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Azada : In Libro Walkthrough & Cheats
Azada: In Libro Walkthrough includes step by step instructions throughout the entire game. It also includes several videos for harder puzzles. Save the world of Azada by finding the three keys and defeating the Black Magician.
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Overview:
In the
third installment of the Azada series, you are summoned to Prague by a
long lost relative to collect an inheritance. Or are you? Help defeat
the Black Magician and restore Azada's worlds.
Hints: These are unlimited, but must refill.
Diary: This will store your progress and important information.
Hints: These are unlimited, but must refill.
Diary: This will store your progress and important information.
Azada:
In Libro
Chapter
1
- talk to the attorney - he will leave
- notice the cat in the window
- look closely at the cat door
- pour the Milk into the bowl by the cat door
- once the cat goes back into the house look through the cat door
- take the Bell Cord
- use the Bell Cord on the doorbell to the right of the door and pull it
- open the doors and enter
- attempt to pet the cat sitting on the staircase
- speak to Titus in the mirror
- examine the Book of Azada
- turn the page and enter the portal
- talk to Titus and receive the box
- take the lid off the garbage can and look inside
- remove the garbage until you find the Chain Link
- examine the loose brick in the wall
- take the Brick and the Bracelet hidden behind it
- examine the barred window and take the Apple
- examine the bicycle
- Bicycle Puzzle
- replace the Chain Link
- fix the chain by placing the links back on it by match the colors on the ends
- you can rotate them once you put them on the chain
- see screenshot for solution
- once the creature disappears read the note that blows onto the ladder
- go forward
- pick up the piece of crumpled paper and read it - personalized, nice touch!
- scare away the bird on the stairs
- go right
- move the small car on the tracks and examine the purse
- take the Coin out of the purse
- do right onto the docks
- examine the board and take the Skirt
- enter the ship
- examine the rope on the right and take the Coin
- go down into the ship
- examine the wine rack - particularly the bottle in the middle
- use the Brick to break open the bottle and take the note with symbols
- look inside the couch cushions and take the Candle
- return to the deck and go forward
- examine the dead captains head
- use the Candle on the lit pipe to light it
- examine the dead captains body and take the Crowbar
- examine the photograph
- go down twice
- use the Crowbar on the shipping crate and take the Screwdriver and Board
- go down and look at the slot machine
- place the two Coins into the machine
- Slot Machine Puzzle
- pull the levers to line up the correct symbols
- the symbols should match those seen on the board
- look in your journal for the solution
- solution: pull the left knob three times and pull the middle knob once
- take the Code Wheel
- return to the ship
- go down into the ship
- use the Code Wheel on the chest
- Chest Puzzle
- turn the code wheels until they match the solution found in the bottle
- look in your journal for the solution
- solution: heart, club, spade, heart
- take the Hat
- return to the deck and go down twice
- look to the left of the slot machine
- use the Crowbar on the Metal Sheet
- go down and left
- click on the Ladder
- place the Candle inside the lantern and take the Lantern
- enter the trolley car and examine the lever
- use the Screwdriver to remove the housing on the lever
- pull the lever and receive the Gear
- examine the dinosaur at the back of the trolley car
- take the Metal Beetle from it's eye socket
- push down the front-right seat and the back-left seat
- the metal door opens - take the Wing
- exit the trolley car
- look under the front of the trolley car
- use the Lantern to light up the area
- give the (adorable) piglet the Apple
- when he runs away take the Board from behind him and take back the Lantern
- go down
- examine the side staircase - where the bird was earlier
- use the tow Boards and Metal Sheet on the broken steps
- take the Brush
- return to the ship
- examine the mechanical bird
- place the Gears and Chain on the bird
- Mechanical Bird Puzzle
- place the remaining gears on the bird so that they will all turn together
- push the left arrow
- see screenshot for solution
- receive Hook
- return to the trolley car
- examine the rain spout on the side of the building
