Enchanted Kingdom: A Dark Seed: Chapter 4 Castle

Our Enchanted Kingdom: A Dark Seed Walkthrough is filled with easy instructions and colorful screen captures to help you solve this epic hidden object adventure!


Clo

  • Collect the cloak.
  • Collect the brush using the screwdriver.
  • Collect the handle.
  • Attach the knocker.
  • Move to the left into the Fox Guild.

 

 


Code

  • Collect the code.
  • Use the brush to collect the corkscrew & use it on the bottle.
  • Collect the painted tile using the knitting needles.
  • Attach the handle – collect the knife.
  • Collect the playing card.
  • Move down once.

 

 

Card

  • Place the card to trigger a mini game.
  • Solve the game by adjusting the lock barrel to reflect the code.
  • Click the hidden objects area.

 

 


H7

  • Find the items.
  • Collect the scoop.

 

 


Scoop

  • Use the scoop to collect the plaster.
  • Place the code to trigger a mini game.
  • Solve the game by using the combination correctly.
  • Move ahead.

 

 


Bird

  • Release the bird - collect the painted tile.
  • Use the knife to collect the triangular rod & note.
  • Collect the arms.
  • Insert the painted tiles to trigger a mini game.
  • Solve the game by re-assembling the image.
  • Collect the pencil & paper & pouch of coins.
  • Move to the Fox Guild.

 

 


Dry

  • Select the dry plaster to create the wet plaster.
  • Place the coin purse to trigger a mini game.
  • Solve the game by finding the walnut beneath the cups.
  • Collect the broken figurine & move down once.

 

 


Wet

  • Place the wet plaster – collect the wet mold.
  • Attach the arms on the broken figurine – place the figurine; collect the broom & potion ingredient.
  • Move ahead once.

 

 


Mold

  • Place the wet mold & use the poker – collect the red emblem & place it into the groove.

 

 


Malo

  • Select the diagnostic lens & diagnose Malos.
  • Collect the recipe.
  • Release the bird – collect the gloves.
  • Use the broom to collect the ingredient, the nut & smoldering wood.
  • Collect the nippers.
  • Select the triangle rod – collect the faucet handle & the potion ingredient.
  • Collect the syringe with the nippers.
  • Use the syringe to collect Malo’s blood & move down once.

 

 


Tor

  • Use the gloves to collect Toren’s journal & click Toren’s journal to trigger a mini game.
  • Solve the game by moving the crystals to turn the cells blue.
  • Collect the green key.
  • Move down once.

 

 


Fau

  • Attach the faucet handle & nut to trigger a mini game.
  • Solve the game by connecting the pipes correctly.
  • Collect the bas-relief fragment.
  • Move ahead 2x’s.

 

 


Green

  • Insert the green key.
  • Move ahead once.

 

 


Stone

  • Collect the stone feather – the painted cell – candle & magnifying glass.
  • Move down 2x’s.

 

 


Bas

  • Attach the bas-relief fragment & stone feather.
  • Move to the left.

 

 


Can

  • Select the candle to collect the insignia & axe.
  • Move to the Fox Guild.

 

 


Mag

  • Use the magnifying glass.
  • Use the paper & pencil to collect the combination.
  • Select the smoldering wood to collect the metal plate & ingredient.
  • Click the healer kit – create the potion.
  • Move to the Board Room.

 

 


He

  • Give the healing potion to Malo – collect the dragon whistle.
  • Collect the painted cell using the axe.
  • Move ahead once.

 

 


Com

  • Place the combination to trigger a mini game.
  • Solve the game by using the code to open the lock.
  • 2-1-4-5-4-7-8-7
  • Select the dragon whistle to collect the file 7 tongs.
  • Use the metal plate to trigger a hidden objects area.

 

 

H8

  • Find the items.
  • Collect the glowing crystal.

 

 


Cry

  • Place the glowing crystal – collect the spear tip & bolt.
  • Move to the Take-Off Area.

 

 


In

  • Collect the insignia using the tongs.
  • Select the spear tip to collect the painted cell & magnet.
  • Select the file to remove the shackle.
  • Collect the healing gel recipe.
  • Move down once.

 

 


Mag

  • Use the magnet to collect the big cloth & mortar.
  • Move ahead once.

 

 


Ins

  • Insert the insignia to trigger a mini game.
  • Solve the game by arranging the icons correctly.
  • Collect the handle & stone tile.
  • Move ahead once.

 

 


Cells

  • Insert the painted cells to trigger a mini game.
  • Solve the game by assembling the image.
  • Collect the lens.
  • Move to the Take off area.

 

 


Bolt

  • Attach the bolt & lens to trigger a mini game.
  • Solve the game by locating the symbols on the box through the lens.
  • Collect the bar.
  • Insert the stone tile to trigger a mini game.
  • Solve the game by matching the colored chips to slots.
  • Collect the saucer – the ball of yarn & the fruit.
  • Move to Toren’s Chamber.

 

 


Bar

  • Select the bar to collect the snake emblem.
  • Select the ball of yarn to collect the healing gel.
  • Move down once & insert the snake emblem to trigger a hidden objects area.

 

 


H9

  • Find the items.
  • Collect the ring.

 

 


Ring

  • Select the ring to collect the feathers & map.
  • Move to the Take-Off Area.

 

 


Gel

  • Place the fruit – healing gel & healing gel recipe along with the mortar.
  • Use the healing gel on the bird.