
- Click the books; collect the fact card.
- Insert the H.E.L.P. crest; collect the glass adornment.
- Collect the glue.
- Move ahead.

- Collect the scepter and the fact card.
- Place the stone slab.
- Collect the colored lens.
- Collect the ticker tape.
- Collect the wedge.
- Move down once.

- Place the scepter to trigger a hidden objects area.





- Find the items.
- Click the selected books to trigger mini hidden objects areas.
- Collect Neptune’s symbol.
- Move ahead.

- Insert Neptune’s symbol; collect the coded cylinder.
- Move down once.

- Attach the colored lens and place the coded cylinder.
- Click the cylinders to reflect 3 – 3 – 3 – 3; collect 3 /3 Atlantis parts.
- Move ahead.

- Insert the 3 Atlantis parts; collect the instructions.
- Receive Thomas’ ledger.
- Click the glass adornment and place the instructions onto it; click the symbols as shown.
- Collect the dolphin.

- Place the dolphin to trigger a mini game.
- Solve the game by guiding the marble to the bottom.
- Use the following solution to solve: A x 2 – B – A x 2 – B – A x 6 – B – A
- Collect the acid and the vault symbol.
- Move to the Meeting Room.

- Insert the vault symbol.
- Move into the Vault.

- Collect the hook and the fox figurine.
- Select the acid to pour onto the board and trigger a mini game.
- Solve the game by fitting the pieces correctly onto the board.

- Click the valve.
- Place the wedge and click the valve.
- Click the chest; collect the chain and attach the hook to create and collect the grappling hook.
- Toss the grappling hook toward the drain.

- Click the scene 5x’s.

- Give the woman Thomas’ ledger; collect the tablet.
- Collect the fact card.
- Click the papers aside and collect the ivory pin.
- Collect the kite plans.
- Move to the left.

- Click the paper rolls to trigger a hidden objects area.
- Select the glue to smear onto the box and collect and place the 4 pieces.
- Collect 1 /2 deer.
- Collect 1 /2 birds.
- Click the hidden objects area.

- Find the items.
- Collect the jumbled name plate.

- Place the fox figurine.
- Collect the elbaite mineral.
- Assemble the jumbled nameplate correctly; receive the nameplate.
- Collect the fact card and the fish fin beneath it.
- Move to the Janitor’s Quarters.

- Attach the fish fin; collect 2 /2 deer and insert it into the slot.
- Click the items aside; collect 2 /2 door inlays.
- Select the ivory pin to unlock the lock and collect 2 /2 birds.
- Move down once.

- Place the 2 birds to trigger a mini game.
- Solve the game by arranging the birds as shown on the diagram.
- Collect the olive branch.
- Insert the door inlay.
-
Move into the Circular Office.
