Walkthrough Information
Images©
Fenomen Games
Overview:
You receive a mysterious package, a painting which you hang in your
sons room. During the night, he is captured by the painting and
disappears. A fortune teller will send you on the path to finding him.
Coins: Collect coins to earn rewards.
Hints: These are unlimited but must refill.
Areas: Each area/locale on the map has a number next to it, which shows the number of things that must be finished to complete each scene.
Hidden Object Scenes: The items in each scene are the same for everyone. Therefore, every item will be circled. The items in yellow mean you need to open/move something to find them.
Paintings
Magic Altar
Coins - 2




Small Hall
Coins - 2
Stables
Coins - 2






Coins - 2




Coins - 2
Small Hall
Coin - 1




Coins - 1




Small Hall
Coins - 1



Coin - 1




Cabinet

Paintings
The Magical Well
Coins - 1


Forest Hut
Coins - 6









Coins - 2



Fairy Meadow
Coins - 2



Coins - 1

Fairy Meadow
Coins - 1



Coins - 1


Fairy Meadow
Paintings
Altar
Coins - 2




Coins - 2
Coins - 2



Coins - 2



Coins - 4





Coins - 1

Coins - 1

Coins - 2







Treasury
Coins - 1




Paintings
Throne Room
Coins -1


Coins - 3



Coins - 2




Coins - 1



Coins - 2


Workshop
Coins - 1



Coins -1



Coins - 1
Coins - 3

Mine
Coins - 1
Coins - 1
House on the Hill
Coins - 1
Coins - 1


Paintings
Ship
Coins - 5








Coins - 1
Coins - 3



Coins - 3




Coins - 3


Coins - 2



Coins - 1



Coins: Collect coins to earn rewards.
Hints: These are unlimited but must refill.
Areas: Each area/locale on the map has a number next to it, which shows the number of things that must be finished to complete each scene.
Hidden Object Scenes: The items in each scene are the same for everyone. Therefore, every item will be circled. The items in yellow mean you need to open/move something to find them.
Paintings
- click the large painting of your son in the middle
- click the sparkling painting
- brush off the painting
Magic Altar
- click the baby robin
- place the baby robin back in it's nest
- use the shovel where indicated
- pick up the Stable Key
- click the map icon under the hint button on the right
Coins - 2
- pick up the snowman's head, body and hat (Snowman's Parts)
- take the Axe from the tree
- move the hay on the ground and pick up the Carrot
- use the Axe on the barrel
- take the Colorless Symbol (Crown)
- examine the lock on the stable door
- use the Key to open the lock and turn it twice


- enter the stables
- take the Candle


- return to the map
Small Hall
Coins - 2
- pick up the Brush
- pick up the Light Bulb
- take both Colorless Symbols (Moon and Spade)
- light the Candle on the candelabra
- examine the doorway
- return to the map
Stables- examine the frozen fountain
- use the Candle to melt the icicles
- take the Coins
- return to the map
- give Coins to guards
- go up the stairs
Coins - 2
- pick up the Ice Pick
- place the Light Bulb in the lamp
- take the stars that appear
- examine the telescope
- use the Brush to clean off the lens


- Telescope Puzzle
- starting with the brightest star connect the dots to match the picture in the corner
- see screenshots for solutions




- receive code
- examine the bookshelf
- Bookshelf Puzzle
- take the books from the right to the left so they all fit
- see screenshot for solution

- receive Page
- examine the book on the desk
- place the Page in the book - wee need one more symbol
- return to the map
Coins - 2
- examine the trunk with the eagle emblem
- place the five Stars into the front around the eagle
- take the Gem

- Mirror Puzzle
- move the mirrors so the light bounces off each of them and burn a hole in the floor
- see screenshot for mirror placement

- examine the bookshelf
- take the Plate of Milk


- examine the hole in the floor (made by the mirrors)
- take the Library Key
- examine the scales on the desk
- Scale Puzzle
- place the Gem (green) on either side
- now try the various weights to see which one levels the scale
- solution: 20, 5, 3 and 1
- examine the door
- use the Library Key on the lock and pull the lever
- enter the library
Coins - 2
- talk to the girl - she needs a pocket watch
- return to the map
Small HallCoin - 1
- use the Ice Pick on the ice covering the doorway three times
- examine the lock
- Small Hall Lock Puzzle
- look at the code in your journal
- set the first two and last two then turn the middle one until you find the scales
- push the orange button
- see screenshot for solution