- use the Brush to get the Fishing Line
- return to the ship and go forward
- examine the pole in the corner
- place the Fishing Line and then the Hook on the pole
- take the Fishing Rod
- go down four times
- examine the grate on the left at building number sixteen - where the black smoke is rising
- use the Fishing Rod to get the Anklet
- examine the door of number sixteen
- Doll Puzzle
- dress the girl in her Skirt, Hat, Bracelet, Anklet, and Wing
- move her parts unlock the door
- see screenshot for solution
- enter the house
- go left
- remove the picture from the wall and take the Faucet
- examine the piano and take the Bullet
- go down twice and forward
- look to the left
- move the dead bellhops arm and take the Clippers
- look in the open top drawer and take the Knife
- go down twice
- examine the right door and use the Clippers on the chain
- enter the room
- examine the cupboard
- take the Piano Scroll
- move the newspaper and take the Gun Barrel
- examine the log pile and take the Carbon
- examine the cabinet on the back wall and take the Pestle
- go forward
- look in the sink and take the Soap
- open the clothes hamper and move the sock
- pick up the Puzzle Part
- look in the tub and take the Ducky
- use the Faucet to turn the water off and drain the tub
- take the Towel off the side of the tub
- place the Soap in the bucket of water in front of the sink
- go down twice and left
- place the Piano Scroll in the piano
- exit out and you'll notice both doors are open
- go through the right door
- examine the desk and take the Puzzle Part
- read the recipe
- move the right chair and take the Mop
- exit the office and go through the left door
- open the hamper and move the clothes around until you find a Puzzle Part
- take the Towel
if you didn't pick up the one in the bathroom
- move the chair to the side and take the Hammer
- examine the bed and move the covers back
- pick up the Magnet
- use the Knife to cut open the mattress and retrieve the Spring
- examine the bedside table and take the Saltpeter
- open the clock face
- Clock Puzzle
- replace the Spring
- use the arrows to move the spring so that each end fits in the two holes
- see video for solution
- take the Cuckoo
- go down and through the right door
- examine the desk
- place the Sulfur, Carbon, and Saltpeter into the mortar
- place the Pestle into the mix
- pick up the Pouch at the base of the mortar and use it on the Powder
- go down and through the left door
- examine the bedside table
- use the Powder and the Bullet on the skull container
- take the Cartridge
- return to the bathroom
- Bathtub Puzzle
- replace the Magnet at the top
- move the magnets in order to make the bug move through the pipes
- see video for solution
- receive Metal Beetle
- use the Mop in the bucket in front of the sink (note: if you didn't use the Soap in the water yet you need to do that now)
- return to the elevator
- use the Hammer to break the lock on the silver gate
- go forward
- place the Lantern on the chain
- examine the steaming pipe
- Pipe Puzzle
- place the Towel on the pipe
- click the towel and then a hook to block all the holes
- you can only use the towel six times
- see screenshot for solution
- receive Metal Beetle
- use the Mop on the stairs
- return to the office
- examine the globe
- Globe Puzzle
- replace the Puzzle Parts
- put them together like a jigsaw puzzle
- see screenshot for solution
- Globe Puzzle (Part 2)
- place the Metal Beetle's on the board
- use the arrows to get each beetle into their matching (color) spot
- see video for solution
- look in the secret passage
- take the Chicken
- make a note of the drawing
- exit the office
- examine the piano
- place the Cuckoo, Chicken, and Ducky - in that order - on the scales
- exit out and enter the bedroom
- talk to the little girl
- examine the bedside table and take the Gun Cylinder
- return to the basement
- examine the barrels in the corner
- use the Gun Cylinder, Gun Barrel and Cartridge to put the gun back together
- take the Revolver
- return to the bedroom where the little girl guardian is hiding
- use the Revolver to shoot the window
- open the wardrobe doors and listen to the little girl guardian
- take her Key
- return to the elevator and use the "Z" Key to open it
- enter the elevator and return to where you started
- talk to Titus in the mirror
- examine the Book of Azada again
- turn the page and enter the portal
- attempt to pet the cat (again)
- examine the flowers and pick the blue Flower
- examine the water - someone needs your help!
