
- Speak to the animal charmer.
- Collect the harp and the book of melodies.
- Speak to the cook; collect the recipe.
- Speak to the swordsman.
- Move into the tent to trigger a mini game.

- Solve the game by selecting the correct card.
- During the 3rd selection attempt choose the man’s sleeve to reveal the correct card.

- Click the hidden objects area.

- Find the items.
- Collect the crossbow.

- Collect the moondew flower.
- Click the rope to trigger a mini game.
- Solve the game by shooting the targets.

- Click either sword to trigger a mini game.
- Solve the game by re-creating the symbols.

- Collect the heart stone.
- Select the sword to slice the sack; collect the potato.
- Zoom into the potato; select the sword to slice and collect the sliced potato.
- Insert the heart stone.

- Zoom into the book to trigger a mini game.
- Solve the game by locating the shapes.
- Collect the braille table.
- Move down once.

- Select the harp to use on the ferret and trigger a mini game.
- Solve the game by clicking the strings in the correct sequence.
- Use the following solution to solve: E – B –D – A – C
- Click the broken harp; click the worn string.
- Move down once.

- Shoot the crossbow toward the sack.
- Collect items.
- Collect the stardusk.
- Move to the Rebel Camp.

- Attempt to give the animal charmer the worn string.
- Place the ingredients into the pot.
- Move to the Cliff.

- Place the lens in front of the sun.
- Place the worn string; collect the harp string.
- Move down 2x’s.

- Zoom into the broken harp and place the harp string.
- Collect the harp and use it on the ferret to trigger a mini game.
- Solve the game by clicking the strings in the correct sequence.
- Use the following solution to solve: E – B – D – A – C
- Collect the ferret.
- Move to the Rebel Camp.

- Give the animal charmer the ferret; collect the torn page.
- Zoom into the book of melodies and click it open.
- Click the page and insert the torn page.
- Assemble the page.
- Move ahead to the Cliff.

- Speak to Belle.
- Move down 2x’s.

- Move ahead toward the Castle Guard Tower.

- Select the harp to trigger a mini game.
- Click the strings in the correct sequence to solve the game.
- Use the following solution to solve: C – E – B – A – D
- Move to the Castle Guard Tower.

- Insert the pearl to trigger a mini game.
- Solve the game by placing the pearls correctly.
