note the missing door handle
  • Examine the statue to the left
  • Use the STEEL BAR on the statue
  • Pick up the NAIL PULLER

    dark-tales-edgar-allan-poe-the-black-cat:coach.jpg

  • Do the hidden object scene
  • Click on a brick to the right and the corner of the driver's seat
  • Pick up the ARM

    dark-tales-edgar-allan-poe-the-black-cat:hos-23.jpg


Chess Board
  • Pick up the RAPIER
  • Examine the statue
  • Pick up the ARM
  • Place the ARMS on the statue
  • Examine the exposed base
  • Place the CAGE and CHEESE on the maze
  • Place pieces of cheese to entice the mouse through the maze
  • You have to place the cheese at the next turn so that the mouse can see it.  
  • Pick up the HANDLE

    dark-tales-edgar-allan-poe-the-black-cat:chess-board.jpg


Coach
  • Place the HANDLE on the coach door
  • Examine inside the coach
  • Pick up the CHESS BOARD
  • Do the hidden object scene
  • Pick up the BALL OF YARN

    dark-tales-edgar-allan-poe-the-black-cat:hos-24.jpg

Chess Board
  • Examine the gazebo
  • Use the NAIL PULLER on the box
  • Pick up the FIREWORKS
  • Place the CHESS BOARD
  • Drag the chess pieces on the board
  • Pick up the PISTOL from the drawer

    dark-tales-edgar-allan-poe-the-black-cat:chess-board-2.jpg


Coach
  • Examine the coach again
  • Place the FIREWORKS on the seat
  • Place the RAPIER in the FIREWORKS
  • Place the PISTOL on the RAPIER
  • Place the BALL OF YARN on the PISTOL
  • The pistol will go off and thus the fireworks
  • You can now step through the coach and then head right

    dark-tales-edgar-allan-poe-the-black-cat:coach-2.jpg


Water Wheel
  • Pick up the NAILS on the right side of the water wheel
  • Remove 2 pieces of weed and the wheel will start up
  • Go left

    dark-tales-edgar-allan-poe-the-black-cat:water-wheel.jpg


Boat Hoist
  • Pick up a  BOARD
  • Examine the door
  • Use the STEEL BAR on the lock
  • Examine the boat hoist; you need to get it working

    dark-tales-edgar-allan-poe-the-black-cat:boat-hoist.jpg

  • Do the hidden object scene
  • Open the chest
  • Pick up the OIL CAN

    dark-tales-edgar-allan-poe-the-black-cat:hos-25.jpg


Boat House
  • Examine the machinery at the top of the ladder
  • Click on the stop handle
  • Pick up the HAMMER
  • Click on the lever; it will move to the left
  • Examine the saw bench
  • Use the OIL CAN on the jar of oil
  • Use the HAMMER on the jar
  • Pick up the BOAT HOOK
  • The saw should be running
  • Use the BOARD on the saw
  • Pick up the cut BOARD

    dark-tales-edgar-allan-poe-the-black-cat:boat-house.jpg


Boat Hoist
  • Examine the boat hoist
  • Use the OIL CAN
  • Click on the handle
  • Return inside
  • Click on the lever to switch over to the hoist
  • Return outside
  • Examine the boat
  • Pick up the TIGER KEY
  • Click on the end of the chain

    dark-tales-edgar-allan-poe-the-black-cat:boat-hoist-2.jpg


Boat House
  • Examine the boat
  • Put the BOARD on the boat
  • Place the NAILS
  • Use the HAMMER on the NAILS
  • Place the BOAT HOOK on the bow of the boat
  • Drag the hook and chain onto the BOAT HOOK
  • You will end up outside with the boat in the water 
  • Go back inside and note the locked box now exposed
Boat Hoist
  • Do the hidden object scene
  • Pick up OARS
  • Put the OARS onto the boat

    dark-tales-edgar-allan-poe-the-black-cat:hos-26.jpg

Island
  • Examine the body
  • Pick up the KEY and CAT STATUETTE
  • Examine the table
  • Place the CAT STATUETTE in the hexagon hole
  • Pick up the LOCK PART
  • Examine the chest
  • Use the LOCK PART
  • Place the different pieces by right clicking to turn them in the correct direction
  • There are few options here as you will see the holes in the parts and the posts in the lock
  • When finished, use the KEY and click on it
  • Pick up the letter
  • Pick up the PLUTO NAMETAG
  • Follow the cat by heading to the left.