- enter the room
- take the Rake


- give the Plate of Milk to the cat
- take the Colorless Symbol (Flower) it was hiding

- go upstairs
- examine the desk with the book again
- Paint Puzzle
- place a Colorless Symbol on the right side
- use the paintbrush to paint it the same colors as shown in the book
- the water on the right will clear the brush and the left dish
- the left dish allows you to either 1. mix colors (see below) or erase paint if you make a mistake
- red + yellow = orange; red + blue = purple; blue + yellow = green; red + white = pink
- go down
- examine the crest above the door
- place the Symbols in the correct places
- take the Gem
- return to the map
Coins - 1
- examine the hay pile
- use the Rake three times and take the Scarf
- go into the stable
- take the Piece of Canvas (Camel)



- rebuild the snowman
- take the Pocket Watch
- return to the map - location complete

Small Hall
Coins - 1
- enter the armory
- take the Piece of Canvas (Frog)



- return to the map - location complete
Coin - 1
- examine the bookshelf
- take the Door Handle



- examine the scales
- Scale Puzzle
- place the Gem (Pink) on either side
- now try the various weights to see which one levels the scale
- solution: 20, 10, 3 and 1
- enter the library
- give the girl the Pocket Watch
- receive Screwdriver
- place the Door Handle on the bottom left door on the desk
- use the Screwdriver to tighten the handle
- take the Gem
- go down

Cabinet
- Scale Puzzle
- place the Gem (Blue) on either side
- now try the various weights to see which one levels the scale
- solution: 15, 3 and 1
- enter the library
- examine the gold box on the bookshelf
- Gem Puzzle
- place the Gems in the correct places
- input the number on the gem into each lock to the right
- see screenshot for solution

- take the Piece of Canvas (Penguin)
- examine the paintings on the back wall
- Painting Puzzle
- place the Pieces of Canvas in the correct paintings
- take the Magic Bowl
- return to the map - location complete
- use the Magic Bowl on the alter
- receive Piece of Canvas
Paintings
- examine the sparkling painting
- use the brush to dust it off
- enter the painting
The Magical Well
Coins - 1
- talk to the tree
- pick up the Carrot
- pick up the Medallion Part
- give the Carrot to the rabbit
- pick up the Medallion Part
- examine the shrine
- place the Medallion Parts in the shrine
- take the Forest Hut Key that appears
- return to the map


Forest Hut
Coins - 6
- pick up Hazelnuts (4 of 5)
- move the ferns to th left to get Hazelnut (5 of 5)
- pick the three Mushrooms

- take the Dove
- examine the lonely dove on the bird house and give her a mate (Dove)
- use the Forest Hut Key on the lock
- turn the key twice and pull the lever
- enter the hut
- take the Bucket
- take the Ladder
- take the Wooden Spoon
- talk to the man
- read the recipe on the wall over the fireplace

- enter the basement
- take the Pipe Segment



- go down
- examine the well
- use the Bucket in the well
- turn the handle twice and take the Bucket of Water
- use the ladder to reach the upper window
- enter the window
- take the Matchbox


- go back in the hut
- replace the Pipe Segment
- Recipe Puzzle
- see screenshots


- give the Wooden Spoon with Soup to the man
- receive Harp
- return to the map
Coins - 2
- pick up the Oil Can
- place the Harp in the left statues hands

- examine the alter
- Alter Puzzle
- move the squares around the circle is in the middle
- arrange the rings to create a picture

- receive Piece of Stone
- place the Piece of Stone on top of the broken one (left side)
- click each piece of stone to stop the flow of water
- take the Chest Key
- use the Chest Key on the chest
- take the Mosaic Parts
- return to the map

Fairy Meadow
Coins - 2
- talk to the girl
- pick up the Pruners

- use the Mosaic Tiles on the stained glass window above the girl
- Mosaic Puzzle
- assemble the mosaic tiles like a jigsaw puzzle
- see screenshot for solution

