
- Click the suitcase to trigger a hidden objects area.

- Find the items.
- Select the key and place it into the lock to reveal and collect the ruby.
- Collect the ruby.

- Insert the ruby; collect the metal handle.
- Collect the hammer head.
- Attach the metal handle and the hammer head to create the hammer.
- Use the hammer to strike the bell.
- Move ahead.

- Click the shards aside; collect the tablet fragment.
- Move left.

- Collect 1 /3 flower medallions.
- Collect the brushwood.
- Move down once and turn right; click the hidden objects area.

- Find the 15 insects.
- Select the clippers to cut the vines; collect the insect.
- Select the net to capture and collect the butterfly.
- Collect the caterpillars.

- Speak to the cat; receive the earth amulet.
- Move down once.

- Place the caterpillars onto the plant; collect the silver dragon.
- Move to the left.

- Insert the earth amulet into the tree to trigger a mini game.
- Solve the game by arranging the icons in the correct order.
- Collect the retriever pole.
- Move to the Yard.

- Use the retriever pole to lower the cage.
- Zoom into the cage to trigger a mini game.
- Solve the game by untangling the ropes.
- Click the knots as follows to solve: F – D, A – F, B – C, E – D.
- Move down once.

- Select Muir to open the gate.
- Move ahead.

- Zoom into the keyhole; receive the dragon part.
- Click the urn 2x’s; collect 2 /3 flower medallions and the shovel.
- Move to the left.

- Collect the golden cup.
- Collect the brush.
- Select Muir and send him into the hole; receive the dragon part.
- Attach the 2 dragon parts to create the golden dragon.
- Move to the Rocky Descent.

- Select the shovel to dig and collect the red flower.
- Insert the silver and golden dragons into the slots.
- Collect the tablet fragment.
- Attach the 2 tablet fragments to create the tablet.
- Move to the Front Hall.

- Place the table onto the statue to trigger a mini game.
- Solve the game by positioning the letters correctly to spell ALDRED.
- Move downstairs.

- Collect 3/3 flower medallions.
- Move to the Yard.

- Insert the 3 flower medallions; collect the paints.
- Place the paints and brushes together to create the paints and brush.
- Move down once.

- Paint the latch correctly using the paints and brush.
- Collect the bell.
- Move to the Cave.

- Select the bell to startle the bat; receive the brass key.
- Move down once.

- Insert the brass key.
- Move to the right and click the hidden objects area.


- Find the items.
- Select the candle and place them into the holder; collect the candelabra.
- Select the roses and place them into the jug; collect the jug of roses.
- Select the bones and place them into the groove; collect the dragon.
- Collect the jar.

- Collect 1 /3 cell signs.
- Collect the brass part.
- Move to the Yard.

- Place the jar onto the statue.
- Place the red flower into the dirt.
- Click the tap; collect the flame butterfly.
- Move down once.

- Place the brushwood onto the stand; use the flame butterfly to ignite it.
- Collect the skull medallion.
- Move to the left to the Rocky Descent.

- Insert the skull medallion.
- Collect the short sword and the golden ball.
- Move to the Cave.

- Insert the golden ball into the slot to trigger a mini game.
- Solve the game by guiding the ball through the maze.
- Collect 2 /3 cell signs.
- Move to the Hall of Fire.

- Click the cord.
- Select the short sword to slash the painting.
- Move to the left and click the hidden objects area.

- Find the items.
- Select the cat head and place it onto the body; collect the cat.
- Use the code beneath the flower on the design piece; collect the tower.
- Select the mace and use it to smash the sphere; collect the shell.
- Collect the tower.

- Select Muir to collect the crossed keys.
- Move to the Front Hall.

- Insert the tower; collect the dragon paw.
- Move to the right.

- Insert the crossed key into the seal; collect the stencil.
- Move to the Terrace.

- Click the books; place the stencil onto the symbols to trigger a mini game.
- Solve the game by clicking the symbols in the correct sequence.
- Collect the crystal star.
- Move to the Treasury.

- Insert the dragon paw to trigger a mini game.
- Solve the game by clearing the obstacles to retrieve the golden crown in 15 moves or less.
- Collect the golden crown.
- Move to the Cave.

- Place the golden cup and crown onto the statue.
- Insert the crystal star; collect the half-dragon figurine and the brass part.
- Move to the Terrace.

- Insert the 2 brass parts to trigger a mini game.
- Solve the game by restoring the stained glass.
- Collect 3 /3 cell signs.
- Move to the Treasury.

- Insert the 3 cell signs; collect the dragon figurine.
- Move to the Front Hall.

- Place the half dragon and the dragon figurine onto the stand to trigger a mini game.
- Solve the game by arranging the statues in the correct order beginning from man and ending in dragon.
- Move ahead and go left; click the hidden objects area.

- Find the items.
- Collect the brush and use it to clear the debris; collect the one.
- Collect the first sign.

- Insert the first sign; collect the tuning fork.
- Move to the Cave.

- Use the tuning fork to smash the chest; collect the salamander glove.
- Move to the Hall of Fire.

- Collect the ruby key using the salamander glove.
- Move to the Dragon’s Prison.

- Insert the ruby key into the lock to trigger a mini game.
- Solve the game by aligning the red gems into the middle.
- Click the buttons as follows to solve: D – E – H – G x 2 – E x 3 – B – A x 2 – D x 2

- Speak to Raid.
- Receive the marker: Bright Forest Village.
- Click Raid once; place Bright Forest Village marker onto the map and click it once.
