Mystery Tales: The Hangman Returns: Chapter 5: Outside Marcus' House

This Mystery Tales: The Hangman Returns Walkthrough will help you unravel the mysterious suicides at Death Printed Ltd Publishing House.


Chapter 5: Outside Marcus' House









  • Use the CAN OPENER, take the WRENCH, and PICTURE PART 1/3 (S).
  • Take the GLOVE (T) and BRUSH (U).
  • Use the GLOVE (V) and play the HOP (purple); receive the BASKET.
  • Use the BASKET to collect the PUPPY (W); take the SCISSORS (X).
  • Give the PUPPY (Y).
  • Go forward.
  • Use the HOOK to collect the SEAL FRAGMENT (Z).
  • Use the SCISSORS (A) and WRENCH (B); take the ROCK, PICTURE PART 2/3, and GUNPOWDER.
  • Take the LETTER OPENER and place the WIND ROSE INLAY (C); take the SHELL CASE and PICTURE PART 3/3 (D).
  • Go back.
  • Place 3 PICTURE PARTS (E).






  • Play the mini-game.
  • Easy solution: 5-7-6-5-2-4-1-3.
  • Hard solution: 7-6-3-2.
  • Go forward.
  • Use the LETTER OPENER (F).
  • Use the ROCK, HOOK, take the EMPTY GUN, and PICTURE FRAGMENT (G).
  • Use the BRUSH, take the MATCHES, and SHRAPNEL (H).
  • Put the GUNPOWDER and SHRAPNEL into the SHELL CASE, close it, and receive the BULLET.
  • Put the BULLET into the EMPTY GUN; receive the LOADED GUN.
  • Shoot the LOADED GUN (I).
  • Place the SEAL FRAGMENT (J). Play the mini-game.
  • Easy solution: 1-4.
  • Hard solution: 6-11.
  • Take the SKULL TOKEN.
  • Go to the Abandoned Amusement Park.








  • Insert the SKULL TOKEN (K). Play the mini-game.
  • Easy solution:
  • (8-9)-(9-10)-(10-11)-(11-12)-(1-2)-(2-6)-(2-3)-(3-4).
  • Hard solution:
  • (12-11)-(10-9)-(10-8)-(11-7)-(2-1)-(2-6)-(4-2)-(3-4).
  • Play the mini-game.
  • Easy solution: 1-3-2-9-10-8.
  • Hard solution: 5-1-4-9-3-7.
  • Play the mini-game.
  • Easy solution: (X-Y).








  • Hard solution: (Z-A).
  • Take the NIPPERS.
  • Go to Marcus' House.
  • Use the NIPPERS (B).
  • Enter the Bedroom.
  • Take the WINE and SCOOP (C).
  • Take the BROKEN PUPPET, COGWHEEL 1/2, pull the book, and place the PICTURE FRAGMENT on it (D).
  • Play the mini-game.
  • Solution: (E).
  • Open the book and take the CANDLE.


  • Place the CANDLE and use the MATCHES (F); receive the CANDLESTICK.
  • Go back.
  • Place the CANDLESTICK (G).
  • Enter the Basement.