CGG Guide | Characters | Cursors | Alert Icons | Buildings
Luxuries | HUD Icons | Character Specific Functions | Building Specific Functions | Controls | Menus

Cursors

To alert you to different actions during gameplay, the cursor will change. Below are descriptions for these various in-game cursors.

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Arrest: When dragging a Sheriff or Deputy over a drunk, this icon will appear informing you that you can reform the settler.

westward2:cursor_attack.jpg

Attack: If an enemy appears in your town, it is up to you to protect your Settlers. To do this, send a posse consisting of your Hero, a Sheriff, Deputies and/or Gunslingers to stop them from stirring up too much trouble. To engage in battle, click and drag your combat units on top of an enemy. When the icon changes to the Attack cursor, which looks like a gun, you can begin the battle.

westward2:drunkarrest.jpg

Drunk Arrest: When a Settler has become drunk due to lack of work, or other reasons, this icon will appear. Click on the Bottle icon to go directly to the drunk Settler. To turn a Drunk into a useful Settler, move a Sheriff or a Deputy onto the Drunk. The lawman will then automatically bring the Drunk back to the Sheriff's Office, where they'll sleep it off. Leading a Drunk is a difficult task, however, so don't interrupt the tin-star while he's on his way back to the Sheriff's Office.

westward2:cursor_employ.jpg

Employ: Buildings often need employees to run them properly. If you have Settlers who are not employed anywhere, click on them and drag your cursor to a building that is currently hiring. This icon will appear informing you that you can assign the Settler a job at this location.

westward2:cursor_fire.jpg

Extinguish Fire: Since the Wild West can be an unstable, accident prone place, fires can break out in buildings at the drop of a hat. Your Settlers will need to fight them before too much damage is done, so make sure Wells are built in central locations as they will need to be quickly accessed for fire fightin' purposes. 

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No Repair: If you move the cursor over a building that has sustained damage, and it is not owned by your Settlers, the No Repair icon will appear. This means you cannot repair the building at this time.

westward2:cursor_pickup.jpg

Pick Up: When your Settlers stumble upon something they can collect, the mouse cursor will change to the Pick Up cursor. This indicates that the item can be picked up and there are many things you can find spread throughout the world!

westward2:cursor_repair.jpg

Repair: When bandits attack, or disasters strike, buildings can sustain damage. If too much damage occurs, the building will be lost and will need to be rebuilt, so it's best to make sure they don't get to that point. To repair a damaged building, click on a Settler and drag them onto it. The mouse cursor will  change into a Hammer which means that they can repair the building.

CGG Guide | Characters | Cursors | Alert Icons | Buildings
Luxuries | HUD Icons | Character Specific Functions | Building Specific Functions | Controls | Menus

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