- examine the skeletal bat hanging above
- examine the cave in the distance - it's locked
- use the "Z" Key to open it
- go right
- attempt to pet the cat (yet again)
- examine the bush and take the Feather
- go left
- examine the grass hut
- use your hand to remove the straw until you find the Glove
- examine the huts window
- pick up the Ring and read the letter from the gnome
- go down
- go up towards the castle
- examine the centaur statue and open his bag
- take the Mosaic Part
- take an Arrow out of his bag
- examine the building on the right
- use the Glove to pick up the Glass on the ground
- exit out and go left
- examine the left cart
- move the piece of paper and take the Fruit
- pick up the Scoop
- look at the stall on the left
- take the Bottles and the Pipette
- examine the are to the right and take the Ladder
- examine the stall on the right
- attempt to pick up a bottle (any bottle)
- click the stall again
- Paint Puzzle
- use the Pipette on the puzzle
- the object is to change all the paint drops to one color
- the puzzle starts in the upper-left corner
- click the color on the left you want to change the paint drops too
- now look at the surrounding colors and decide what color would change the most paint drops next
- you have twenty-five tries
- note: this game is totally random for every player and it took me three tires to get it right
- receive Acid
- go down
- examine the building on the right again
- use the Ladder to retrieve the Empty Can
- take the Ladder back
- go forward into the tower
- examine the painting and take the Dandelion
- go up the spiral staircase
- try catching the flying creature - clearly he does not want to be caught
- take the Grindstone out of the gargoyles mouth
- exit the tower and go down and left
- examine the log pile on the left
- remove the log on top
- examine the strange box and use the Acid on it
- take the Mosaic Part
- use the Axe on the log that standing up and receive Splinter
- go down twice
- examine the stream again and use the Empty Can on it and receive Full Can
- return to the city
- examine the building on the left
- click on the snail to move it
- use the Full Can on the snail slime
- open the door and enter the shop
- pick up the Axe
- read the newspaper on the ground and the scroll on the shelf
- examine the horseshoes
- Horseshoe Puzzle
- in each scene pick the horseshoe that is different from the rest
- you have to get it correct three times in a row
- see screenshot for solution
- receive Horseshoe
- return to the gnomes house
- examine the door and use the Ring on the lock
- place the Horseshoe in the upper corner
- examine the fireplace and examine the recipe
- place the Splinter in the fireplace and receive Burning Splinter
- examine the side table to the left and use the Burning Splinter on the spider
- take the Brush
- examine the bucket in front of the table
- Mushroom Puzzle
- use the stencils and place them correctly over the yellow and red mushrooms to eliminate them
- see screenshots for solutions
- receive Mushroom
- examine the table
- pick up the newspaper article
- pick up the Nail
- place the Fruit on the cutting board and use the knife to cut it
- click the cloth with the seeds in it to fold it shut
- water the folded cloth with the Filled Can
- open the folded cloth and take the Grain
- exit the hut and go down
- use the Scoop on the tree - where the eyes are - on the left to get the Root
- examine the crystals
- use the Brush on the ground
- Gem Puzzle
- the object is to get all four gems onto their matching colors
- click a gem to move it
- see video for solution
- receive Rough Diamond
- return to the village and go left
- examine the gem polisher on the right
- place the Grindstone on it
- use the Rough Diamond on the machine
- push the peddle until you have a Diamond
- go down and enter the tower
- examine the stand under the window
- examine the left bookshelf and take the Mosaic Parts
- examine the right bookshelf
- read the green book, the note in the red/yellow book, and take the blue book
- look in your diary for the entire recipe
- examine the fireplace
- use the Nail to get the Amber out of the dragon's eye
- Recipe Puzzle
- place the Mushroom and Grain in the left pot
- place the Glass Shard and the Root in the right
- place the Dandelion and Feather in second from left pot
- place the Amber and Flower in the second from right pot
- use the Bottles on each potion and receive Wind, Water, Sun, and Frost Potions
- go up the spiral staircase
- examine the hole above the gargoyles