- go inside
- take the Magic Wand

- use the Magic Wand on each small flower surrounding the larger one
- take the Diadem from the center of the large flower
- give the Diadem to the girl
- receive Portal Key
- examine the portal on the right
- place the Portal Key in the middle
- Portal Puzzle
- draw the letters shown on the rune above
- tip: you have to pretty exact to get this to work
- tip: use the entire drawing space to draw your symbol
- tip: the lightning bolt is extremely hard - just keep trying!
- enter the portal
Coins - 1
- talk to the little man
- try to cross the bridge
- pick up the Planks
- use the Planks to repair the bridge - we need hammer
- go down

Fairy Meadow
Coins - 1
- go through the stained glass window
- take the Empty Flask



- go back through the portal
- use the Empty Flask on the water of bravery in the leaf underneath the little man
- give the Water of Bravery to the little man
- receive Acorn
- return to the map
Coins - 1
- examine the bird house
- use the Oil Can on the bird house door hinges
- take the Part of Safe
- enter the window
- take the Wooden Squirrel
- return to the map - location complete


Fairy Meadow
- enter the portal
- place the Acorn and Wooden Squirrel in the base of the tree
- take the Hammer
- use the Hammer to finish the bridge
- go down
- examine the ivy covered wall
- use the Pruner on the ivy
- Stone Puzzle
- flip over stones and match like symbols
- receive safe code
- return to the map
- examine the safe
- Safe Puzzle
- place the Part of Safe in the middle
- look in your journal for the safe code
- move the dial left 50, right 30, and left 90
- take the Eye Gem
- return to the map - location complete
- enter the portal
- look across the bridge
- place the Eye Gem into the right eye
- take the Part of an Alter
- return to the map - location complete
- replace the Part of an Alter on the alter
- receive Piece of Canvas
Paintings
- examine the sparkling painting
- use the brush to dust it off
- enter the painting
Altar
Coins - 2
- pick up the Tank
- pick up the three Dragon Parts

- examine the area to the right
- take the Dragon Part



- examine the front of the altar
- replace the four Dragon Parts
- take the Crowbar
- return to the map
Coins - 2
- talk to the girl
- take the three Beetles
- pick up the Cogwheel
- take the Dagger
- take the Fishing Rod
- use the Crowbar on the loose floorboard
- take the Ear
- return to the map
Coins - 2
- pick up the Cards (5 of 6)
- use the Dagger on the ceiling lamp
- take Card (6 of 6)
- pick up the Piece of Cloth
- take the Dragon Statue Shard

- examine the table
- take the Ham


- return to the map
Coins - 2
- take the Pitcher
- take the three Beetles
- take the Flag
- pick up the Broom
- use the Fishing Rod on the stream
- receive Fish
- give the Ham to the dog

- go forward
- take the String


- return to the map
Coins - 4
- give the Fish to th hungry kitty cat
- examine the table
- take the Water Amulet



- examine the door
- place the Tank and Cogwheel on the door
- Pipe Puzzle
- line up the pipes so the liquid flows from end to end
- see screenshot for solution

- enter the room
- use the Piece of Cloth on the dirty painting on the wall
- receive the code for the locked chest
- examine the chest
- Chest Puzzle
- place the Beetles on the chest
- look in your journal for the solution
- the solution should match the painting
- take the Earth Amulet
- place the Cards with the others (above the chest)
- use the Broom on the cobwebs
- take the Horn

- go down
- place the Horn on the rack with the others
- take the Key
- return to the map
Coins - 1
- replace the Flag (second from left)
- give the String to the girl
- examine the harp
- Harp Puzzle
- watch/listen to the strings
- replay them
- solutions: (with screenshot) round 1 - 2, 6, 6, 4; round 2 - 2, 6, 6, 4, 5; round 3 - 2, 6, 6, 4, 5 4; round 4 - 2, 6, 6, 4, 5, 4, 3; round 5 - 2, 6, 6, 4, 5, 5, 3, 4; round 6 - 2, 6, 6, 4, 5, 4, 3, 4, 2

