
- Collect the note and the fan.
- Move upstairs to the Apartment.

- Collect the plain gloves.
- Zoom into the bag to trigger a mini game.
- Solve the game by untangling the knots so they do not overlap.
- Click the bag and collect the razor.
- Place the record onto the gramophone; click the handle.
- Collect 2/2 mannequin drawings.
- Select and use the typewriter spanner; collect the rune plates.
- Zoom into the press handle and attach the rune plates; collect the rune handle.
- Move down once.

- Place the mannequin drawing to trigger a mini game.
- Solve the game by clicking the levers based on the drawings.
- Use the following sequence to solve: A x 2 – B – C – B x 2 – C
- Collect the leather guild token.
- Select the rune presses handle and use it to press and collect the runic leather.

- Place the razor and the runic leather to trigger a mini game.
- Solve the game by using the razor to cut the pieces based on the drawings.
- Collect the protective sigils.
- Move upstairs to the Apartment.

- Place the leather guild token.
- Click the hidden objects area.

1
- Find the items.
- Select the matches and use it on the pipe; collect the pipe.
- Click the curtains open and select the chalk; use it to complete and collect the flower.
- Collect the spool of thread.
- Move down once.

- Zoom into the sewing machine.
- Place the plain gloves, the protective sigils and the spool of thread down.
- Click the handle and collect the protective gloves.
- Move to the Town Square.

- Select the bottle of nitric acid and the protective gloves to clear the vines on the door.
- Move ahead into the Town Hall Foyer.

- Locate the symbols.
- Collect 1 /2 decorative knobs.
- Select the empty jar to collect the jar of termites.
- Collect the mayor’s figurine.
- Collect the wood glue.
- Move to the Notary.

- Collect the old musket.
- Collect 2 /2 decorative knobs.
- Move down once.

- Attach the 2 knobs and click them.
- Collect the mortar and pestle and the coded legend.
- Select the old musket to lift the nailed board.
- Click the furniture aside.
- Move to the right to the Mayor’s Office.

- Select the jar of termites to eat the wooden file cabinet; collect the cabinet label.
- Click the cans aside; collect the jagged lid and the town hall model.
- Move down once.

- Place the town hall model down.
- Collect the ruler.
- Move to the Notary.

- Select the jagged lid to slice the mailbag and trigger a hidden objects area.



- Find the items.
- Select the paper and place it onto the clipboard; collect the clipboard.
- Select the wheel and place it onto the car; collect the car.
- Collect the notary emblem.

- Click the pieces of the chairs; use the wood glue to repair it.
- Attach the cabinet label to trigger a mini game.
- Solve the game by matching the symbol pairs.
- Click the cabinet; collect 1 /2 burial register.
- Move to the Mayor’s Office.

- Select the ruler to collect the metal casing.
- Zoom into the metal casing; attach the notary emblem to create the notary seal.
- Move to the Notary.

- Attach the notary seal.
- Collect the paper; place the coded legend.
- Collect the telegraph message.
- Move to the Mayor’s Office.

- Give the mayor the telegraph message; collect 2 /2 burial registers.
- Attach the 2 burial registers to trigger a mini game.
- Solve the game by arranging the files in order based on the clues.
- Collect the burial records.
- Move to the Town Square.

- Give Benjamin the burial records.