- Mosaic Puzzle
- replace the Mosaic Parts
- arrange the pieces like a jigsaw puzzle
- see screenshot for solution
- give each Potion to the correct gargoyle
- attempt to catch the flying creature again and then follow him through the portal
- go forward
- examine the stream and take the Fin from in between the two rocks
- use the Ladder to reach the Fruit on the tree on the right bank
- go forward
- examine the rock in the middle of the path that says "help me" and read the note
- go forward
- use the Full Can to water the glade
- examine the glade
- Flower Puzzle
- rotate the slightly larger (and faded) flowers so that the colors of the petals match with those on each side
- receive a Cart Handle
- examine the rope bridge and take the Caterpillar
- go up the tree into the fairy house
- look in the jug on the left side above the table
- take the Talisman
- leave the fairy house and go down
- examine the evil tree
- use the Talisman on all the evil spots
- take the Handle that falls from the tree
- go down
- examine the tree stump
- give the Caterpillar to the angry bird
- receive a Bell
- go up three times
- examine the copper fairy
- place the Handle on the necklace
- Hurdy Gurdy Puzzle
- turn the handle
- watch the hurdy gurdy move then pick the correct position
- you must do this three times
- solution: Right, Left, Up
- receive a Stake
- exit the fairy house and go down and then right
- give the Pineapple to the monkey in the tree
- receive a Hammer
- examine sword in the stone in front of the huts
- use the Stake and Hammer to remove the Short Sword
- go right
- use the Brush to brush off the moss on the upper-left rock
- take the Fin
- examine the stream
- use the Arrow to retrieve the Matchbox
- go right
- examine the elevator
- take the Fin
- examine the area to the right of the tree
- use the Matchbox to catch the fireflies
- Firefly Puzzle
- move the yellow fireflies into the empty spots
- see video for solution
- receive Box with Fireflies
- go down twice
- examine the golden fish and replace his Fins
- Fish Puzzle
- click the golden waves in the correct sequence to remove them
- see screenshot for solution
- receive Pearl
- go forward
- try to pet the cat (again!)
- take the Rope
- go down twice and forward
- use the Box of Fireflies on each of the lanterns
- examine the bridge
- use the Rope and the Bell to fix the bridge
- receive a Stone Symbol
- examine the thorny tree on the left
- use the Short Sword to get the Net
- return to the area under the waterfall
- examine the etching in the stone
- place the Stone Symbol and the Pearl in the etching
- take the Antidote
- go down and forward
- use the Antidote on the snakes
- go forward
- examine the skeletal hand sticking up
- use the Short Sword on the bones and take the Cart Handle
- examine the bubble in the water
- pop the bubble and use the Net to retrieve the Saw
- return to the fairy village
- go up into the fairy house
- use the Saw on the table to get the Wheel
- go down twice
- examine the broken cart
- use both Cart Handles and Wheel on the cart
- take the Cart
- return to the swamp
- use the Cart on the swamp
- go forward and take the Key
- return to the elevator
- use the "D" Key on the elevator
- enter the elevator
- talk to Titus in the mirror
- examine the Book of Azada
- turn the page and enter the portal
- take the Ladder hanging over the danger sign
- use the "D" Key on the lock
- place the Ladder where the missing teeth are
- go forward
- click the fire imp
- take the Skull
- go left
- examine the ground on the right and take the Shell
- go forward and grab the Ribs from the dragon skeleton
- go down twice and right
- enter the train
- open the first-box on the wall
- take the Scissors and Bottle
- open the metal hatch and take the Red and Blue Gems
- go left, down and forward
- click the fire imp
- examine the broken tracks
- fix the tracks with the Ribs
- go forward
- examine the boulders
- move the large boulder and use the Bottle to collect the Termites
- pick up the Mop leaning against the boulder on the right
- examine the left window and take the Puzzle Part
- go down twice, and right
- examine the broken fountain
- use the Mop to remove the dirt and take the Map
- go forward
- click the fire imp
- examine the statue on the right and place the Skull in the empty spot
- receive the Flute
- examine the statue on the left and place the Shell in the empty spot
- take the Pot
- look under the left part bench and take the Lamp
- place the Map on the sign post