- return to the map
Coins - 1
- examine the area to the right
- take the Mask

- return to the map
Coins - 2
- examine the fountain
- replace the Ear on the right side
- pull down both ears
- use the Pitcher on the water
- use the Pitcher of Water on the fire pit
- take the Key

- place the Mask on the second from left column
- examine the middle
- Dragon Cave Puzzle
- move the nodes so none of the strings cross
- they will turn green when they are not touching any other strings





- take the Cell Key
- return to the map
- use the Cell Key on the birdcage
- take the Air Amulet
- return to the map

Treasury
Coins - 1
- examine the treasure
- take the Plate



- return to the map
- go through the door
- use the Plate on empty mold on the right
- take the Dragon Plate
- return to the map
- examine the rock
- use the Dragon Plate on the rock
- take the Mage's Bracelet
- replace the Dragon Statue Shard on the right statue
- take the Key
- return to the map - location complete
- go through the door
- give the man the Mage's Bracelet
- receive the correct order of the amulets
- return to the map - location complete
- examine the tower in the distance
- place the three Keys in the matching keyholes
- turn all three keys
- take the Dragon Eye
- return to the map - location complete
- replace the Dragon Eye
- take the Fire Amulet
- return to the map - location complete
- replace the four Amulets in order
- look in your journal for the correct order

- receive Piece of Canvas
Paintings
- examine the sparkling painting
- use the brush to dust it off
- enter the painting
Throne Room
Coins -1
- take the Cheese
- pick up Beads (4 of 7)
- move the pillows
- pick up the remaining three Beads


- return to the map
Coins - 3
- talk to the lady
- pick up the Feather
- take the Empty Bottle

- give the Cheese to the mouse peeking out of his hole
- look in the hole
- move the items around until you find the Closet Key
- use the Beads on the cushion
- look in the drawer
- take the Light Bulb


- return to the map
Coins - 2
- talk to the worker
- take the Empty Watering Can
- take the Powder Keg
- pick up the Firewood

- use the Closet Key on the closet
- turn the key once
- look inside the closet
- take the Axe



- return to the map
Coins - 1
- talk to the gardener
- pick up the Key Pieces (6 of 7)
- pick up the Pincers
- pick up the Pickaxe
- move the leaf aside
- pick up the last Key Piece


- use the Key on the lock
- turn the key once
- look inside the doors
- Magic Garden Puzzle
- replace all the items to the left and right into the picture
- see screenshot for solution

- return to the map
Coins - 2
- pick up the Shovel
- use the Pickaxe on the rocks
- take the Mirror Ore
- replace the Light Bulb
- use the Axe on the crate
- take the Cup
- attempt to move forward

- take the Torch
- return to the map

Workshop
Coins - 1
- examine the closet
- take the Wheel (1 of 2)



- place the Cup on the shelf above the worker
- place the Mirror Ore in the cast on the table
- use the Pincers to pick up the Mirror Shard
- return to the map
Coins -1
- place the Firewood in the fireplace
- use the Torch on the fireplace
- look in the drawer
- take the Sky Lily Seeds



- return to the map
Coins - 1
- place the Mirror Shard in the mirror
- use the Shovel to dig a hole it the dirt
- place the Sky Lily Seeds in the dirt
- use the Empty Watering Can on the water
- use the Watering Can on the seeds
- return to the map
- use the Powder Keg on the blocked entrance
- use the Torch to light the Powder Keg
- go forward
Coins - 3
- pick up Gems (7 of 8)
- pick up Piece of Crystal
- pick up Wheel (2 of 2)
- pick up Garden Shears
- move the piece of cloth aside and pick up the last Gem
- place the Feathers in the left vase
- go down

Mine
Coins - 1
- replace the Wheels on the mining cart
- return to the map
Coins - 1
- use the Garden Shears on the Sky Lily
- give the Sky Lily to the gardener
- receive Herbs
- use the Pace of Crystal on the crystals to the right of the mirror
- return to the map - location complete
- give the Gems to the worker
- receive Pendant
- use the Herbs in the mortar
- receive Crushed Herbs
- use the Crushed Herbs on the potion
- use the Empty Bottle on the potion
- receive Bottle of Mixture
- return to the map - location complete
House on the HillCoins - 1
- give the Bottle of Mixture to the lady
- receive Magic Book
- place the Pendent in the frame on the mantle
- return to the map
Coins - 1
- examine the portrait
- Portrait Puzzle
- find eight (8) differences
- see screenshot for solution

