Midnight Mysteries: Ghostwriting: Chapter Seven: The Town of Cloisterham
Rely on our Midnight Mysteries: Ghostwriting Walkthrough as you travel through space and time in an attempt to save some of our most beloved classic tales of literature from being rewritten. Our detailed gaming instructions, custom marked screenshots, and simple puzzle solutions will give you the edge you need to make sure this rewrite goes straight to the bottom of the trash bin in this thrilling hidden object adventure game!
General Information & Tips
Chapter One: Enter the Front Yard
Chapter Two: The Warning Has Been Issued
Chapter Three: Enter Sleepy Hollow
Chapter Four: Straight Up with and Oliver Twist
Chapter Five: The City of Canterbury
Chapter Six: The Friend
Chapter Seven: The Town of Cloisterham
Ask for help in the comments below!
Chapter One: Enter the Front Yard
Chapter Two: The Warning Has Been Issued
Chapter Three: Enter Sleepy Hollow
Chapter Four: Straight Up with and Oliver Twist
Chapter Five: The City of Canterbury
Chapter Six: The Friend
Chapter Seven: The Town of Cloisterham
Ask for help in the comments below!
- Speak to the boy.
- Select the shovel to remove the snow; collect John Jasper’s photo.
- Move ahead.
- Click the leaves 3x’s; collect the kaleidoscope image.
- Play the mini game beneath it.
- Solve the game by arranging the tiles correctly.
- Collect the Charles Dickens figure.
- Move ahead.
- Speak to the choir.
- Collect the lock piece.
- Move down 2x’s.
- Attach the lock piece.
- A mini game will trigger.
- Solve the game by
- Use the following sequence to solve: B – A – B – A
- Move to the left to trigger a hidden objects area.
- Find the items.
- Collect the Turkish delight.
- Give the boy the Turkish delight.
- Collect the pipe.
- Move ahead 2x’s.
- Attach the pipe onto the organ to trigger a mini game.
- Solve the game by reassembling the pipe organ correctly.
- Collect the jasper key.
- Move down 2x’s.
- Insert the jasper key and click it once.
- Move ahead.
- Click the microscope and place the kaleidoscope image to trigger a mini game.
- Solve the game by matching the pictures to images in the kaleidoscope.
- Use the following sequence to solve: A x 2 – B – A x 2 – C – A x 2 – D – A – E
- Click the hidden objects area.
- Find the items and place them correctly.
- Collect the empty kettle.
- Move to the Cathedral and click the hidden objects area.
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- Find the items.
- Collect the bell key.
- Move down 2x’s.
- Place the empty kettle down.
- Select the shovel to fill the kettle; collect the kettle of snow.
- Move into the doorway.
- Insert the bell key and the Charles Dickens picture to trigger a mini game.
- Solve the game by arranging the shadows correctly.
- Collect 1 /2 cathedral clock hands.
- Place the kettle of snow onto the flames; collect the boiling kettle.
- Move to the Cemetery.
- Select the boiling kettle to collect the hammer.
- Select the hammer to collect 2 /2 cathedral clock hands.
- Move down once.
- Select the spyglass to look toward the clock.
- Select the raven to attach the 2 cathedral clock hands.
- Move ahead and then move to the right.
- Select the obscura lamp and John Jasper’s photo on the man.
- Click the 3 levers and click the 3 buttons.
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Congratulations! You have successfully completed the main game of Midnight Mysteries: Ghostwriting C. E.
General Information & Tips
Chapter One: Enter the Front Yard
Chapter Two: The Warning Has Been Issued
Chapter Three: Enter Sleepy Hollow
Chapter Four: Straight Up with and Oliver Twist
Chapter Five: The City of Canterbury
Chapter Six: The Friend
Chapter Seven: The Town of Cloisterham
Ask for help in the comments below!
Chapter One: Enter the Front Yard
Chapter Two: The Warning Has Been Issued
Chapter Three: Enter Sleepy Hollow
Chapter Four: Straight Up with and Oliver Twist
Chapter Five: The City of Canterbury
Chapter Six: The Friend
Chapter Seven: The Town of Cloisterham
Ask for help in the comments below!