- go forward
- examine the mushrooms on the left and take the Cane
- go down three times and forward
- use the Flute on the cobra and take the Needles and Ball of Yarn
- go left
- examine the area to the left and use the Cane to retrieve the Chain
- go forward
- examine the upper-right area
- Triangle Puzzle
- place the Puzzle Part on the puzzle
- the object is to have the triangles mirror each other
- click the dragon heads to move the ying-yang left or right
- use the ying-yang button to swap the tiles
- solution: move ying-yang to "4" and click it 3x, move the ying-yang to the "3" and click it 3x, move the ying-yang to the "2" and click it 2x, move the ying-yang to the "4" and click 1x, move the ying-yang to the "3" and click it 1x, move the ying-yang to the "4" and click it 1x
- see screenshot for solution
- receive Wrench
- return to the train
- examine the tracks in the distance - where it appears broken
- use the Needles to retrieve the Lamp
- go down twice, right, and forward twice
- examine the well
- use the Termites to get rid of the boards
- place the Bucket on the well and use the Chain
- click the top of the well to lower it and click it again to bring it back up
- take the Bucket of Water
- go down three times
- use the Bucket of Water on the burning area on the right
- take the Rod
- use the Bucket of Water on the burning area on the left
- receive the Bucket and take the Lamp
- return to the train
- examine the console
- Train Lamp Puzzle
- replace the Lamps
- connect the lamps so they all connect together
- see screenshot for solution
- return to the dragon skeleton
- use the Rod to open up his mouth and take the Shovel
- go down and examine the ground
- use the Shovel to uncover the barrel
- Barrel Puzzle
- move the arrows to select two tiles
- click the middle to swap them
- do this until all the pictures match
- receive Barrel of Honey
- go down twice and right
- give the Barrel of Honey to the huge rat
- look inside the rats home
- take the File
- use the Bucket on the coal and receive Coal
- go down and forward twice
- examine the lever to the left of the door
- use the File to obtain the Lever
- return to the train
- use the Lever on the train tracks
- enter the train
- use the Wrench on the furnace door
- put the Coal into the furnace
- pull the levers and be on your way
- exit the train
- click the fire imp
- examine the dinosaur skeleton
- use the Scissors on the web to retrieve the Lock Pick
- examine the left tapestry and take the Mirror
- go to the left
- pick up the Sponge
- examine the robot on the back corner
- use the Screwdriver on the panel and remove the Stone Heart
- examine the mess in the middle and take the Mirror
- examine the shelf to the right and take the Jar of Lightning
- go right
- examine the unicorn and use the Scissors to take some Unicorn Hair
- examine the clockwork heart on the rocks
- replace the Blue and Red Gems and place the Unicorn Hair into the round spot
- take the Clockwork Heart
- go down
- give the Clockwork Heart to the robot
- use the Jar of Lightning to start the heart
- take the Puzzle Part from the robots hand
- go down
- use the Sponge on the mirror
- take the Spell
- go through the upper door
- click the fire imp
- place the Stone Heart under the steps on the right
- take the Puzzle Part
- examine the bookshelf on the left
- move the books in the middle until you find the Brush
- take the book and read it
- go through the upper door
- click on the Black Magician - let's get out of there
- go down twice, left, and right
- examine the magical lock on the bottom cage
- use the Spell to break the lock
- use the Lock Pick to open the lock
- examine the food bowl and take the Spoon
- go down
- examine the mess in the middle
- use the Spoon and Yarn to prop up the flower
- use the Brush to take the Sticky Pollen
- go down and forward
- examine the mirror
- Mirror Puzzle
- replace the pieces of Mirror
- use the Sticky Pollen on the mirror
- arrange the pieces like a jigsaw puzzle
- see screenshot for solution
- receive Mirror
- go forward
- use the Mirror to deflect the Black Magician's spell
- go forward and examine the net
- Net Puzzle
- place the Puzzle Parts on the puzzle
- place the puzzle parts over the symbols so they all fit
- see screenshot for solution
- examine the next puzzle
- Head Puzzle
- place the heads so two of the same aren't in in a row
- this is sort of like sudoku
- see screenshot for solution
- take the "A" Key
The End...?
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