    dark-tales-edgar-allan-poe-the-black-cat:island.jpg

Mirror
  • Examine the mirror
  • Give the NAMETAG to the black cat
  • Follow the black cat
Side of house
  • Do the hidden object scene
  • Check the trash can
  • Pick up the TURNWHEEL

    dark-tales-edgar-allan-poe-the-black-cat:hos-27.jpg

  • Examine the small cabinet
  • Note the lock
  • Pick up the BUCKET HANDLE
  • Open the door
Cellar Stairs
  • Nothing to do now
  • Immediately head left
Laundry Room
  • Examine the bucket to the right
  • Place the BUCKET HANDLE
  • Examine the laundry tub; note all the missing pieces
  • Click on the hatch and then ladder to drop it down

    dark-tales-edgar-allan-poe-the-black-cat:laundry.jpg

  • Do the hidden object scene
  • Click on 2 items on the clotheslines
  • Pick up the MEAT GRINDER 
  • Head down the ladder

    dark-tales-edgar-allan-poe-the-black-cat:hos-28.jpg

Chemistry Room
  • Do the hidden object scene
  • Pick up the FILE.
  • Head back up the ladder

    dark-tales-edgar-allan-poe-the-black-cat:hos-29.jpg

Side of the House
  • Return to the outside
  • Examine the cabinet
  • Use the FILE on the lock
  • Pick up the SOAP
  • Return through the laundry room and chemistry room and basement into the storage room.
Storage Room
  • Examine the sink
  • Pick up the GRATER
  • Place the BUCKET
  • Turn on the water
  • Pick up the BUCKET WITH WATER
Basement
  • Examine the table
  • Place the MEAT GRINDER on the table
  • Remove the wingnut
  • Pick up the MEAT GRINDER HANDLE
  • Examine the boiler
  • Place the BUCKET OF WATER on the boiler
  • Pick up the BUCKET OF WARM WATER
  • Return to the Chemistry Room

    dark-tales-edgar-allan-poe-the-black-cat:basement-3.jpg

Chemistry Room
  • Examine the table
  • Place the GRATER and SOAP on the table
  • Drag the SOAP onto the GRATER
  • Pick up SOAP SHAVINGS
  • Head up the ladder

    dark-tales-edgar-allan-poe-the-black-cat:chemistry-soap.jpg

Laundry Room
  • Do the hidden object scene
  • Pick up the DIRTY TAPESTRY

    dark-tales-edgar-allan-poe-the-black-cat:hos-30.jpg

  • Examine the laundry tub
  • Place the TURNWHEEL and  HANDLE
  • Place the WARM WATER and SOAP SHAVINGS
  • Place the DIRTY TAPESTRY
  • Click on the TURNWHEEL
  • Remove the drain plug
  • Pick up WET TAPESTRY
  • Put the WET TAPESTRY in the wringer and click the handle
  • Pick up the TAPESTRY PIECE
  • Return to the Cellar Steps

    dark-tales-edgar-allan-poe-the-black-cat:laundry-tub.jpg

Cellar Steps
  • Examine the tapestry on the wall
  • Place the TAPESTRY PIECE
  • Pick up the BOUQUET OF FLOWERS
  • Examine the door at the bottom of the steps
  • Place the BOUQUET OF FLOWERS
  • Click on the arm joints to match the tapestry
  • Enter the door

    dark-tales-edgar-allan-poe-the-black-cat:cellar-steps.jpg

Wine Cellar
  • In the first room, pick up the WINE GLASS and HOOK
  • Note the locked door

    dark-tales-edgar-allan-poe-the-black-cat:wine-cellar-1.jpg

  • Go into the next room to the left
  • Examine the cart of the wine barrel and note the missing wheel
  • Examine the table
  • Click on the magnet twice
  • Pick up the MAGNET and WINE GLASS

    dark-tales-edgar-allan-poe-the-black-cat:wine-cellar-2.jpg

  • Head into the next room
  • Do the hidden object scene
  • Pick up the WEIGHT

    dark-tales-edgar-allan-poe-the-black-cat:hos-31.jpg

  • Pick up the WINE GLASS from the table
  • Examine the rocking chair
  • Hang the HOOK on the back and hang the WEIGHT on the HOOK
  • Pick up the WHEEL
  • Examine the shelves to the left
  • Place the 3 WINE GLASSES
  • Pour wine into the 4 wine glasses
  • Click on each mirror as the red light shines on it
  • Pick up the KEY out of the statue's mouth

    dark-tales-edgar-allan-poe-the-black-cat:wine-cellar-3.jpg

  • Do the hidden object scene
  • Pick up the HANDLE

    dark-tales-edgar-allan-poe-the-black-cat:hos-32.jpg

  • Return to the second room
  • Place the WHEEL on the cart
  • Push the barrel
  • Examine the floor
  • Pick up the HANDLE
  • Place the HANDLE from the last hidden object scene
  • Click on the chain
  • Place the LION KEY 
  • Pick up the LION STATUETTE
  • Examine the door and use the KEY
Final Room
  • Pick up the SNAKE KEY
  • Examine the bottle to the left
  • Use the MAGNET
  • Pick up the GEAR
  • Examine the cupboard
  • Place the GEAR and HANDLE
  • Click on the HANDLE

    dark-tales-edgar-allan-poe-the-black-cat:final-1.jpg

  • Note that you need the rest of the statuettes; you can make a big loop
  • Return to the Boat House for the EAGLE
  • Return to the Fountain for the TIGER
  • Return to the Office for the SNAKE
  • Place all 5 statues matching the bases

    dark-tales-edgar-allan-poe-the-black-cat:final-2.jpg

  • Pick up the PICK AXE
  • Use the PICK AXE on the wall

    dark-tales-edgar-allan-poe-the-black-cat:final-3.jpg


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