
- Collect the t-handle and the silver filigree.
- Move to the Smithy.

- Insert the shield emblem and strike it 3x’s using the hammer.
- Collect the shield.
- Move to the Watch House.

- Insert the shield to collect the figurehead.
- Move to the College Fairground.

- Attach the figure head and click it to trigger a mini game.
- Solve the game by adjusting the discs to connect the crystals to their matching colors.
- Use the following sequence to solve once the colors have been aligned:
- Red: Click the red circle.
- Yellow: Click the yellow diamond.
- Blue: Click the blue triangle.
- Collect the receiver part.
- Move into the College Lobby.

- Collect 1 / 3 schematics.
- Speak to the man to trigger a mini game.
- Solve the game by selecting the correct response.
- Use the following sequence to solve: charm – compassion – humor – charm
- Move upstairs.

- Collect the spring; click it 3 times to create and collect the wire.
- Collect 2 /3 schematics.
- Move down once.

- Use the wire to trigger a hidden objects area.



- Find the items.
- Select the cannon ball and place it into the cannon; collect the fired shells.
- Click the map and place it onto the orb; collect the globe.
- Click the jar to collect the beads and place them onto the abacus; collect the abacus.
- Click the paper hat 2 times; collect the boat.
- Select the handle and attach it to the umbrella; collect the umbrella.
- Select the crest and place it onto the banner; collect the emblem.
- Collect the gnomon.

- Click the ladder.
- Attach the t-handle; click the tools aside and collect the pickaxe.
- Move down once.

- Use the pickaxe to remove the lid on the barrel.
- Collect 3 /3 schematics and the meridian fragment.
- Use the pickaxe to collect the college emblem.
- Move to the Library Hall.

- Insert the college emblem to trigger a mini game.
- Solve the game by aligning the beam through all the points.
- Collect the crystal.
- Move into the College Library.

- Insert the silver filigree and the gnomon.
- Insert the schematics to trigger a mini game.
- Solve the game by aligning the pieces to create a readable schematic.
- Give the staff of silence and the receiver part to Mr. O’Hare.

- Click the ladder and place the monocle onto the bookcase to trigger a mini game.
- Solve the game by matching the items together.
- Collect 1 /3 marked skulls and the shoehorn.
- Insert the meridian fragment to trigger a hidden objects area.


- Find the items.
- Collect 2 /3 marked skulls.
- Move down once.

- Use the shoe horn to release the stick.
- Click the box; collect the wooden noisemaker.
- Click the rubble aside and move up the stairs.

- Collect the cloth.
- Collect the glass thimble and the base part.
- Move to the College Library.

- Give the man the base part, the crystal and the signet ring.
- Receive the upgraded staff of silence and use it to collect the hand.
- Move down once, and go up the stairs to the College Aviary.

- Collect 3 /3 marked skulls.
- Insert the 3 marked skulls.
- Use the hand to click the switch.
- Move to the College Library.

- Click the podium to trigger a mini game.
- Solve the game by selecting the correct response.
- Use the following sequence to solve: compassion – compassion – intimidation – compassion.
-
Enter the Waypoint.
