
- Insert the feather.
- Adjust the feathers on the left to match the ones on the right.
- Collect 3 /3 rays.
- Click the lever; collect 2 /3 scales.
- Move down once.

- Insert and click the rays.
- Collect the suitcase button and 3 /3 scales.
- Move to the left.

- Attach the suitcase button and click the buttons in order.
- Click the cloth open; collect the musket and the black cloth.
- Place the scales, and then place the black cloth.
- Select the chalk to create the cloth with symbols.
- Select the handkerchief to use on the dirt.
- Click the tile and click the vines.
- Hang the cloth with symbols to trigger a mini game.
- Solve the game by clicking the tiles based on the symbols.
- Move ahead.

- Collect the jug.
- Move to the left.

- Collect the pick handle.
- Select the matches to light and collect the lantern.
- Click the bag open.
- Collect the army manual, the wad and the weight.
- Select the jug to collect water.
- Move down once.

- Place the weight to trigger a mini game.
- Distribute the weight correctly to solve.
- Collect the horn and book; place the book into the box and collect the ruler.
- Move to the left.

- Click the wood and use the ruler to pry the box open; collect the tin soldier.
- Attach the horn and collect the ramrod.
- Move down once.

- Place the army manual down along with the water jug and the musket.
- Select the matches light the fire and the powder to fill the musket.
- Place the tin soldiers into the melting pot.
- Open and fill the mold.
- Place it into the water.
- Select the ramrod to pack the musket.
- Select the wad and place it into the musket followed by the ramrod again.
- Click the mold.
- Place the bullets into the musket.
- Shoot the loaded musket toward the bag.
- Attach the pick handle and strike it with the rock.
- Click the bag; collect the coin and pick.
- Move to the left.

- Select the pick and use it 2x’s to clear the rock blockage.
- Move ahead.

- Select the lantern to illuminate the scene.
- Select the musket to shoot the bag.

- Collect the miner.
- Click the vines.
- Select the coin to remove the screws.
- Collect Lola’s marker.
- Move down 2x’s.

- Place the miner into the bag.
- Collect the brush and the solvent.
- Place Lola’s marker onto the table; select the sandpaper to sand the marker.
- Click the cover.
- Click the photo and place it into the marker.
- Select the sandpaper to remove the name; collect the grave marker.
- Move left and ahead once.

- Select the solvent and the brush to collect the gold paint.
- Move down 2x’s.

- Place the grave marker onto the table.
- Place the letters onto the grid.
- Select the gold paint to use on the letters.
- Click the grid; collect Marie’s marker.
- Move to the left and ahead once.

- Place Marie’s marker and use the coin and screws to secure it.
- Collect the angel and place it into the gravestone.
- Collect the pendant with letter and the key.
- Click the leaves; repair the boat and collect the Charon’s boat.
- Place the Charon’s boat to trigger a mini game.
- Solve the game by filling the boat correctly.
- Use the following solution to solve: 1 dead – go – 2 living – go – 1 living – go - 1 dead – go – 2 living – go – 1 dead – go
- Move ahead and down once.

- Insert and click the key.
- Move into the Boulangerie.

- Click the hatch.
- Collect the note.
- Collect the hat and place it onto the baker.
- Click the pastry pairs and collect the pretzel.
- Click the puzzle pieces; collect the cupcake decoration.

- Place the pretzel onto the wheel and collect 1 /2 cake pieces
- Place the cupcake decoration into the groove.
- Click the hidden objects area.


- Place the items correctly.
- Collect 2 /2 cake pieces.

- Place the cake pieces into the cake to trigger a mini game.
- Solve the game by arranging the icing correctly on the cake slices.
- Use the following solution to solve: 1 – 1 – 3 – 3 – 5 – 5 – 7 – 7
- Collect the key and insert it into the keyhole.
- Click the keys in numerical order.
- Move ahead.

- Give the pendant with letter to Madame Rochet.
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Congratulations! You have successfully completed the main game of Dark Tales: Edgar Allan Poe The Mystery of Marie Roget
