Nightmare Realm: In the End...: Chapter Eight: The Secret Room
Our Nightmare Realm: In the End Walkthrough will be your guide as you journey into the strange and twisted world of the Nightmare Realm. It took years after your husband died for you and your daughter to find any kind of peace. But now, with college on the horizon and normalcy finally restored, your daughter has been attacked by the mysterious Nightmare Realm, and the only way to save her is to travel into the darkness and face the truth of what really happened to your husband. With our step-by-step instructions, insider hints, and custom screenshots along for the ride you’re sure to find victory, even in the darkest of places.
Chapter One: Emily
Chapter Two: The Nightmare Realm
Chapter Three: The Dryad
Chapter Four: David's Tears
Chapter Five: The Demon Book
Chapter Six: Meeting Jeff
Chapter Seven: Kjuu
Chapter Eight: The Secret Room
Chapter Nine: The Postman
Chapter Ten: Philip
Ask for help in the comments below!
- Click to zoom in to the cupboard.
- Take the STONE BUCKLE.
- Click to zoom in on the door.
- Take the TABLET WITH SYMBOLS.
- Click on the bird and it will tell you that you need a KLAATU spell to pass.
- Click to zoom in on the statue.
- Use the TABLET WITH SYMBOLS on the slot on the right.
- Use the STONE BUCKLE in the center slot.
- Zoom out.
- Click to zoom in on the cupboard.
- Click to open the door and the drawer.
- You need to click on everything to remove it from the cupboard.
- Then click on the cupboard to tilt it to the right.
- Take the EXTRACTOR'S BOOK under the cupboard.
- Click to zoom into the statue.
- Use the EXTRACTOR'S BOOK on the statue.
- This will start a mini-game.
- The goal of the game is to place two symbols from the book in the fire.
- You need to spell out the word KLAATU.
- Some symbols you'll use more than once, such as when you have to spell A twice.
- Go through the left door.
- Click on the bookcase to zoom in.
- Click on the lever.
- Take the TRIANGLE KEY.
- Use the CROWBAR on the area where the lever was.
- Click on the crowbar to turn it.
- Click to zoom into the hatch.
- Take the TRIANGLE KEY.
- Click to zoom into the table.
- Use the TRIANGLE KEYS on the lid.
- Click to open.
- Take the FILES.
- Take the KEY.
- Use the KEY on the tube on the right.
- Read the paper in the tube to learn about VERATO.
- Zoom out.
- Go back one screen.
- Click to zoom in on the statue.
- This will start a mini-game again.
- This time, you need to spell out the word VERATO.
- Go up the stairs.
- Take the DOOR SILHOUETTE.
- Go up the stairs.
- Take the DOOR KNOB.
- Click to zoom in on the wallpaper.
- Use the DAGGER on the paper.
- Take the HOODED-FIGURE SILHOUETTE.
- Click to zoom in on the hole.
- Take the CANDLE.
- Go back one screen.
- Use the CANDLE on the flames.
- You will receive the BURNING CANDLE.
- Go back up the stairs.
- Click to zoom in on the lantern mechanism.
- Use the HOODED-FIGURE SILHOUETTE and the DOOR SILHOUETTE on the mechanism.
- Use the BURNING CANDLE on the lantern.
- This will start a mini-game
- Now, you must move the figures in order to form the shadow on the wall.
- Click on the triangle buttons in order to move the figures closer or farther away.
- Click on the circle buttons to swap positions.
- The figures need to be from left to right: small hooded figure, large door, small door, large hooded figure.
- Click on a figure to change the direction it faces.
- See the screenshot for the solution. Make sure your silhouettes are facing the correct direction.
- Use the DOOR KNOB on the door.
- Click on the door to open it.
- Go through the door and into the secret room.
- Click to turn on the light switch.
- Click to move the palette.
- Take the BLANK CARDS.
- Click to zoom in on the punch card machine.
- Take the STRANGE KEY.
- Click to zoom in on the shelf.
- Click to move the 4 origami.
- Use the STRANGE KEY on the panel.
- Take the BUTTON.
- Click to read the note.
- Zoom out.
- Click to zoom in on the punch card machine.
- Use the BUTTON on the empty slot.
- Use the BLANK CARDS on the machine.
- Click on a blank card and place it in the machine.
- Click on the wolf icon. Then hit the red button.
- Click on the snake icon. Hit the red button.
- Click on the eagle icon. Hit the red button.
- Click on the scorpion. Hit the red button.
- Take the PUNCHCARD.
- Click to zoom in on the shelf.
- Click on the magic mirrors.
- Go back 5 screens.
- Then go right to the city square.
- Click on the gate to zoom in.
- Use the PUNCHCARD on the slot.
- Enter the tower.
Chapter One: Emily
Chapter Two: The Nightmare Realm
Chapter Three: The Dryad
Chapter Four: David's Tears
Chapter Five: The Demon Book
Chapter Six: Meeting Jeff
Chapter Seven: Kjuu
Chapter Eight: The Secret Room
Chapter Nine: The Postman
Chapter Ten: Philip
Ask for help in the comments below!