
- Click the door.
- Select the amulet to use on the darkness.

- Click the door 2 times.
- Speak to the woman.
- Click the barrel; collect the code.
- Click the gate and align the pearls to show the correct code.
- Click the latch.
- Move through gate and go to the swamp.

- Use the amulet on the dark area.
- Click the boat; collect the crowbar and the branch.
- Move down once.

- Click the barrel.
- Use the crowbar to open the lid; collect the barrel cover.
- Click the barrel cover in the inventory and place the branch onto it.
- Put the nails onto the branch.
- Use the stone to drive in the nails to create the oar.
- Move to the left and go to the swamp.

- Click the boat and place the oar down.
- Click the column and use the crowbar to loosen the winch.
- Collect the winch.
- Place the hamster into the opening.
- Collect the hamster and the 1/ 2 crystal eye.
- Move down one time.

- Click the well.
- Insert the winch and click it 3 times.
- Click the well to access a hidden objects area.

- Find the items based on the shapes.
- Collect the dragonfly medallion parts.

- Click the dragonfly medallion parts in the inventory.
- Insert the parts in numerical order to create the dragonfly medallion.
- Move to the left.

- Click the column and insert the dragonfly medallion.
- Place the dragonfly tiles into the matching base.
- Click the tiles as follows: A – E – D – B – A – C
- Collect the 2 / 2 crystal eye.

- Click the head and insert the 2 crystal eyes.
- Move ahead to the ship’s graveyard.

- Click the boat and collect the plunger.
- Click the middle ship.

- Select the amulet and use it on the dark space.
- Collect the cannonball.
- Click the chest; collect the small sail.
- Move down once and click the ship to access a hidden objects area.

- Find items with similar shapes.
- Collect the flint.
- Move down once.

- Attach the small sail onto the mast; collect the model ship.
- Click the model ship in the inventory and click the wheel.
- Collect the anchor.
- Move to the right to the ship’s graveyard.

- Click the ship and insert the anchor into the lock.
- Click the lid; collect the cardboard cannon and the gunpowder.
- Click the crate and zoom in to access a mini-game.

- Insert the cardboard cannon into the base.
- Click the 2 sliders to aim the cannon.
- Click the button to shoot.
- Once the game is solved, move up the ladder to the Victoria.

- Click the cabinet.
- Click the buttons as follows: A – B – B – A – B – B
- Read the note and collect the wick.
- Click the wick it the inventory; select the razor and use it to slice off a wick piece.

- Click the cannon and insert the gunpowder and the cannonball.
- Insert the plunger into the cannon.
- Place the wick piece into the cannon and use the flint on the wick.
- Move to the right to Dragon Winds.

- Use the amulet on the dark area.
- Click the chest and collect the pipe.
- Click the pipe in the inventory; add the gunpowder and the wick to create explosives.

- Click the skeleton; collect the saber and the Captain’s diary.
- Move down 2 times and click the middle ship.

- Insert the explosives in the opening.
- Move down once.

- Use the flint to ignite the wick.
- Move ahead to the Sea Maiden.

- Click the dinghy; collect the decipher plate.
- Select the saber to slice the 2 ropes.
- Notice the mini-game on the cabin door.
- Click the dinghy to access a hidden objects area.

- Find the listed items.
- Click the hat; collect the scroll.
- Click the shirt; collect the broken crate.
- Click the hanky to uncover the weight.
- Place the weight into the bowl to tip the scales.
- Click the spatula to uncover the rock; use the rock to smash the mirror.

- Find the 12 keys.
- Collect the bunch of keys.

- Click the bunch of keys in the inventory.
- Insert the keys into the ship’s compartment that has the matching silhouette.
- Collect the chest key.
- Move back to the Dragon winds.

- Click the chest and insert the chest key.
- Collect the golden helm.
- Click the Captain’s diary in the inventory; insert the decipher plate into the page.
- Collect the code.
- Use the map to go to the Sea Maiden and zoom into the cabin door to access a mini-game.

- Insert the golden helm to trigger the game.
- Click the wheel the same number as shown on the clue.
- Click the wheel 2 spaces clockwise to the purple gemstone.
- Click the wheel counter clockwise 5 spaces to the yellow gemstone.
- Click the wheel clockwise 4 spaces to the white gemstone.
- Click the wheel counter clockwise 3 spaces to the red gemstone.
- Click the handle; enter the doorway.
- Move ahead.

- Click the crate; collect the screwdriver.
- Click the barrel to access a hidden objects area.

- Find the listed items.
- Click the drawer; collect the scissors.
- Click the cloth; uncover the paper boat.
- Select the can opener to open the can; collect the peas.
- Place the egg into the pan; collect the fried egg.
- Collect the golden acorn.
- Select the map to go to the Summit.

- Click the door; insert the golden acorn and click it.
- Move into the White cottage.

- Click the clock; read the article.
- Use the screwdriver on the screw to access a mini-game.
- Place the objects into the correct areas.
- Click the single bug and place it with the other bugs.
- Insert the eyes into the tree hollow.
- Move the trees to the tree line.
- Place the mushroom onto the tree.
- Click anywhere.
- Place the objects into the correct areas.
- Put the sun into the sky.
- Move the pillar to the gate.
- Lay the tree onto the stump.
- Move the statue to the rocks.
- Collect the 1 / 2 brass stars.

- Click the table; read the text.
- Collect the 2 / 2 brass stars and look at the 4 photos.
- Click the chest and insert the 2 brass stars.
- Read the diary and collect the ancient scroll.

- Click the ancient scroll in the inventory.
- Click the string and collect the ancient script.
- Move to the gypsy wagon.

- Give the man the ancient script.
- Collect the old city map.
- Move to the Dark woods and go forward to the left path to the forest.

- Place the old city map onto the scene.
- Find the 3 mushrooms.
- Move right per the map.

- Find the 3 pine cones.
- Move left per the map.

- Find the 3 birds.
- Move ahead per the map.

- Find the 3 lizards.
- Move right per the map.

- Per the map, light the lamps in numerical order.
- Move ahead.