- take the Throne Decoration
- examine the bookshelf
- replace the Magic Book
- examine the bookshelf again
- Bookshelf Puzzle
- put the pieces of paper back together like a jigsaw puzzle
- see screenshot for solution

- examine the back of the throne
- place the Throne Decoration in it
- return to the map
- examine the clock
- turn the hands to reflect the picture in your journal (4:40 or 16:40)
- take the Sarcophagus Key
- return to the map - location complete
- go forward
- use the Sarcophagus Key on the mouth of the statue
- take the Magic Sphere
- return to the map - location complete
- give the Magic Sphere to the dwarf
- receive Piece of Canvas
Paintings
- examine the sparkling painting
- use the brush to dust it off
- enter the painting
Ship
Coins - 5
- pick up the Brush
- pick up the Pincers

- open the trap door by the captains wheel
- go down
- take Planks

- use the Brush to clean both portholes
- pick up the Mug of Rum

- use the Pincers to cut the chains on the door
- go inside the room
- take the Bucket of Resin


- go down
- use the Planks on the hole in the ship
- use the Bucket of Resin on the Planks
- go back down
- go through the doors
- take the Valve



- place the Mug of Rum under the keg
- place the Valve on the keg handle and pull it
- pick up the Mug of Rum
- go down
- give the Mug of Rum to the pirate
- examine the chess board
- Pirate Puzzle
- you are white
- place you white stone so it knocks off as many pieces as possible
- you can skip the puzzle
- receive Oxygen Tanks
- use the Oxygen Tanks on the oxygen mask
- return to the map
Coins - 1
- talk to the merman
- pick up the Weight
- pick up the Crowbar
- return to the map
Coins - 3
- talk to the mermaid
- pick up the Weight
- take the Ship
- click the crab twice to get the Key
- examine the side of the ship
- use the Crowbar on the boards

- go inside the ship
- take the Statue Head


- return to the map
Coins - 3
- pick up the Statue Torso, Arm, Tail, and Trident

- reassemble the statue
- look in the crevice and take the Drawer Handle
- examine the gate
- Gate Puzzle
- swap the tiles so they form a picture of an octopus

- go through the gate
- take the Pearl


- return to the map
Coins - 3
- use the Key on the locked door
- turn the key twice and enter
- take the Scissors
- place the Ship int the bottle

- use the Drawer Handle on the drawer
- take the Jewelry
- examine the top of the dresser
- Dresser Puzzle
- put the pieces of paper back together like a jigsaw puzzle
- see screenshot for solution

- return to the map
Coins - 2
- give the Jewelry to the mermaid
- receive Chest Key
- use the Scissors to cut open the net and free the fish
- use the Chest Key on the chest
- take the Medallion Piece
- place the Pearl in the clam shell
- examine the sunken ship
- take the Screwdriver



- return to the map - location complete
- go into the cabin
- examine the grate on the upper wall
- use the Screwdriver on the screws
- take the Manometer
- return to the map
Coins - 1
- go through the gate
- take the Compass



- return to the map
- examine the ship's wheel
- use the Compass on the wheel
- enter the cabin
- examine the map
- Map Puzzle
- look in your journal for the coordinates
- highlight them on the map
- take the Medallion Piece
- on the floor are two "V" shapes hidden in the rug
- place a Weight on each "V"
- take the
- return to the map - location complete
- examine the stone on the right
- place both Medallion Pieces in the center
- take the Blue Crystal
- return to the map - location complete
- examine the contraption
- replace the Blue Crystal in the middle
- examine the bottom of the contraption
- replace the Lever on the board
- replace the Manometer on the left
- Sea Floor Puzzle
- look in your journal for the solution
- align the levers so they match the picture
- receive Piece of Canvas
The End!
