Bluebeard's Castle: Son of the Heartless: Chapter Two: The Map
Our Bluebeard's Castle: Son of the Heartless Walkthrough is an all-inclusive guide to helping you find the three tokens that can put an end to the dark heart's evil. Rely on our detailed directions, our custom marked screenshots, and our hints and solutions to all the mini-games and puzzles you'll encounter as you explore Bluebeard's foreboding castle.
General Information & Tips
Chapter One: The Curse
Chapter Two: The Map
Chapter Three: The Dungeon
Chapter Four: Happiness
Chapter Five: Love
Chapter Six: Bright Sun
Ask for help in the comments below!
Chapter One: The Curse
Chapter Two: The Map
Chapter Three: The Dungeon
Chapter Four: Happiness
Chapter Five: Love
Chapter Six: Bright Sun
Ask for help in the comments below!
- Talk to the man.
- Click to zoom in on the hole in the floor.
- Take the Stars 1/4 and the Ship.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the Corkscrew.
- Go to the left into the Hallway.
- Take the Stars 2/4.
- Take the Mirror Shard and the Hint Fragment.
- Go back one screen and then go forward to the Foyer.
- Take the Rag.
- Take the Stars 3/4.
- Look at the note.
- Take the Axe.
- Use the Corkscrew on the bottle.
- Take the Stale Peas.
- Click to zoom in on the painting.
- Take the Hook.
- Use the Hook on the chain that's hanging.
- This will knock the painting down.
- Click to zoom in on the painting.
- Take the Door Handle.
- Go to the top of the stairs.
- Take the Shark and the Stars 4/4.
- Use the Axe on the window to remove the boards.
- Use the Mirror Shard on the mirror.
- Use the Rag on the mirror.
- Move the mirror so the light is reflected at the cat.
- Take the Coffin Medal.
- Take the Wooden Boards 1/2.
- Return to the Hallway.
- Use the Stale Peas on the cannon.
- Click to launch the cannon.
- Take the Wooden Boards 2/2 and the Map Piece.
- Go to the Foyer.
- Use the Coffin Medal on the coffin.
- Take the Lens.
- Use the Door Handle on the door.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the Ship.
- Return to the Balcony.
- Take the Map Fragment.
- Use the Lens on the skull.
- Play the mini-game.
- You need to combine each colored lens to form the right symbol.
- See the screenshots above for the solution.
- Take the Scarabs 1/4 when you are done.
- Go back one screen.
- Click to zoom in on the clock on the right.
- Use the Stars 4/4 on the clock.
- Play the mini-game.
- You need to align the stars correctly on the clock according to their size.
- Start with the smallest star. Match the smallest star on the outside with the smallest star on the inside.
- Go up in size from there.
- See the screenshot for the solution.
- Take the Octopus and the Map Fragment.
- Click to zoom in on the map on the floor
- Use the three map fragments that you have on the map.
- Take the Map Medallion and the Map.
- Go to the Foyer.
- Click to zoom in on the panel that was behind the painting.
- Use the two Ships, the Shark, and the Octopus on the panel.
- Use the Hint Fragment on the panel.
- Play the mini-game.
- Use the hints to figure out how to navigate each boat.
- The Red boat needs to go to E, then clockwise to 7, counterclockwise to N, then clockwise to 2.
- The Green boat needs to go to 10,then clockwise to N, then counterclockwise to 7, then clockwise to W.
- The Yellow boat needs to go North, then clockwise to 4, then counterclockwise to E, then clockwise to S.
- Take the Rope Ladder when you are done.
- Go back one screen.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the Pruners.
- Click to zoom in on the hole in the floor.
- Use the Rope Ladder on the edge.
- Use the Wooden Boards 2/2 on the ladder.
- Go down the ladder.
- Click to open the box.
- Take the Arrow.
- Click to open the cabinet.
- Take the Skull Coin.
- Click on the sparkles to play the hog.
- Find all the items on the list.
- You will receive the Clock Arrow.
- Go back one screen.
- Take the Hacksaw.
- Click on the drawer to open it.
- Take the Key.
- Go forward one screen.
- Click to zoom in on the clock.
- Use the Clock Arrow on the clock.
- Set the time to 12.
- Use the Skull Coin on the slot.
- Take the Scarabs 2/4.
- Enter the Hallway.
- Use the Hacksaw on the bars.
- Take the Scarabs 3/4.
- Go to the balcony.
- Use the Pruners on the wicker cage.
- Take the Scarabs 4/4.
- Return to the Dungeon Doors.
- Use the Scarabs 4/4 and the Map Medallion on the door.
- Enter the Dungeon.
General Information & Tips
Chapter One: The Curse
Chapter Two: The Map
Chapter Three: The Dungeon
Chapter Four: Happiness
Chapter Five: Love
Chapter Six: Bright Sun
Ask for help in the comments below!
Chapter One: The Curse
Chapter Two: The Map
Chapter Three: The Dungeon
Chapter Four: Happiness
Chapter Five: Love
Chapter Six: Bright Sun
Ask for help in the comments below!