
- Collect the 25 cents.
- Collect the fire iron.
- Move to the School.

- Click the button on the right, insert the 25 cents.
- Collect the peanuts.
- Move down once and go to the left.

- Place the peanuts into the peashooter and collect it.
- Select the peashooter and shoot it 2x’s towards the window.
- Move into the House.

- Speak to Maggie.
- Collect the stiletto heel.
- Select the fire iron to collect the rolling pin and 1 /2 plates.
- Attach the telephone dial, click the receiver and collect 1 /3 jewels.
- Attach the antler and use the insulation tape to secure it.
- Collect the evidence and the toy bat.
- Click the door and move to the right.

- Click the herbs; collect the nippers.
- Select the water and pour it onto the dough, select the rolling pin to knead it.
- Collect 2/ 3 jewels and the spatula.
- Select the rolling pin to knead the dough; collect the dough.
- Select the spatula to scrape the paint and insert the painting; collect the stone head.
- Move down 2x’s.

- Select the spatula to remove the dirt; collect the closet key.
- Move into the House.

- Insert the closet key to trigger a hidden objects area.

- Find the items.
- Select the teacups and place them onto the tray; collect the tea set.
- Select the crowbar and use it to pry open the chest.
- Collect the voltage sign.

- Play the voice recording to open the voice lock.
- Move upstairs.

- Select the spirit detector to locate the glowing items.
- Place and click the detector onto the glowing orb.

- Collect the leather belt and the feather duster.
- Select the stiletto heel to smash the sphere; collect the trinity blade.
- Select the spatula to remove the socket cover and insert the dough; collect the dough head.
- Move to the Kitchen.

- Place the dough head into the oven, close the door.
- Click the knob 3x’s; click the door and collect the cookie.
- Move to the Attic.

- Insert the Viking cookie.
- Move ahead.

- Collect the plug and plug it in.
- Click all the screens.
- Collect the glass cutter.
- Move down 3x’s.

- Insert the voltage sign to trigger a mini game.
- Solve the game by guiding the ring onto the buttons the number of times shown on the circles.
- Move ahead.
