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Walkthroughs / Mystery Case Files: The Black Veil / Chapter 3 Enter the Crypt

Chapter 3 Enter the Crypt

Our Mystery Case Files The Black Veil is bursting with easy tips and colorful screen shots to help you solve this challenging hidden object adventure!
Ask for help in the comments below!

Book

  • Collect the children’s book & the climbing hold.
  • Place & click the funeral candles.
  • Place the hourglass – click then the pieces as shown in the code - click the handle to trigger a mini game.
  • Solve the game by clicking the skulls in the correct sequence: A – B – C – B – B – A - B - C
  • Place the charged quill – collect the depleted quill.
  • Move to the Crypt Stairway.

 

 


Shape

  • Insert the shapes – examine the note.
  • Collect the tape recorder & click the red button – insert the cassette tape.
  • Collect the climbing hold.
  • Move to the Ruptured Corridor.

 

 


Hold

  • Place the climbing holds.
  • Collect the circular keys.
  • Click the lever – collect the harpoon.
  • Select Richard’s recording to trigger a mini game.
  • Solve the mini game by playing the recording at the correct time stamps.
  • Collect the antenna - click the apple core.
  • Click the hidden objects area.

 

 


H4

  • Find the items.
  • Collect the dark crest.
  • Move down once.

 

 


Har

  • Use the harpoon to collect the Christmas lights.
  • Insert the dark crest – collect the gravestone photo.
  • Move to the Ruptured Corridor.

 

 


Light

  • Place the Christmas lights.
  • Move to the Family Crypt.

 

 


Grave

  • Insert the gravestone picture & arrange them correctly.
  • Collect the gear stick.
  • Move to the Ruptured Corridor.

 

 


Gear

  • Attach the gear stick & shift it correctly.
  • Move to the Historic District.

 

 


Glu

  • Collect the glue stick – attach the antenna.
  • Click the device – collect the rattle.
  • Move down once.

 

 


Ocean

  • Collect the ocean book & the knight token.
  • Click the hidden objects area.

 

 


H5

  • Find the items.
  • Collect the horror book.
  • Move to the Public Library.

 

 


Horror

  • Place the horror – ocean & children’s books; collect engineering 101.
  • Insert the knight token to trigger a mini game.
  • Solve the game by avoiding capture by the ghost.
  • Collect the circular key.
  • Move down once.

 

 


Engine

  • Collect the engine code from engineering 101.
  • Place the engineering code to trigger a mini game.
  • Solve the game by entering the code correctly by adjusting the cap.
  • Click the lever.
  • Move to the Printing Factory.

 

 

Ask for help in the comments below!