Walkthrough Information
Go into your c:\program files\home sweet home\resourceFiles\ directory, and find the file gamedata.xml
- Look for the word “=== WORKER DATA ===” by using edit > find.
- There are three sections for the workers, under “Goran”, “Fat Guy”, and “Chick” - yes, I find that just slightly demoralizing. A “chick” goes around hammering nails in as fast as the other ones. Hmmm.
- Change the Stamina to “999.9″
- Change the build speed to “0.50″
- Change the walk speed to “2.5″
- Change the stamina drop to “0″
- Do this for all three workers.
Once you’re done that, let’s tackle the global difficulty. It should be RIGHT ABOVE the worker data.
- Look for the phrase “<DEFAULTS name=”THE_EQUATION”>” (Just use “edit > find” it’s easier that way)
- Change value= to 0. <VALUE id=”per_furn_tools_inc” type=”float” value=”0.1″/>
- Do this for per_furn_injury_inc, stamina_decrease_rate_inc, furniture_decay_inc, item_request_time_inc, as well as worker_injury_percent_inc.
- Save the file.
Load up the game, and you should have workers that:
- Don’t get tired
- Don’t ask for things
- Don’t get injured
- Builds like absolute maniacs
- Walks faster
- Whose work “deteriorate” VERY slowly over time.
You can go ahead and fool around with the rest of the settings.
