
- Click on the desk and take the ARTIFACT, the photos, and then the BLANK SHEET OF PAPER
- Access the nightstand to launch a HOS.

- Open the drawer to find the matches, knight, bullet, and marble.
- Put the cheese on the mouse trap.
- Use the feather quill on the paper to get the signature.
- Collect the remaining items.
- Take the CABIN KEY, which is the answer to the riddle.
- Use the CABIN KEY on the door.

- Place the four heavy objects on the cart.
- Click on the cart three times to break down the door.
- Go right into the hallway.

- Access the cabinet, click on the JANITOR’S KEY to make it fall, and then use the BLANK SHEET OF PAPER on the key to slide it from under the door.

- Pick up the JANITOR’S KEY and use it on the door.
- Take the BROOM.

- Use the BROOM on the wires in the ceiling to short-circuit the door.
- Go through the door and into the engine room, then up the stairs to the flight deck.

- Talk to the Captain.
- Take the TAPE.
- Go back once to get to the engine room.

- Use the TAPE on the leaky pipes.
- Go up the stairs and back to the flight deck.

- Use the ARTIFACT on the spirit.

- Click the captain and take the GUN.
- Investigate the steering wheel to notice the mini-game.
- Go back to the hallway, which is down twice.

- Use the GUN on the cabinet lock.
- Open the container to gain the METAL SCISSORS.
- Go back to the flight deck.

- Use the METAL SCISSORS to cut the KEY ON A CHAIN off the captain.
- Go back once to the engine room.

- Use the KEY ON A CHAIN on the cabinet.
- Open the box and take the FUSE.

- Go back up the stairs to the flight deck and click on the steering wheel.
- Remove the lid in the center and place the FUSE in the empty spot to start a mini-game.

- Press the fuses in the following pattern (based off the numbers in the screen shot): 7, 4, 1, 2, 5, 6, 7, 1, 4, 3, 2, 1, 4, 3, 2, 5, and 1
- Go back three times to the cabin.

- Click on the floor and remove the two board pieces to find the first LEVER.
- Access the chest to activate a HOS.

- Place the matches in the matchbox.
- Put the dagger in the sheath
- Collect the remaining items shown above.
- The riddle is talking about a SCREWDRIVER; select the SCREWDRIVER to add it to your inventory.
- Go back to the flight deck (it’s forward twice and up the stairs).

- Click on the controls and use the SCREWDRIVER on the screws.
- Take the CO2 canister.
- Go back twice.

- Use the CO2 canister on the flames to extinguish them.
- Take the second LEVER.
- Go forward.

- Put the two LEAVERS in the slots in the door.
- Pull all three levers down, the leave the airship for the jungle.
