
-
Go to the garage on the left.

-
Take the two CINDER BLOCKS.

- Use the two CINDER BLOCKS on the car by the jack.
- Take the CAR JACK.
- Click on the cabinet on the left to open it and then zoom in.
- Take the ISOPROPYL ALCOHOL.
- Take the LUG WRENCH.
- Use your map to return to Downtown.
-
Go forward one screen to the car.

- Click to zoom in on the wheel of the car.
- Use the CAR JACK on on car.
- Click to remove the hubcap of the wheel.
- Use the LUG WRENCH on the bolts to loosen them.
- Click on each bolt to remove it.
-
Click to remove the tire.

- Use the SPARE TIRE on the wheel.
- Click on the bolts to place them.
-
Click on the LUG WRENCH to tighten the bolts, replace the hub cap and lower the car jack.

- Next, click on the gas tank.
- Open the tank and then click to unscrew the cap.
-
Use the ISOPROPYL ALCOHOL on the tank.

- Click on the door of the car to zoom in.
- Use the BENT ANTENNA on the top of the window.
- This will unlock the door and open it.
- Click on the open door to enter the car.
- Use the CAR KEY on the ignition and click to turn the key.
-
Zoom out of the car.

- Zoom in on the front of the doctor's office.
-
Take the SANDBAG in front of the office.

- Click on the car again.
- Make sure the car is on by turning the key again.
- Use the SANDBAG on the gas peddle.
-
Enter the drug store.

- Click to zoom in on the shelf on the right.
- Take the QUARTER.
- Click to zoom in on the shelf on the left.
-
Take the PLASTER OF PARIS and the SCREWDRIVER.

- Click on the game in the corner to zoom in.
- Use the QUARTER on the slot.
- Press the red button to play.
- The point of the game is to get the ball in the slots so that your score hits the top.
-
You have unlimited balls, just keep trying to hit the slots so the the score goes up and you can see the key in the top slot.

- Use the SCREWDRIVER on the screws to remove the panel.
- Take the PHARMACY KEY.
-
Go upstairs.

- Use the PHARMACY KEY on the lock.
-
Go through the door.

- Use the LADDER on the roof.
-
Go forward.

- Click on the pipe on the roof to zoom in.
- We need something here to help us.
-
Fast travel back to the school house.

- Click on the chest out front to zoom in and open it.
- Take the SECRET VIDEO TAPE and the EXTENSION CORD.
-
Return to the roof of the doctors.

- Click to zoom in on the pipe again.
- Use the EXTENSION CORD on the pipe.
-
Go down the extension cord.

- Click to zoom in on the top of the window.
- Use the KNIFE on the window crack.
-
Go through the window.

- Find the items listed that are in this scene.
-
Go to through the left door.

- Find the rest of the items on the list in this scene.
-
Go back into the bedroom.

- Click to zoom in on the closet.
- Take the PIANO ROLL.
-
Go back through the hall and then forward one more screen.

- Click on the piano to zoom in.
- Click on the knob to move the door.
- Use the PIANO ROLL on the cylinder.
- Note the circled parts on the Piano roll.
- Use the TAPE to cover the other notes.
-
Click on the lever on the piano to play it.

- The keys played correspond to the lock on the door.
- Click on the door to zoom in.
- See the screenshot for the solution to the lock.
-
Go through the door when you are done.

- Click on the bulletin board to zoom in.
- Click on the envelope.
- Return to the motel and Cassandra to get the new drawings.
-
Once you have the drawings, go back downtown and back into the drug store.

- Use the DRAWING on the corner of the game and the shelf.
- You will receive a CHARGED DRAWING.
-
Go upstairs and back over to the Coroner's Office.

- Click on the bulletin board again.
- Click on the envelope and the image of the truck.
- Use the DRAWING on the picture of the truck.
- You will receive a CHARGED DRAWING.
-
Go into the exam room.

- Take the TORN PAGE and the STETHOSCOPE.
- Find the items on the list that are in this scene.
-
Go back one screen to the office.

- Find the rest of the items in this scene.
-
Go back into the exam room.

- Use the 4 BOOKS on the empty shelf.
- Now the shelf looks like a drawing.

- Use the DRAWING on the bookshelf.
-
You will receive a CHARGED DRAWING.

- Click on scale to zoom in.
- Use all the weights in your inventory on the scale.
-
Now the scale looks like a drawing.

- Use the DRAWING on the scale.
-
You will receive a CHARGED DRAWING.

- Click on the test tube rack on the counter to zoom in.
- Use the TEST TUBES from your inventory on the rack.
- The largest test tube should be in the middle, the smallest one on the left.
-
Now the test tube rack looks like a drawing.

- Use the DRAWING on the test tube rack.
- You will receive a CHARGED DRAWING.
-
Go back into the Coroner's Office.

- Click on the bulletin board to zoom in.
- Take the BOBBI PIN.
-
Go back outside to the first scene downtown.

-
Go forward to the Sheriff's Office.

- Click on the door to zoom in.
- Use the BOBBI PIN on the lock.
- Then use the SCREWDRIVER on the lock.
-
Click to zoom in and start a mini-game.

- The goal of the game is to get all of the locks up at the same time.
- Some will fall slower than others.
- The key is to find the ones that fall the slowest and then start with them and quickly hit the rest.
- See the screenshot above for the solution. Remember to hit them quickly.
-
Enter the Sheriff's Office when you are done.

- Click on the bookshelf to zoom in.
- Click on the binder labeled 1601-1700.
- Use the DRAWING on the picture.
- You will receive a CHARGED DRAWING.
-
Return to the motel and Cassandra so she can do a reading.

- Here's another moving picture puzzle.
-
See the screenshot for help.

- Click on your map to open it.
- Travel to the Trestle Road.
